Game Development Community

Scott Burns's Forum Posts

Thread Post Date Posted
Older Versions Torque Available? TGE and TGEA are only available to those who purchased licenses for them during that product's lifet... read more 07/25/2013 (4:48 pm)
A slightly unfortunate attitude.... It was really more of a joke, but personal attacks were beginning to occur which is not being on top... read more 07/23/2013 (2:23 pm)
A slightly unfortunate attitude.... No, that was reference to me back in 2010, when I banned quite a few community members for stepping ... read more 07/23/2013 (2:16 pm)
A slightly unfortunate attitude.... Please remain civil everyone or 2010 Scott might have to be let out of his cage. ;)... read more 07/23/2013 (2:11 pm)
Little Help for a noob The quick and basic way to package your game folder is to compile the scripts into .dso via the engi... read more 07/18/2013 (5:09 pm)
Holstering Weapons - mounting to another mount ... There's a couple ways you could go about it. If the weapon itself won't be changing and will always... read more 07/03/2013 (1:21 pm)
Torque 3d MIT The web plugin is still in there and the templates should have the sample pages. The Project Manage... read more 06/28/2013 (3:11 pm)
videotutorials? Just keep in mind that some of those videos may have been done using prior versions of the engine. ... read more 06/27/2013 (2:07 pm)
Map2Dif and T3D 3.0 Map2DEA? [quote]The .dif interior part is gone (some say gone for good but tbh not really sure)[/quote] I... read more 06/25/2013 (2:09 pm)
Mario 64 and Legend Of Zelda OOT Ubiq Visuals sells their [url=http://www.garagegames.com/products/3d-action-adventure]3D Action Adve... read more 06/24/2013 (10:42 am)
Noob question Which docs are you referring to? If you downloaded the precompiled zip, which it sounds like you di... read more 06/23/2013 (9:24 am)
Questions about T3DEditor, Art, etc .. It sounds like your key binds are all jacked up. Have made any edits to any of the .bind.cs files?... read more 06/23/2013 (9:21 am)
Been away for a long time, Confused on new stuff! Help! There are download links in the readme to the Pre-compiled zip file which includes the engine, docs ... read more 06/23/2013 (9:18 am)
Nintendo: We don't want garage developers Since this topic has popped back up it should be noted that Nintendo doesn't have the office locatio... read more 06/19/2013 (3:01 pm)
Forums date format The only thing of note I've found on March 19th was one of the last battles of the Civil War that le... read more 06/18/2013 (11:50 am)
Forums date format We don't have an option available to change the format. As the site is a custom job this would like... read more 06/18/2013 (11:36 am)
Spam! There's not really much more that can be done over what we already have in place, in terms of preven... read more 06/17/2013 (9:28 am)
Hello old friends!!!! Gonzo! Haven't seen you around for quite a while. Welcome back to the party!... read more 06/12/2013 (12:12 pm)
I am New Welcome to the community Josh! Oddly enough, Mich and I explored using Hero Engine back in the day ... read more 06/10/2013 (1:38 pm)
T3D forums That was how the forums used to be back in the day. It doesn't make sense for there to be a separat... read more 06/04/2013 (2:19 pm)
Garagegames art packs question They can be used in whatever engine you can export them to.... read more 06/03/2013 (3:03 pm)
Am unable to Torque 3D! It sounds like you may have downloaded an old demo from the retail builds from before the MIT releas... read more 06/03/2013 (3:02 pm)
Pacific Demo source scripts? The version of the Pacific demo that was released was done with the retail 1.1. The source scripts ... read more 06/03/2013 (1:43 pm)
FPSC to T3D Did you export the entire level as a single DAE or multiples? You're going to run into big performa... read more 05/31/2013 (9:34 am)
Oculus Rift? The Rift changes are in 3.0, I don't believe they were part of 2.0. It was after 2.0 when Dave was ... read more 05/26/2013 (9:20 am)
Igniton server down? The Master Server was down but is back up now. There doesn't seem to be any issues with ignition, t... read more 05/22/2013 (9:31 am)
Help! I seem to be really confused! Take a look at the [url=http://www.garagegames.com/products/torque-3d/fps]FPS Tutorial[/url]. It wa... read more 05/16/2013 (4:12 pm)
Community projects for T3D & T2D I'll look into the answer for that but for now you should assume no to any legacy models or art not ... read more 05/06/2013 (9:53 am)
Demo Bookmarks That's pretty cool, and that would definitely be a handy thing to have with a demo running on a show... read more 05/01/2013 (10:29 am)
Need Info An IP address is fine during development but a domain name is definitely the only route to go for a ... read more 04/30/2013 (4:10 pm)
Cymatic Bruce reviews Torque 3D Oculus Rift demos I like that he was able to bulls eye that mine with no crosshair from about 10 yards or so with one ... read more 04/30/2013 (4:06 pm)
Template request: use .ts instead of .cs @Demolishun I don't know if they would or not, you'd need to ask them.... read more 04/25/2013 (1:31 pm)
Template request: use .ts instead of .cs The biggest issue with doing that is it will render Torsion to being almost completely useless. Sin... read more 04/25/2013 (6:19 am)
iTorque 1.6 Unusable There will be no more updates to iTorque, all future development will be done in the new T2D MIT cod... read more 04/18/2013 (3:51 pm)
Torque3D doesn't understand skeleton bone names that have a space in them @Vince I'm fairly sure this isn't related to that. @Kyrah How is it naming them? T3D has alway... read more 04/16/2013 (1:49 pm)
Getting PhysX 3.2.3 to work with T3D I'm afraid the way we create projects is misleading you a bit here. These steps do not get T3D work... read more 04/12/2013 (9:41 am)
Constructor Key You have to purchase it from the store for the low price of free. There was a time when accounts we... read more 04/08/2013 (4:56 pm)
project editors wont open. You have the wrong version of DirectX installed. You need DirectX 9, the download you need to get i... read more 04/08/2013 (9:12 am)
Torque 3D Community Edition Discussion Thread I'm not exactly sure what you're looking for that Michael hasn't already provided you links to. Wit... read more 04/06/2013 (4:53 pm)
Torque2D.exe is not a valid win32 application Ray was able to verify it happening on the remaining XP machine in the lab. The only guess we've go... read more 04/04/2013 (5:11 pm)
Torque2D.exe is not a valid win32 application We've still got an XP machine in the QA Lab, so our QA guy is taking a look to see if he can replica... read more 04/04/2013 (2:48 pm)
Torque2D.exe is not a valid win32 application Interesting, XP SP3 is the common factor then. I don't know if we have an XP machine in the office ... read more 04/04/2013 (2:10 pm)
Torque2D.exe is not a valid win32 application Also, what program are you using to unzip the folder?... read more 04/04/2013 (11:41 am)
Torque2D.exe is not a valid win32 application Are you using a download manager to download it? And what OS/Service Pack are you on? You're the s... read more 04/04/2013 (11:40 am)
Torque 3D AI FPS Tutorial ? The Alien isn't part of the FPS Tutorial, it's a content Add-On pack that's available for purchase i... read more 04/04/2013 (9:26 am)
multiple monitor support Are you wanting it to be 3 different windows that can be moved around or just 1 large window running... read more 03/27/2013 (9:37 am)
Website Problems. Oh yeah, good catch David. Removing that bit from my old post so no one else comes across the threa... read more 03/25/2013 (3:53 pm)
Welcome to the Torque 3D Beginner Forum! Many of the asset packs available in our store are from different developers and each have their own... read more 03/25/2013 (12:11 pm)
Confusion about Torque 2D and TGB TGB is the old name of the legacy T2D. The engine went through a couple name changes over the years... read more 03/24/2013 (9:51 am)
Welcome to the Torque 3D Beginner Forum! You have the wrong version of the PhysX SDK installed. T3D currently only supports 2.8.4.6.... read more 03/24/2013 (9:39 am)