Scott Burns's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| question on Projectile and ProximityMine .H and .CPP files | Oh no, VBS is OpFlash/Arma. What we used Torque for, which unfortunately never got past the RnD phas... read more | 03/20/2013 (7:10 pm) |
| question on Projectile and ProximityMine .H and .CPP files | I really want to jump into this thread in more with more detail but I'm so swamped right now I can't... read more | 03/20/2013 (5:33 pm) |
| Start a multiplayer FPS? | The only lesson that is still out of date is Lesson 8.... read more | 03/20/2013 (1:30 pm) |
| Invested in DSQTweaker need the Activation Key | BrokeAss Games uses their own DRM solution for DSQTweaker so the keys do not come from GarageGames f... read more | 03/18/2013 (10:47 am) |
| IE10 and main menu | That's exactly the case, no one is watching a 3 year old thread about IE9 Beta. I logged the issu... read more | 03/15/2013 (9:20 am) |
| About new branch:linux-rnd on GG GitHub | I believe that is correct. Ubuntu was the target of the IndieGoGo campaign as well.... read more | 03/12/2013 (11:25 am) |
| How outdated is the FPS tutorial? | A bunch of updates to it were pushed on Friday, so it's just Lesson 8 that is out of date at this po... read more | 03/11/2013 (9:23 am) |
| Update after 1.8 Bugs | This update was not 1.9 and please do not refer to it as such as that will lead to confusion for oth... read more | 03/10/2013 (1:03 pm) |
| About new branch:linux-rnd on GG GitHub | There isn't anything more to say about it than what Michael just said. Ron's been doing some R&... read more | 03/09/2013 (4:09 pm) |
| Can Torque X 3D still be purchased? | You would be tied to the EULA that goes along with that product, I honestly can't remember what it i... read more | 03/07/2013 (10:21 am) |
| Can Torque X 3D still be purchased? | Torque X has been discontinued and is no longer for sale. The fact that it's product is apparently ... read more | 03/07/2013 (9:30 am) |
| Tough time with making a dang bridge | Last I saw the Steering Committee had complete removal of DIF slated for the next release, 3.0, whic... read more | 03/06/2013 (12:58 pm) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | I'm just now getting around to this clean up, the repo is coming down now. Thanks for updating the ... read more | 03/05/2013 (1:47 pm) |
| Whatever happened to Instant Action.com ? | It didn't go bankrupt. In November 2010 InstantAction was closed as IAC choose to no longer continu... read more | 03/05/2013 (12:29 pm) |
| Is Torque 2D MIT ready for a real game. | The only reason there wasn't a T2D MIT built game released in the App Store by the time T2D MIT was ... read more | 03/05/2013 (10:48 am) |
| Get started | The Toolbox has been replaced by the Project Manager. Documentation that refers to the Toolbox is i... read more | 02/28/2013 (9:23 am) |
| T3D MIT Rendering Bugs | What you're seeing there is the extent of what's available on the Mac currently, unfortunately. We ... read more | 02/27/2013 (3:22 pm) |
| T3D MIT Rendering Bugs | Built on a Mac? Are you running it under Windows or OSX? If it's the latter, the OSX Platform of t... read more | 02/25/2013 (3:17 pm) |
| 2D mixed with 3D - Graphics/Tools questions for T3D Users | No, IFL was removed in one of the 1.1 Betas. I think 3, maybe 2. Actually, I'm kind of surprised... read more | 02/20/2013 (9:49 pm) |
| Downloaing TGB 1.7.6 for MAC OSX | If you purchased a license for it before we release the new T2D under MIT then it would be in your a... read more | 02/20/2013 (4:49 pm) |
| GG Events | @Adam We tried different contests like that last year when we were doing weekly/monthly contests. ... read more | 02/18/2013 (9:57 am) |
| FPS Tutorial Pages showing blank | The FPS Tutorial is in the process of being updated so that it matches the MIT code.... read more | 02/18/2013 (9:53 am) |
| Oh man, this account still works! | It should work fine on a Win7 laptop. The chances of finding somewhere to purchase it though are pr... read more | 02/15/2013 (12:21 pm) |
| GG Events | Anyone can run their own GID/GIW or Game Jam, if those are what you're referring to. We haven't ran... read more | 02/12/2013 (4:02 pm) |
| Committee Meeting Notes: 02/04/2013 | It is occurring on GitHub, Michael just wasn't planning to push it until he was finished. Destructi... read more | 02/12/2013 (3:58 pm) |
| How likely is Linux and Android would be supported during the next 12 months? | Fiasco? Awfully strong word there Kyrah. We got a considerable amount of coverage in the media... read more | 02/10/2013 (5:58 pm) |
| Forum Upgrade? (Maybe GROU.PS?) | Moved to site feedback. We've had multiple discussions about this here. The short of it is yes, ... read more | 02/08/2013 (10:39 am) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | Now that both the legacy updates and the new T2D MIT have been released it's time for a bit of house... read more | 02/06/2013 (10:24 am) |
| Subscribe to blogs? | We don't have a blog subscription feature on the site, the closest thing we have to that is the vari... read more | 02/01/2013 (10:56 am) |
| Sector T3D Demo | The Sector T3D demo is not available under MIT. Most of the demos we released along with the retail... read more | 01/31/2013 (9:21 am) |
| Installer Packager | I had thought about mentioning Nullsoft as that's what we used to use internally for products and is... read more | 01/29/2013 (10:05 am) |
| Invalid key | I added a new key to your account.... read more | 01/27/2013 (8:57 pm) |
| Installer Packager | ClickTeam is a fantastic one for making quick and dirty installers. I still use the free version of... read more | 01/27/2013 (8:53 pm) |
| Torque3D pipeline questions. | With the 2.0 launch a pre-compiled zip package was created as the full building steps can get a litt... read more | 01/26/2013 (9:17 pm) |
| 3 step studio, right idea, wrong engine | That was the original idea behind the templates to begin with when T3D was first in development. Th... read more | 01/25/2013 (1:56 pm) |
| FPS 2.0 tutorial explodes with polygons | What Steve said, that's all video drivers and DX runtimes there.... read more | 01/25/2013 (9:21 am) |
| New Game Regulation Proposals | I wouldn't be too concerned by it. It's irritating that the industry has to go through the ringer a... read more | 01/18/2013 (2:06 pm) |
| RSS Feed GUI control or function? | There is an example of this already in the engine. The start page has a GUICtrl with an RSS feed in... read more | 01/16/2013 (11:13 am) |
| Is it possible to make a login screen with the trial software | @Ryan We're about to release T2D under MIT as well. [url]http://www.garagegames.com/community/blogs... read more | 01/11/2013 (10:37 am) |
| T3D Compile Issue no sln file in projects | Oh, you were running from an installer build. Sounds like you didn't have the right installer origi... read more | 01/02/2013 (10:10 am) |
| Integrate Torque Constructor features into T3D 1.1 | Constructor will not go MIT, it includes 3rd party code that could not be released.... read more | 01/02/2013 (9:44 am) |
| Integrate Torque Constructor features into T3D 1.1 | DIF hasn't been removed yet from the MIT code, but it is on the roadmap to be entirely removed. ... read more | 12/30/2012 (11:45 am) |
| T3D Compile Issue no sln file in projects | If you cloned the repo or used the download as zip button on GitHub then you will have to generate t... read more | 12/29/2012 (12:18 pm) |
| A proposal to increase popularity | @antoine We already have Steering Committees in place, check out the T3D Open Source (from Dave Wya... read more | 12/28/2012 (12:15 pm) |
| The master server | Our master server should still be up though it may have gone down over the break, but know that it i... read more | 12/27/2012 (10:30 am) |
| Torque 3D Versioning Questions | 2d20.1d3.2d6+CHA ;)... read more | 12/21/2012 (2:26 pm) |
| Possible forum issue | The site used to not allow html in posts but somewhere along the line a small amount of support has ... read more | 12/21/2012 (9:27 am) |
| Torque 3D Versioning Questions | Year and month isn't a good convention for version numbers, and really only works for long form name... read more | 12/20/2012 (4:51 pm) |