Beef Churger's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| ShapeBase::setNodeColor() not in T3D; alternatives? (Setting vertex color of entire node) | You there?... read more | 11/14/2018 (7:27 pm) |
| ShapeBase::setNodeColor() not in T3D; alternatives? (Setting vertex color of entire node) | Do you think you could elaborate? In hindsight I probably should have posted this in 'Beginner'.... read more | 09/05/2015 (10:35 pm) |
| ShapeBase::setNodeColor() not in T3D; alternatives? (Setting vertex color of entire node) | Any update?... read more | 07/03/2015 (4:27 pm) |
| ShapeBase::setNodeColor() not in T3D; alternatives? (Setting vertex color of entire node) | Just the one.... read more | 12/27/2014 (2:03 pm) |
| ShapeBase::setNodeColor() not in T3D; alternatives? (Setting vertex color of entire node) | Yeah, that's all it did.... read more | 12/27/2014 (12:29 pm) |
| How to get main.cs to compile to DSO? | I've set defaultScriptName to "main.cs.dso" (when it's a release), and the game does not l... read more | 06/24/2014 (3:12 pm) |
| Looking for an example | If that's true, Richard, then what's the point to using taml files in the first place?... read more | 06/18/2014 (9:12 pm) |
| Gui editor? | Why is this? Will there ever be a GUI Editor added?... read more | 06/16/2014 (6:34 pm) |
| Checking if Sprite is on the ground? | I should have been more specific, I want to know if it's standing on top of an object (not just the ... read more | 06/15/2014 (7:38 pm) |
| Checking if Sprite is on the ground? | The problem with checking vertical velocity is if the sprite is standing on dynamic objects that wig... read more | 06/14/2014 (2:31 pm) |
| Resolution change & disable window scaler? (SOLVED) | Thanks a bunch!... read more | 06/12/2014 (8:08 pm) |