Game Development Community

Jim (WhiteRaven) Burchfield's Forum Posts

Thread Post Date Posted
Slow down Gideon Again Thanks. That solved it for me.... read more 03/04/2011 (2:50 pm)
Slow down Gideon Thanks, Scott. I'll give it a try.... read more 03/04/2011 (2:46 pm)
Loading collada model in Torque Demo Thanks Rex, Your explanation of mesh groups versus single dts shapes allowed me to figure out how... read more 02/25/2011 (5:15 pm)
Loading collada model in Torque Demo As you indicated, everything that I have read indicates the 9-10k poly limit for .dts files. I don'... read more 02/18/2011 (1:21 pm)
Loading collada model in Torque Demo Thank you very much. That will help a lot once I get the other part solved. Not sure what t... read more 02/17/2011 (4:48 pm)
Actor Invisible? Thanks for all the help guys, The materials hadn't been applied properly, and that specular light... read more 08/27/2010 (6:10 am)
Argh! Exporter not decting bounds and collision? Which version of the exporter did you finally use? and where did you get it? I'm having the same ... read more 11/12/2009 (3:50 pm)
Please Delete! Jim "WhiteRaven" here. I am available for 3d modeling (buildings, ships, cars, just abo... read more 07/02/2009 (5:16 pm)
1 - 2 3D Modelers needed! I model 3D environments/equipment/vehicles. Preferrably mid to high poly counts but I can work low ... read more 02/13/2009 (1:52 pm)
Start-up company looking for people I model 3D environments/equipment/vehicles. Preferrably mid to high poly counts but I can work low ... read more 02/13/2009 (1:49 pm)
Exporting bones/nodes? to DTS Thanks a lot for the information. I fiqured it was just a parenting problem, but I couldn't figur... read more 12/23/2006 (1:58 pm)
Need help exporting weapon nodes and animations. If you are willing to share what you learned, I'm having the same problem. I have no problem expo... read more 12/22/2006 (8:41 pm)
Wheels? Thanks for the quick answer. That's what I expected but I needed to be sure.... read more 01/10/2004 (6:33 pm)