Game Development Community

Scott Burns's Forum Posts

Thread Post Date Posted
$100 to anybody that can fix the PathShape resource (paid.) This sounds like the PathShape resource was never updated to be compatible with T3D 1.2 retail and i... read more 02/19/2014 (11:56 am)
[T3D] Community website brainstorming The OSA, and the signing of it, will more than likely have to remain on GG.com since that is an agre... read more 02/18/2014 (10:02 am)
Windows Phone @lee This is not part of T2D MIT. This thread is discussing TorqueX 2D which was an XNA version of... read more 02/05/2014 (1:44 pm)
About T3D Steering Committee (01/2014) We reviewed the submissions yesterday and are reaching out to some other devs in addition to those w... read more 01/31/2014 (9:58 am)
Adding FXAA to T3D - Live Blog! It's been in there since the commercial 1.2 release.... read more 01/31/2014 (9:48 am)
specific and interest a thread to discuss enhancements and improvemets for T3D @Kory Due to licensing issues the Constructor code can't be released into the wild.... read more 01/31/2014 (9:46 am)
Adding FXAA to T3D - Live Blog! FXAA is already in the engine. I can't recall off the top of my head how its enabled though. Edi... read more 01/30/2014 (2:47 pm)
About T3D Steering Committee (01/2014) First let me take a moment to remind everyone to keep it civil. There's no reason for this thread t... read more 01/21/2014 (2:13 pm)
How can I re-download a paid version of MBG? Send an email to support@garagegames.com and forward the email receipt and we can help you out.... read more 01/08/2014 (3:40 pm)
torque constructor ignition key!! @Leo You need to add the product to your account first by performing a transaction for it through t... read more 01/06/2014 (10:36 am)
Key no longer valid @Dwarf Looks like someone took care of you, there was a new key in your account.... read more 01/02/2014 (9:54 am)
Account Login Issue If you can send that info to support@garagegames.com we can get you set back up with your account.... read more 12/16/2013 (3:38 pm)
Key no longer valid @Carl A new key has been added to your account. It's not a Win8 issue, it's combination of a bug i... read more 12/12/2013 (1:20 pm)
How to delete my account? For that we require that users contact us with the request either directly at support@garagegames or... read more 12/09/2013 (4:46 pm)
Friday... Friday, the day when programmers learn that the issue they've been banging their heads against the w... read more 12/06/2013 (3:17 pm)
Torque 3D Embedded Browser (WebKit) I don't think they would conflict if the implementations are wholly separate. I can't say for certa... read more 12/05/2013 (7:32 am)
An offical T3D wiki? Nothing takes 5 minutes for GG.com. It's a decade old ground up custom site.... read more 12/04/2013 (7:10 am)
An offical T3D wiki? The GitHub wiki was the best place, but I think there are permission issues with it. I think we cou... read more 12/03/2013 (3:14 pm)
T3D for bus simulation game [quote]simulate vehicles with more than 4 wheels? And what if more than 2 of them are steerable (can... read more 12/03/2013 (11:11 am)
Where are my .max files? I just double checked the download and it has the max files in it. As David mentioned they are in t... read more 12/02/2013 (7:59 pm)
Why my breathing animation is not working in TGB? Moved to Torque Game Builder forum.... read more 11/15/2013 (1:26 pm)
Bold tags taking over resource That's annoying, that resource was fixed a couple years ago. Something must have reverted it back i... read more 11/08/2013 (9:45 am)
Key no longer valid @Jean-Pierre You're all set.... read more 11/07/2013 (9:59 am)
Burg, Deathball Desert, Sector T3D, and Pacific Demo License Restrictions... Just to add some officialness, your understanding is correct. You can make use of assets in your ga... read more 10/30/2013 (9:43 am)
Key no longer valid @Howard & Mark A new key has been added to your accounts.... read more 10/28/2013 (9:52 am)
Some good TGE-specific resources on the web? The TGE section of the [url=http://www.garagegames.com/documentation/tge]docs[/url] are still around... read more 10/23/2013 (1:54 pm)
Key no longer valid @Sergii Sorry for the late response, a new key has been added to your account. @Adrian I've add... read more 10/21/2013 (9:40 am)
Pacific demo source? As the Pacific demo was created during T3D retail life with retail 1.1 the script source was made av... read more 10/14/2013 (9:32 am)
Torque 3D Show Off Thread! It's just the deleted comments numbering issue rearing its head again. Everything will catch up shor... read more 10/12/2013 (8:21 am)
Question about licensing Stefan summed it up nicely.... read more 10/01/2013 (2:36 pm)
selling my a8 pro licence Removing this thread. We do not allow threads for community members to resell licenses for tech.... read more 09/30/2013 (9:59 am)
Will GarageGames open-source the code of it's past projects? IAC owns the Legions IP. The engine side of that game was an internal branch of TGEA, even if we co... read more 09/27/2013 (2:01 pm)
GeForce 7050 Integrated Torque supports PhysX running in both software or hardware mode. It defaults to software mode. If ... read more 09/11/2013 (12:33 pm)
Posting mod with GG content Those models fall under the TGEA license and can only be shared with other TGEA licensees.... read more 09/09/2013 (11:44 am)
Committee Meeting Notes: 08/26/2013 Looks like the Trello board isn't set up to allow comments by users that aren't members of that boar... read more 09/03/2013 (11:49 am)
Nviada Apex T3D does not currently support APEX, only PhysX 2.8.4.6 or Bullet.... read more 08/30/2013 (3:20 pm)
Trouble installing torque The templates are there to be used to create projects from, you shouldn't use them to create a game ... read more 08/30/2013 (9:58 am)
Creating .dso files The engine handles executing .dso's under the hood, there's no need to change the script to load the... read more 08/29/2013 (2:32 pm)
.dso compiling algorithm I can't recall off the top of my head where compiling code is, but if you do a find in files for Com... read more 08/28/2013 (3:49 pm)
Realm Wars Source Code Yes and no, they're different in terms of their licensing. 1.2 and below are still bound by the lic... read more 08/26/2013 (11:16 am)
One major bug keeping me away from T3D This shipped as a known issue in 1.1 and 1.2 with the workaround of restart the engine. This one wa... read more 08/16/2013 (3:07 pm)
Games on Apple computers ? You're going to need the Xcode projects for the game in order to compile the .app (the Mac equivalen... read more 08/14/2013 (1:42 pm)
Selling art assets in Garage Games store? Raymond Mitchell is currently the one currently taking care of the submissions for the store. Send ... read more 08/12/2013 (3:42 pm)
Running under VC and Torsion debugger at the same time @Ian No problem. Now get back to work, I've got a turn-based tactical football itch that needs scr... read more 08/09/2013 (11:59 am)
Running under VC and Torsion debugger at the same time Launch the game from VC and then from Torsion use the Connect option under Debug. That will let you... read more 08/08/2013 (9:40 am)
Key no longer valid @Juho A new key has been added to your account.... read more 08/06/2013 (10:25 am)
Torque Script IDE from Garage Games is it still coming? We never had any plans to build an IDE for TorqueScript. You may be thinking of Nucleus, which was ... read more 08/05/2013 (4:34 pm)
Mark older engines as such Those we can't really mess with the naming because those are for other people's products and there a... read more 08/01/2013 (10:38 am)
Mark older engines as such Legacy would be the best fit.... read more 07/31/2013 (9:31 am)
T3D Setup Issue (DX9 setup) [SOLVED] Yeah, just because a machine says its running DX11 doesn't mean its up to date. Fortunately the web... read more 07/30/2013 (9:45 am)