Edward Smith's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Help | The model format used in TGE and TGEA is .dts and animations are stored in .dsq which can be exporte... read more | 12/06/2006 (7:43 pm) |
| ToggleZoom kills framerate | Hello Ben, I just tried this using the standard TGE 1.5 Stronghold mission. Viewing ... read more | 12/03/2006 (8:17 pm) |
| Move character in air | You want this resource: http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4123... read more | 12/03/2006 (7:58 pm) |
| In reference to: Why Torque isn't always the better choice | Hello Berserk, Could you firstly even up your paragraphs, I think you will get more replies that wa... read more | 12/03/2006 (4:48 am) |
| Different effect hit character vs terrain | Not quite what you want but may give you what you want try this resource: http://www.garagegames.co... read more | 12/03/2006 (2:35 am) |
| Will TSE/TAT/TGEA ever be completed? | I'd really like to see OpenGL, I personally don't see the point of DX. But I reckon at the top of... read more | 12/02/2006 (3:07 pm) |
| What is the best game ever made with Torque? | I think Think Tanks is the best game so far. But I can really see AirAce doing extremely well.... read more | 12/01/2006 (8:05 pm) |
| Can I buy TSE Indie from a TGE 1.5 Indie ? | Well there is no TGE 1.6, so I'm guessing you mean TGE 1.5. I believe you can buy the TGEA Early Acc... read more | 12/01/2006 (4:11 pm) |
| DSO files??? | It should recompile the .DSO file if you've changed the .CS file. But if the script contains errors ... read more | 11/25/2006 (6:54 pm) |
| UT2004 or Torque Game Engine? | Matthew has hit the nail on the head :-). "Would maybe starting out moding be better before movin... read more | 11/23/2006 (2:13 pm) |
| Headshots | If you want ragdoll deaths, the easiest but not real solution is the ragdoll animation pack http://... read more | 11/22/2006 (9:44 pm) |
| UT2004 or Torque Game Engine? | I think the main thing for TGE/TGEA is that its easily accessible to indie developers unlike Unreal ... read more | 11/22/2006 (8:14 pm) |
| New build going up this week | Sounds good :-) Maybe we could have a mailing list for when new releases are made and a change lo... read more | 11/08/2006 (4:11 pm) |
| Intro scenes | @ Luke those parts of the are more about the engine code etc. These are the two parts that I beli... read more | 11/05/2006 (3:47 pm) |
| Free Sci-fi Texture Samples - Dexsoft-games | I've being looking for something like this :-)... read more | 11/05/2006 (3:33 pm) |
| Tatical nonlinear 3d fps | Also make your profile better, have more details that can show people why you can do this! Only b... read more | 10/12/2006 (4:17 pm) |
| Java game | If you really want the game to be written in Java, then I suggest using Xith3D over that of Java 3D ... read more | 10/07/2006 (12:39 am) |
| Lightning in TSE | Looks great!... read more | 10/04/2006 (9:01 pm) |
| ToggleFps (Newbie question) | This should be in the TSE forums.... read more | 10/04/2006 (6:16 pm) |
| Legions Game | Don't forget about Legends! [url]http://www.legendsthegame.net/[/url] Which uses TGE @EDWARD ... read more | 10/04/2006 (6:10 pm) |
| Legions Game | The site has fancy intro music now too :-) Which I think is really quite good, reminds me of "Bla... read more | 10/04/2006 (5:55 am) |
| New to torque, afew questions about TSE | No the terrain in TSE (TAT now) is not repeated, at least not by default you could of cause get it t... read more | 10/04/2006 (5:43 am) |
| Hiden model elements are being Shadowed | That works great for me too, thanks John!... read more | 09/26/2006 (1:07 am) |
| Particle engine changes, thoughts on usefulness | Very nice expolsions :-). I'd be interested in seeing this please contact me at, silencersoft@hot... read more | 08/20/2006 (5:23 am) |
| 3rd person camera position & crosshair | If all you need is the crosshair is to appear in the centre of the screen during Third-person cha... read more | 08/12/2006 (5:31 am) |
| Complete MMORPG Development Guide | TGE and TSE owner. username: edward... read more | 05/12/2006 (8:50 pm) |
| Font error... | @kc_0045 Did you ever work out why this is?... read more | 03/25/2006 (10:41 pm) |
| Cubix Studio 1st - Female Content Pack | Yeah shes great! :-) She looks great in-game very happy! It would be nice if you could add some b... read more | 01/07/2006 (2:48 am) |
| I just bought TSE!!! | Got it! :-)... read more | 01/05/2006 (5:34 pm) |
| Third person Melee combat Bloodsport | Technomystic, I suggest you leave this to just one thread. Everyone will see them, don't worry.... read more | 05/02/2004 (6:47 pm) |
| Third person Melee combat Bloodsport | I think the problem would be it would be repeative, like all sports games so I 'spose that doesn't m... read more | 05/02/2004 (6:46 pm) |
| Anyone Else Sick To Death Of Fps's | Or BloodBall (gamesworkshop)? DooM III is meant to have small halls etc in DM mode so that the be... read more | 05/02/2004 (6:43 pm) |
| World War II Media Pack | I noticed that the MG-42 doesn't have a round chain-link attached? I was wondering are there an... read more | 04/27/2004 (12:14 am) |
| Sound update (refactoring) | This sounds great ;-). All of my problems have been mentioned here :-).... read more | 04/24/2004 (6:05 pm) |
| License just got more strict? | I've currently made different version of the GG.com logo to fit in more, but I was wondering can we ... read more | 04/24/2004 (1:43 am) |
| Inheritance diagram over all classes | I suggest that you have a look at the documention. [url]www.garagegames.com/docs/torque.sdk/engin... read more | 04/23/2004 (3:43 am) |
| HEAD download Problem | No problem mate!... read more | 04/22/2004 (7:08 pm) |
| HEAD download Problem | [url]www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5582[/url] I would post ther... read more | 04/22/2004 (6:08 pm) |
| TGE. is it too hard? | And in turn, Quake 3 Engine uses .md3 format models. Which can be opened in many of the modelling pr... read more | 04/22/2004 (6:07 pm) |
| Downloading tools: TorqueTools_win.zip | Yeah I've been having problems also. But here is your answer(I believe): [url]www.garagegames.com... read more | 04/21/2004 (10:15 pm) |
| TGE. is it too hard? | Also you could use a 3d modelling program like milkshape to create .dts format models for your "rock... read more | 04/21/2004 (9:59 pm) |
| Software running the forums | Searching of threads used to be available, but it put too much of a stran on the hardware and so it ... read more | 04/21/2004 (1:22 am) |
| Yet Another Reason Shaders are more than just COOL eyecandy! | Very nice game and I found the loading times to not be slow, but much like most games, very nice :-)... read more | 04/18/2004 (12:01 am) |
| New Eclipse IDE? | Eclipse is great I use it for all of my Java programming, the 3.0M8 looks nicer then the 3.0M6 I had... read more | 04/17/2004 (11:44 pm) |
| Mapping | Nick@ not if they find that comment on the GG forums :-P.... read more | 04/17/2004 (11:35 pm) |
| Cartography Shop Exporter: How well does it work? | I hope it comes out soon, I plan to buy Cartography Shop it seems so easy and nice to use so far. ... read more | 04/17/2004 (10:33 pm) |
| Australian IGC | We need some GG.com shirts! :-D and some of those bags!... read more | 04/03/2004 (5:35 pm) |
| License just got more strict? | I've never understanded how companies can chnage licenses? Because don't you buy something with th... read more | 03/16/2004 (1:15 am) |
| New Nvidia Driver Lower my fps badly ! | What resolution and bits are everyone using and are you using the standard demo, is trillianer on? e... read more | 03/06/2004 (3:56 pm) |
| Copywrite - Torc Interactive? | It says that they formed in 1999 in there About Us... I think thats before Torque.... read more | 02/06/2004 (4:37 am) |