Scott Burns's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| how open world editor in torque 2.0? | If you don't want to ship the editors with your game just delete the tools folder when you're packag... read more | 12/20/2012 (10:32 am) |
| That is why ?? help me | @orache You can find links to all the docs on the [url=http://www.garagegames.com/documentation/tor... read more | 12/19/2012 (12:37 pm) |
| Short-circuit boolean evaluation | @Kevin It hasn't been changed that I'm aware of, near as I can recall that's how it's been since TG... read more | 12/19/2012 (9:32 am) |
| Short-circuit boolean evaluation | TorqueScript has had those operators for at least as long as I've been using the engines, if not bef... read more | 12/18/2012 (4:38 pm) |
| how to render a 3d map in a gui | Generally speaking, this isn't too difficult to do in TorqueScript. Mich and I did this for a demo ... read more | 12/13/2012 (4:50 pm) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | @Joe You're all set.... read more | 12/11/2012 (10:07 am) |
| Torque Script Parser | TorqueScript has always supported the modulo operator, it's a basic math operator. All the operator... read more | 12/06/2012 (9:48 am) |
| For 1.7.6, do I have to "Transfer to Studio" to get the version with source code? | @Scott W Slightly off topic, but there is nothing watered down about the T3D MIT code. It is the s... read more | 12/03/2012 (9:02 am) |
| Been away for a long time, Confused on new stuff! Help! | This [url=http://www.garagegames.com/community/blogs/view/21882]FAQ blog[/url] from September should... read more | 12/01/2012 (9:37 pm) |
| 3d World Studio + Torque | @James DIF has been a dead format in Torque for the last 2, almost 3, years. The Committee decided... read more | 11/21/2012 (9:27 am) |
| No .sln files and other issues | @CoderT That crash was introduced in the process of moving the open source version of Qt. The Tool... read more | 11/20/2012 (1:27 pm) |
| Compiling error, how to fix? | What version of PhysX did you install?... read more | 11/14/2012 (8:16 am) |
| ANOTHER PROBLEM AIWheeledVehicle | @mojtaba Both of those are 3rd party add-ons that were sold either via our store or the developer's... read more | 11/13/2012 (2:52 pm) |
| declare a staticobj in Full PhysX | If your model doesn't have a collision mesh on it then you can set the object to use visible mesh co... read more | 11/12/2012 (7:34 am) |
| Torque 3D Windows X64 build | Sorry, I should have worded that differently. I meant the problem is that you built it on x64, whic... read more | 11/08/2012 (4:20 pm) |
| Torque 3D Windows X64 build | T3D is a 32-bit application, not a 64 bit. Trying to build it in 64 bit will fail because it's not ... read more | 11/08/2012 (3:44 pm) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | You're all set Paul, sorry it took a few days for me to get to you.... read more | 11/08/2012 (2:04 pm) |
| Did T3D builds get updates between versions? | The only updates that were released prior to the move to MIT were done so via the site. There are n... read more | 11/06/2012 (11:32 pm) |
| experienced 40+ peoples | I can't let this farce of a thread continue any longer. Thread locked. @abhinav If you're serio... read more | 11/02/2012 (10:50 am) |
| torque gaint | Please do not create multiple threads for the same topic.... read more | 11/01/2012 (11:40 am) |
| A question about TGE | @Kent That would not be possible for us to do as there is 3rd party code in those engines. The rea... read more | 11/01/2012 (11:12 am) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | @Iyad You're all set. @Conor If you want to change it all to 1.5 then go right ahead. That's u... read more | 10/29/2012 (6:55 pm) |
| experienced 40+ peoples | There are quite a few people over 40 in the community. Heck, there's a couple of people on staff th... read more | 10/29/2012 (6:47 pm) |
| T3D Steering Committee Meeting Notes - 2012 | If you would like to receive a notification of when committee meeting notes are posted just check th... read more | 10/23/2012 (10:05 am) |
| Cannot open include file: 'collision/polyhedron.h': | You have to run the project generator to generate the projects first. As this is directly from a re... read more | 10/22/2012 (11:10 am) |
| Cannot open include file: 'collision/polyhedron.h': | That doc link is actually for TGEA, not T3D. The T3D docs can be found [url=http://www.garagegames.... read more | 10/22/2012 (10:55 am) |
| Committee Topic: 3rd Party Request System / Issue Tracker | Nah, I was extremely out of it yesterday, still not sure why. Not surprising that I misinterpreted ... read more | 10/20/2012 (11:31 am) |
| Committee Topic: 3rd Party Request System / Issue Tracker | I'm honestly not sure where all this negativity towards this came from all of a sudden. Did somethi... read more | 10/20/2012 (2:35 am) |
| Torque 3D Show Off Thread! | @Dan The post count bug. [url]http://www.garagegames.com/community/forums/viewthread/93301/29#comm... read more | 10/19/2012 (4:59 pm) |
| Help with Tactics-Action Hybrid Tutorial | Quick moderator note. I updated the url in the OP so it wouldn't point to a non-existent resource.... read more | 10/19/2012 (1:35 pm) |
| Committee Meeting Notes: 10/15/2012 | Well, I was so focused on another project last week that I forgot to get last week's notes posted. ... read more | 10/15/2012 (2:43 pm) |
| Problem with Lesson 3 part 2 | What are you using for your editor?... read more | 10/14/2012 (4:55 pm) |
| cant move player while in editor mode | Sounds like you're using a PhysX enabled template. Toggling the editor pauses the physics simulatio... read more | 10/12/2012 (4:28 pm) |
| UAISK ! | @Hellcon I replied to you're [url=http://www.garagegames.com/community/forums/viewthread/131892]ori... read more | 10/12/2012 (1:31 pm) |
| Zombie Pack ? | @Hellcon I'm afraid we're kind of stuck in a lost in translation issue here. It's not really clear... read more | 10/12/2012 (1:30 pm) |
| Nintendo: We don't want garage developers | @BloodKnight I think you might be misunderstanding what Greenlight is. You're right in that it is ... read more | 10/12/2012 (10:09 am) |
| Torque Game Builder demo crashes on startup, opens garagegames.com in browser | Sounds like you hit the time limit of the demo. The demo is limited to 30 days. Not sure why the e... read more | 10/10/2012 (2:41 pm) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | @Andrea I gave you pull access since you didn't specify. Let me know if you want push access.... read more | 10/09/2012 (4:59 pm) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | @Dillon Added.... read more | 10/09/2012 (11:24 am) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | You're all set.... read more | 10/08/2012 (7:48 pm) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | @Jonathan Pull or Push & Pull?... read more | 10/08/2012 (5:26 pm) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | It was started from the last preview build we released. There should be mac versions in there, but ... read more | 10/08/2012 (4:01 pm) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | @Warthog You're all set!... read more | 10/08/2012 (2:02 pm) |
| Torque 3D Toolkit | Just to clarify, the ONLY PhysX SDK version you should install is 2.8.4.6. Anything else will cause... read more | 10/08/2012 (12:53 pm) |
| Where is Tim Aste's combo packs??? | All packs that were not compatible with T3D 1.2 were removed from the store.... read more | 10/08/2012 (9:24 am) |
| DIF collisions not matching visuals in PhysX project | Since DIF is deprecated it would not surprise me if there is unimplemented/buggy functionality for i... read more | 10/07/2012 (7:40 pm) |
| Making a video demo of your game | Just to clarify, T3D does not have video recorder. What ahsan is referring to the demo recorder (wh... read more | 10/05/2012 (9:46 am) |
| Zombie Pack ? | Please do not create multiple threads for a single topic. Thanks.... read more | 10/05/2012 (9:33 am) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | All right, you're both all set. Enjoy! And yeah, there are some big advantages all around for ev... read more | 10/03/2012 (7:27 pm) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | Since TheGasMan isn't getting the response he requires for this I've gone ahead and hosted it myself... read more | 10/03/2012 (5:41 pm) |