Scott Burns's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| $100 to anybody that can fix the PathShape resource (paid.) | This sounds like the PathShape resource was never updated to be compatible with T3D 1.2 retail and i... read more | 02/19/2014 (11:56 am) |
| [T3D] Community website brainstorming | The OSA, and the signing of it, will more than likely have to remain on GG.com since that is an agre... read more | 02/18/2014 (10:02 am) |
| Windows Phone | @lee This is not part of T2D MIT. This thread is discussing TorqueX 2D which was an XNA version of... read more | 02/05/2014 (1:44 pm) |
| About T3D Steering Committee (01/2014) | We reviewed the submissions yesterday and are reaching out to some other devs in addition to those w... read more | 01/31/2014 (9:58 am) |
| Adding FXAA to T3D - Live Blog! | It's been in there since the commercial 1.2 release.... read more | 01/31/2014 (9:48 am) |
| specific and interest a thread to discuss enhancements and improvemets for T3D | @Kory Due to licensing issues the Constructor code can't be released into the wild.... read more | 01/31/2014 (9:46 am) |
| Adding FXAA to T3D - Live Blog! | FXAA is already in the engine. I can't recall off the top of my head how its enabled though. Edi... read more | 01/30/2014 (2:47 pm) |
| About T3D Steering Committee (01/2014) | First let me take a moment to remind everyone to keep it civil. There's no reason for this thread t... read more | 01/21/2014 (2:13 pm) |
| How can I re-download a paid version of MBG? | Send an email to support@garagegames.com and forward the email receipt and we can help you out.... read more | 01/08/2014 (3:40 pm) |
| torque constructor ignition key!! | @Leo You need to add the product to your account first by performing a transaction for it through t... read more | 01/06/2014 (10:36 am) |
| Key no longer valid | @Dwarf Looks like someone took care of you, there was a new key in your account.... read more | 01/02/2014 (9:54 am) |
| Account Login Issue | If you can send that info to support@garagegames.com we can get you set back up with your account.... read more | 12/16/2013 (3:38 pm) |
| Key no longer valid | @Carl A new key has been added to your account. It's not a Win8 issue, it's combination of a bug i... read more | 12/12/2013 (1:20 pm) |
| How to delete my account? | For that we require that users contact us with the request either directly at support@garagegames or... read more | 12/09/2013 (4:46 pm) |
| Friday... | Friday, the day when programmers learn that the issue they've been banging their heads against the w... read more | 12/06/2013 (3:17 pm) |
| Torque 3D Embedded Browser (WebKit) | I don't think they would conflict if the implementations are wholly separate. I can't say for certa... read more | 12/05/2013 (7:32 am) |
| An offical T3D wiki? | Nothing takes 5 minutes for GG.com. It's a decade old ground up custom site.... read more | 12/04/2013 (7:10 am) |
| An offical T3D wiki? | The GitHub wiki was the best place, but I think there are permission issues with it. I think we cou... read more | 12/03/2013 (3:14 pm) |
| T3D for bus simulation game | [quote]simulate vehicles with more than 4 wheels? And what if more than 2 of them are steerable (can... read more | 12/03/2013 (11:11 am) |
| Where are my .max files? | I just double checked the download and it has the max files in it. As David mentioned they are in t... read more | 12/02/2013 (7:59 pm) |
| Why my breathing animation is not working in TGB? | Moved to Torque Game Builder forum.... read more | 11/15/2013 (1:26 pm) |
| Bold tags taking over resource | That's annoying, that resource was fixed a couple years ago. Something must have reverted it back i... read more | 11/08/2013 (9:45 am) |
| Key no longer valid | @Jean-Pierre You're all set.... read more | 11/07/2013 (9:59 am) |
| Burg, Deathball Desert, Sector T3D, and Pacific Demo License Restrictions... | Just to add some officialness, your understanding is correct. You can make use of assets in your ga... read more | 10/30/2013 (9:43 am) |
| Key no longer valid | @Howard & Mark A new key has been added to your accounts.... read more | 10/28/2013 (9:52 am) |
| Some good TGE-specific resources on the web? | The TGE section of the [url=http://www.garagegames.com/documentation/tge]docs[/url] are still around... read more | 10/23/2013 (1:54 pm) |
| Key no longer valid | @Sergii Sorry for the late response, a new key has been added to your account. @Adrian I've add... read more | 10/21/2013 (9:40 am) |
| Pacific demo source? | As the Pacific demo was created during T3D retail life with retail 1.1 the script source was made av... read more | 10/14/2013 (9:32 am) |
| Torque 3D Show Off Thread! | It's just the deleted comments numbering issue rearing its head again. Everything will catch up shor... read more | 10/12/2013 (8:21 am) |
| Question about licensing | Stefan summed it up nicely.... read more | 10/01/2013 (2:36 pm) |
| selling my a8 pro licence | Removing this thread. We do not allow threads for community members to resell licenses for tech.... read more | 09/30/2013 (9:59 am) |
| Will GarageGames open-source the code of it's past projects? | IAC owns the Legions IP. The engine side of that game was an internal branch of TGEA, even if we co... read more | 09/27/2013 (2:01 pm) |
| GeForce 7050 Integrated | Torque supports PhysX running in both software or hardware mode. It defaults to software mode. If ... read more | 09/11/2013 (12:33 pm) |
| Posting mod with GG content | Those models fall under the TGEA license and can only be shared with other TGEA licensees.... read more | 09/09/2013 (11:44 am) |
| Committee Meeting Notes: 08/26/2013 | Looks like the Trello board isn't set up to allow comments by users that aren't members of that boar... read more | 09/03/2013 (11:49 am) |
| Nviada Apex | T3D does not currently support APEX, only PhysX 2.8.4.6 or Bullet.... read more | 08/30/2013 (3:20 pm) |
| Trouble installing torque | The templates are there to be used to create projects from, you shouldn't use them to create a game ... read more | 08/30/2013 (9:58 am) |
| Creating .dso files | The engine handles executing .dso's under the hood, there's no need to change the script to load the... read more | 08/29/2013 (2:32 pm) |
| .dso compiling algorithm | I can't recall off the top of my head where compiling code is, but if you do a find in files for Com... read more | 08/28/2013 (3:49 pm) |
| Realm Wars Source Code | Yes and no, they're different in terms of their licensing. 1.2 and below are still bound by the lic... read more | 08/26/2013 (11:16 am) |
| One major bug keeping me away from T3D | This shipped as a known issue in 1.1 and 1.2 with the workaround of restart the engine. This one wa... read more | 08/16/2013 (3:07 pm) |
| Games on Apple computers ? | You're going to need the Xcode projects for the game in order to compile the .app (the Mac equivalen... read more | 08/14/2013 (1:42 pm) |
| Selling art assets in Garage Games store? | Raymond Mitchell is currently the one currently taking care of the submissions for the store. Send ... read more | 08/12/2013 (3:42 pm) |
| Running under VC and Torsion debugger at the same time | @Ian No problem. Now get back to work, I've got a turn-based tactical football itch that needs scr... read more | 08/09/2013 (11:59 am) |
| Running under VC and Torsion debugger at the same time | Launch the game from VC and then from Torsion use the Connect option under Debug. That will let you... read more | 08/08/2013 (9:40 am) |
| Key no longer valid | @Juho A new key has been added to your account.... read more | 08/06/2013 (10:25 am) |
| Torque Script IDE from Garage Games is it still coming? | We never had any plans to build an IDE for TorqueScript. You may be thinking of Nucleus, which was ... read more | 08/05/2013 (4:34 pm) |
| Mark older engines as such | Those we can't really mess with the naming because those are for other people's products and there a... read more | 08/01/2013 (10:38 am) |
| Mark older engines as such | Legacy would be the best fit.... read more | 07/31/2013 (9:31 am) |
| T3D Setup Issue (DX9 setup) [SOLVED] | Yeah, just because a machine says its running DX11 doesn't mean its up to date. Fortunately the web... read more | 07/30/2013 (9:45 am) |