Game Development Community

Anthony Rosenbaum's Forum Posts

Thread Post Date Posted
Does anyone have ODEItemMultiplayer? You will NOT get help if you keep posting every 10 minutes... read more 04/13/2006 (6:53 am)
Triggers not working They should work this [url=http://tdn.garagegames.com/wiki/DTS/FeatureChart]chart[/url] says they ... read more 04/12/2006 (10:36 am)
Buy TGE now or wait for TSE? Get TGE, TSE is only a rewrite of the graphics engine. You can learn a lot and do a lot with TGE. Le... read more 04/12/2006 (9:50 am)
Changing Object Color dynamically There is a resource on the subject, use that there search bar and good luck... read more 04/12/2006 (9:49 am)
Re-Spawn Player from Trigger Function atrigger::onentertrigger(%this, %trigger, %obj){ %spawnpoint = pickSpawnPoint(); %obj.se... read more 04/12/2006 (7:35 am)
I tore my money Yep your english is worse than you attitude anyway you made your point so go away now... read more 04/12/2006 (7:32 am)
What is the process behind loading a mission. Ken Finley's book explains the mission loading breakdown ,there is also a resource that has the brea... read more 04/12/2006 (6:30 am)
Having Issues with Level Builder Which build of Torsion do you have one of the recent releases had an error causing it to consume all... read more 04/10/2006 (4:24 pm)
Whis is better ? Max, Lightswave Here is a [url=http://tdn.garagegames.com/wiki/DTS/FeatureChart]chart [/url] that shows what is supp... read more 04/10/2006 (4:10 pm)
Xbox Live! Arcade Bump because this could be usefull... read more 04/10/2006 (8:21 am)
Question to GG staff Wow you don't stop, if you have to ask GG something Email them, call them, whatever. Posting it on t... read more 04/08/2006 (3:08 pm)
Question to GG staff Associates get the luxuary of having alcohol poured for them by non associates seeking more Torque i... read more 04/08/2006 (7:10 am)
Free baby model anywhere? Check 3dcafe or 3dtotal or just query the web.... read more 04/05/2006 (8:45 am)
Extracting Textures This is a rather broad question, additionally using someone else's textures without permission is il... read more 04/05/2006 (8:44 am)
Loading mission scripts sequencees It isn't as simple as a single line, I would encourage you to start learning the scrips of the commo... read more 04/05/2006 (8:42 am)
Racing minimap I am not certian how the question relates to the need for a mini map but [url=http://www.garagega... read more 04/05/2006 (8:37 am)
Particles behond datablocks Alrighty... read more 04/05/2006 (8:34 am)
Graphic music/sounds There is nothing 'out of the box' to handle such a thing, not that it isn't possible but changes to ... read more 04/05/2006 (8:32 am)
Would you pay for a way to integrate a differant physics engine? I would pay for this [b]IF[/b] all the out of box torque objects were already ported over to use the... read more 04/05/2006 (8:25 am)
Hook into GuiCrossHairHud It would callback to GuiCrossHairHud::functionName(%this) {}... read more 04/03/2006 (7:31 pm)
Hook into GuiCrossHairHud The function you seek is Con::executef(this,2,"onFunctionName",scriptThis()); placing it in th... read more 04/03/2006 (6:34 pm)
XML Writer Look into the [b]HTTP Object[/b] and the various forum threads/resources... read more 03/29/2006 (7:00 am)
Lego Game Search Are you thinking of Block Land?... read more 03/29/2006 (6:59 am)
// Look into onMouseMove() call back I for the sceneWindow... read more 03/28/2006 (6:54 am)
Mouse Cursor Yes I belive you need to look into setCursor... read more 03/28/2006 (6:53 am)
// Don't double post please... read more 03/28/2006 (6:52 am)
Problems with compiling TSE with VC++6 I belive VS6 is no longers supported by MS or GG, I would recommend getting the free VS8 express com... read more 03/27/2006 (5:35 pm)
Dds Why Not ??? Torque Shader Engine supports this file type I belive... read more 03/27/2006 (5:26 pm)
GG can you add a new feild on the resource submission? Post this on the site feedback forum... read more 03/27/2006 (5:14 pm)
What is 'Rigging Appling a bone structure to a mesh so tha it can be animated... read more 03/27/2006 (11:42 am)
Normal maps It is standard in Torque Shader Engine... read more 03/22/2006 (8:02 am)
GarageGames Brings Latest Torque Technology to GDC Beer == tribes... read more 03/21/2006 (9:59 am)
Is GG caring anything about the TGE source? I assure you Torque is constantly being improved, not just 'fixed'. The current stable code base is ... read more 03/21/2006 (9:43 am)
New books from Garage Games Will any book focus specifically on the C++ side of the engine?... read more 03/15/2006 (6:42 am)
Game Developers Conference 2006 Man I REALLY want to go, but need to save cash this year, maybe next year.... read more 03/13/2006 (7:28 am)
mJetting Yes it is, usually triggered with the mvtrigger2 I belive, look into mousejet function and or look a... read more 03/13/2006 (7:26 am)
Flying vehicles Yes there is, use your topic as a search query, specifcally for resources.... read more 03/10/2006 (10:32 am)
Got Theora movie support in Torque :) BTW I just added a zip called Theora goodies, in contains and exe that will convert avi into ogg. it... read more 03/10/2006 (5:46 am)
Animating a model to rotate 360 degrees Peculiar, unfortunetly I am not familiar enough with blender to help. Might want to post on that for... read more 03/10/2006 (5:45 am)
Animating a model to rotate 360 degrees Could you put the 360 in as an animation and call that when you need it?... read more 03/10/2006 (5:30 am)
Displaying more than 1 Animated Sprite Are all your sprites going to a single gloabl variable like $player ? probably so if you are followi... read more 03/10/2006 (5:09 am)
GUI colors I would actually recommend reading the source code... read more 03/09/2006 (4:50 pm)
For select a different type mission Ideally you would want a selection screen for mission and types before the mission is loaded.... read more 03/09/2006 (3:27 pm)
Fps/rts It is possible, others are trying it. unfortunetly the underlineing design of a FPS is not friendly ... read more 03/09/2006 (7:54 am)
Need Help Designing a Game with Checkpoints Incriment a propery on the player in a custom triggers' onenter method . implementing is coding it a... read more 03/09/2006 (7:51 am)
TGE cut scene editor There is something in the works, but I like most things, I wouldn't wait for it if you desperatly ne... read more 03/09/2006 (7:49 am)
Is there a from scratch tutorial? The Shooter tutorial is 'from scratch' , I don't see how one can make it more bare bones. Most peopl... read more 03/08/2006 (7:49 am)
Multiline comments partially work When did TS get multiline comments, how neat!... read more 03/07/2006 (2:15 pm)
Radiant setup for Torque Get to work Ron =)... read more 03/07/2006 (2:11 pm)
ShapeVector Question Here was the [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=7953]origin... read more 03/07/2006 (1:12 pm)