Luke Jones's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Polycount on models | Someone once said "Ask level design" One day level design asked "how complex can our levels be" ... read more | 11/23/2003 (3:43 pm) |
| Torque/ODE | Indeedy doo! Looking forward to a release Dylan! Just one thing though, can you include comments... read more | 11/23/2003 (3:12 pm) |
| Interior Transparency (Dif) - Exists? | Http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4648 Thats the one i imple... read more | 11/23/2003 (2:26 pm) |
| Working Blender Exporting now Available | Your amazing modelling skills are excused on the basis that your getting so far with the exporter! ... read more | 11/23/2003 (1:55 pm) |
| Interior Transparency (Dif) - Exists? | Theres 2 resources that add it, but they wont work on HEAD at the moment, im trying to update Deus's... read more | 11/22/2003 (11:57 pm) |
| Torque/ODE | Hey thats good to know that its possible! Maybe you could post a basic resource or thread, just s... read more | 11/22/2003 (8:35 pm) |
| Spanking new Particle Engine | Heh, just re-read my post above. I forget that this is work you did for your own game and are now m... read more | 11/22/2003 (3:01 am) |
| Spanking new Particle Engine | There are a few things i would pay for first. Doors! Yes i know there is a resource, which dosnt ... read more | 11/21/2003 (7:19 pm) |
| Cal3D : Talk Show. | I do like the dts, its just a bitch to do anything with, from the artist pipeline point of view to p... read more | 11/21/2003 (4:55 pm) |
| yes I bought the SDK | *Rubs Eyes* "Whats sleep?"... read more | 11/19/2003 (9:45 pm) |
| Blender 2.30 Preview Release | LOL.. Freaky looking thing! How is your exporter coming along James? Alot of it still goes over ... read more | 11/17/2003 (12:52 pm) |
| Tribal IDE lives on | So how about a Delphi guru porting Quark? PLEEEEAAASEEEE!!!! I've seen so many half cocked effor... read more | 11/15/2003 (8:42 pm) |
| HalfLife2 like facial expressions and physics | So is anyone going to release a little bit of work using ODE? Or maybe even a little basic resource... read more | 11/15/2003 (8:36 pm) |
| Milkshape LOD good news | Thanks John, I'll keep that in mind, wont be soon due to engine changes been the major time taker. ... read more | 11/14/2003 (2:47 pm) |
| Milkshape LOD good news | Triple post? Very good news indeed. i was going to take it upon myself to try as an exercise, but... read more | 11/14/2003 (1:15 am) |
| Blender 2.30 Preview Release | @ Samo Korosec. Thanks for the link, very helpful...... read more | 11/13/2003 (6:15 pm) |
| Blender 2.30 Preview Release | The only thing stopping a friend of mine (seriously not me, i cant model) from ditching 3DSmax "tria... read more | 11/12/2003 (10:05 am) |
| Dynamic sky? | Sounds like that would be the best way to go. Im sure it works in head if i remember ( ive tried on... read more | 10/31/2003 (7:26 pm) |
| Need Testers for Blender Exporter | How is it coming along? Im having a play aroung with it at the moment, using it as a way to learn p... read more | 10/31/2003 (7:03 pm) |
| Need Testers for Blender Exporter | So Dts Stream is going and shape stuff reading broke? Are you saying that the models outputed by ... read more | 10/14/2003 (2:29 am) |
| Need Testers for Blender Exporter | Thanks, i ended up finding it.. Seeing as im a coder with zero modeling exp (need plugin for team... read more | 10/10/2003 (1:43 am) |
| Need Testers for Blender Exporter | Please, can i test this? Im in bad need of a exporter for blender and will contribute as much as ... read more | 10/08/2003 (11:19 pm) |
| Segmentation Fault... | Heh, i found that after i posted, ohwell...... read more | 08/15/2003 (6:04 pm) |
| Dts Vs Diff | Should be fine, see if you can build in LOD for them too..... read more | 08/15/2003 (5:32 pm) |
| Segmentation Fault... | It wasnt related at all... Seems like, if you change a script, the engine dosnt always recompile ... read more | 08/15/2003 (5:26 pm) |
| Modeling on linux? | Our choices for a decent modeler on linux are... Maya (expensive) Ac3D (dosnt seem to do animati... read more | 08/15/2003 (5:11 pm) |
| Segmentation Fault... | And common/defaults.cs is missing, what does that contain?... read more | 08/15/2003 (4:40 pm) |
| Segmentation Fault... | I got gdb sussed... But as for the console.log... Could not locate texture: racing/data/interior... read more | 08/15/2003 (4:38 pm) |
| Segmentation Fault... | Ok, it seems to be something to do with a script in some way... Loading an interior using the New_D... read more | 08/15/2003 (6:45 am) |
| So, you want Creative Concepts? | Hey, thats a pretty good idea, one i'll keep in mind, and if ever used, credit goes where due. Im... read more | 08/13/2003 (5:48 pm) |
| Animating skies for use with day/night cycle script | Relighting the whole scene every hour? Blending with precompiled lightmaps every hour? Or, the sun... read more | 08/12/2003 (3:09 pm) |
| JoyStick??? | Yeah great response.... idiot Do a quick search of the resources, quite alot of info in there,... read more | 08/12/2003 (3:04 pm) |
| The $1079 question | Dont use C#......... read more | 08/12/2003 (2:53 pm) |
| Hover Vehicle Movement | Cant see how long GarageGamers been sdk owner, or if the account was recently created.... read more | 08/12/2003 (2:41 pm) |
| Milkshape plugin src shareing? | Bugger, looks like im either going to need to purchase another liscenc for trhis 1 person to do 1 pl... read more | 08/12/2003 (1:56 pm) |
| Milkshape plugin src shareing? | Heh, I really should read it right through. What of the DtsSdk?... read more | 08/11/2003 (3:54 pm) |
| Adding more .cc to makefile? | Ah! Thanks, saves a bit of time.... read more | 08/11/2003 (3:53 pm) |
| is the linux SDK fully developed yet? | Only problem is the lack of tools. Ac3d or moonlight seem good, just need exporters, and a level ... read more | 08/08/2003 (12:36 am) |
| Quake II and Managed C++ in .Net | LOL, ok guys, you win! Im anti-M$ and not likely to change my mind soon, mostly because Ive had s... read more | 08/07/2003 (1:40 pm) |
| Quake II and Managed C++ in .Net | Ok good points. my point with .net is its not crossplatform, any program built under linux using ... read more | 08/06/2003 (7:39 pm) |
| Quake II and Managed C++ in .Net | *nix really does need a fair bit of work done to make it a viable option for people breast fed by wi... read more | 08/06/2003 (5:36 pm) |
| A Clean demo? (just editor and basic gui) | Goodo, thats what i started doing until windows shat itself and tossed all my work out Bill's arse..... read more | 08/06/2003 (5:25 am) |
| Quake II and Managed C++ in .Net | M$ way of going about the EULA is when you buy the XBox, it means you ARE agreeing to it. Theres no ... read more | 08/06/2003 (5:22 am) |
| .dsq | I wasnt vicously attacking you, i was pointing out a few things that might have made your post more ... read more | 08/05/2003 (5:50 pm) |
| Quake II and Managed C++ in .Net | Why the hell would anyone want to use that basterd bloody .net shit for anything? (microsofts way of... read more | 08/05/2003 (4:57 pm) |
| .dsq | So rather than post a link that has no info on the topic.... why not be helpful in your post and te... read more | 08/05/2003 (4:54 pm) |
| A Clean demo? (just editor and basic gui) | Oh, ok. I sort of remember how the client server design works, did some very simple (read, dumb) ... read more | 08/05/2003 (4:48 pm) |
| .dsq | There is actualy no info in the link regarding .dsq Maybe he was trying to tell us theres no or n... read more | 08/05/2003 (4:22 am) |
| Which tools can export to dqs | Im willing to try and code it in myself, but i need more info on the file format. Would the max p... read more | 08/03/2003 (10:22 pm) |
| Which tools can export to dqs | My prefered tool is Milkshape, but i need to export to dsq with it. Where can i find more info on... read more | 08/02/2003 (10:10 pm) |