Game Development Community

David Janssens's Forum Posts

Thread Post Date Posted
Game Funding site needs early testers Hi John, how did this turn out? Just curious.... read more 09/02/2012 (7:46 am)
Torque 3D Community Edition Activation I'd like to check this out: fiammybe@gmail.com... read more 08/03/2012 (5:56 am)
Support for Linux? TGE 1.5.1 (not currently on sale separately, you need to buy T3D to get it) was the last version to ... read more 12/29/2009 (6:08 pm)
Support for Linux? TGB 1.5.1 did build mostly on linux some time ago : http://www.torquepowered.com/community/forums/vi... read more 12/29/2009 (6:00 pm)
Viking Worldbuilder Pack Very good quality I must say. ... read more 12/29/2009 (5:55 pm)
Can cinemas be made through gameplay? if you necro a thread with a solution, by all means keep on doing that :-)... read more 12/23/2009 (11:52 am)
Convert the BSP(DIF) file back to a MAP file Steve, thanks. I was looking for that in Constructor for some reason. I'll have a look and let you k... read more 12/18/2009 (6:33 pm)
Convert the BSP(DIF) file back to a MAP file That would be very useful. I have a bunch of DIF files lying around, for which I don't have the sour... read more 12/18/2009 (5:14 pm)
T3D Linux Port Guys, just to let you know that I'm anxiously following this thread. I'm on windows only for a while... read more 12/11/2009 (11:31 am)
1.5.2 crash There are multiple script files missing, as you can see at the end of the log. I'd say that needs to... read more 11/18/2009 (12:47 pm)
To GG: Should I Create A Tutorial? I would be very interested too.... read more 11/15/2009 (6:01 pm)
... At the moment, TGB does not have a web export functionality built in. Facebook games are games t... read more 11/15/2009 (5:59 pm)
New Game: The Legend Of Vraz looks nice. Makes me think of a cartoonish Prince of Persia.... read more 10/31/2009 (11:41 am)
TGEA 1.8.2 Released This is good news, and shows that TGEA still has some mileage, even now that T3D has been released. ... read more 10/19/2009 (6:23 pm)
Yack Pack port to Torque 3D Bookmarked. this will definitely come handy in the near future Thank you Konrad!... read more 09/04/2009 (1:18 pm)
64-bit engine? TGE and TGEA needed much work to get it to work cleanly on 64-bit. I don't know wether a cleanup of ... read more 08/29/2009 (7:42 am)
Compiling TGB 1.5.1 (at least trying to) The TGB discussion is also [url=http://www.garagegames.com/community/forums/viewthread/80803]here[/u... read more 07/14/2009 (2:12 am)
TGB 1.7.4 on linux As far as the game engine is concerned, I don't foresee many problems. [url=http://www.garagegames.c... read more 07/14/2009 (2:08 am)
Rebuy Yack Pack for T3D? Joshua, I don't expect GarageGames to port every resource out there to T3D. I don't want them to eit... read more 07/14/2009 (1:11 am)
Linux server? If this is not available yet, It should be on the list of post-1.0 things to add fairly quickly imo.... read more 07/13/2009 (3:06 pm)
Rebuy Yack Pack for T3D? That's a disappointment then. There's not much point in me buying the Yack pack not knowing if the t... read more 07/13/2009 (2:52 pm)
Somethings Fishy... Free Stuff?? Not all free stuff is fishy. Luckily :-)... read more 07/04/2009 (2:09 am)
Yack Pack for TGEA 1.8.1 BUMP : any more news on this?... read more 06/22/2009 (9:45 am)
Torque 3D? @ Michael: I agree with you that T3D has to be pristine before you start building on top of it. You ... read more 05/29/2009 (2:54 pm)
Yack Pack for TGEA 1.8.1 Me too. Let us know how the T3D port goes. That would mean I could get the Yack pack too.... read more 05/24/2009 (2:43 pm)
Pre-order Shirts! sent the e-mail. The T-shirts are a nice idea. Thanks... read more 05/24/2009 (2:20 pm)
2D Games with TGE TGB has its origins in the TGE codebase. It started off as somebody wanting to create a 2D game, but... read more 05/22/2009 (7:55 am)
Toque Game Builder - Logo Kits Directly from the license: [quote](b) Licensee agrees to display a full screen Torque Game Builde... read more 05/11/2009 (12:25 pm)
STL in 2009? I wouldn't think so, given the fact that GG is working on Torque 2D, which would be a different prod... read more 04/26/2009 (8:49 am)
... Thanks for the site. That bundles the information nicely, and you don't wake up in the morning seein... read more 04/17/2009 (12:19 am)
Mounting (nodes, points, names...) Thanks Logan, that document seems very useful. Reading it now.... read more 04/16/2009 (2:41 am)
Torsion Devs: Refactoring Hmmm, useful, but not quite as easy as 'search and replace'. ... read more 04/16/2009 (1:58 am)
TGEA 1.8.1 Linux Support? GG have stated in the past that Linux support is a community thing now, and that they couldn't inves... read more 04/16/2009 (1:57 am)
Using TGEA for a full-3D RTS? Viktor, the RTS kit is adding some specific RTS classes and functionalities in stock TGE 1.4. All th... read more 04/16/2009 (1:54 am)
The #1 Game on Big Fish is made with TGB Cool! I quite like the artwork style.... read more 04/16/2009 (1:03 am)
ModMaker Weapons Review I would be interested too. As you say, I expected more Q&A from GG before they put something in ... read more 04/15/2009 (11:31 pm)
TGB on Linux - Unavailable The TGB 1.5 and later had issues getting compiled from the distribution. I tried with the help of so... read more 04/06/2009 (3:17 pm)
FileFront Closes I was impressed to see that FileFront isn't overloaded with advertisements all over the place. Some ... read more 04/02/2009 (10:44 am)
FileFront Closes Jason, this is exactly why I'm setting up [url=http://www.3mension.com]3mension.com[/url] for game ... read more 04/01/2009 (1:15 pm)
Torque Game Builder and Linux? I've tried to compile the Linux engine for TGB 1.5 some time ago, and it had some issues that might ... read more 01/31/2009 (2:54 am)
PathFinding Content Pack me four... read more 01/31/2009 (2:50 am)
Source codes of our games Pavel, that's a great thing you offer to the rest of the community. Creating a game is in essence so... read more 01/04/2009 (12:39 pm)
asdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfasdf I don't know why, but that video makes me think so much about my last trip to Venice. The buildings ... read more 12/12/2008 (4:33 pm)
Start of my Ship This would surely be something I'm willing to buy when offered in a content pack. It's such a univer... read more 12/12/2008 (4:20 pm)
How to change icon of game made with TGB? Hey, that question pops up regularly, so you might have found an answer immediately if you would ... read more 12/10/2008 (4:17 am)
Icons and installer You can change the icon with one of the many tools available, as mentioned on [url=http://www.fileed... read more 11/10/2008 (1:28 pm)
M16/blender I'm interested as to the number of polygons you guys are using. More then a few hundred would make t... read more 09/05/2008 (3:19 pm)
Blend > .map > .DIF Sorry to dig an old thread up again, but it seems to me you want something like what is being develo... read more 08/20/2008 (2:08 pm)
Blender level design Making maps in blender is a bit more challenging. I've read lots about it (look for .map exporter bl... read more 08/05/2008 (11:50 am)
Free Arteria3d content pack for Torque users Hi Steve, I might purchase Hexxagon 2 also, as there's a nice upgrade offer in 3D World magazine ... read more 08/05/2008 (10:35 am)
Page «Previous 1 2 3 4 Last »