Game Development Community

Jesse Allen's Forum Posts

Thread Post Date Posted
Tilemaps, Datablocks, and Possible Frustrum? [b]Mike:[/b] I agree the wiki would be the best place for something like this, although I wasn't awa... read more 11/14/2013 (8:56 am)
Tilemaps, Datablocks, and Possible Frustrum? Hi Andre, the tutorial I have put together details the process of getting a Console module to show u... read more 11/13/2013 (4:42 pm)
Learning the GUI [b]Robert:[/b] This is great news! The guide I am currently working on is a general introduction to ... read more 11/13/2013 (11:26 am)
Learning the GUI I agree with Richard. It seemed extrmely daunting to me at first when I looked at the gui code but a... read more 11/12/2013 (3:20 pm)
Tilemaps, Datablocks, and Possible Frustrum? I have taken a brief pause to write up a beginner's tutorial to setting up a new project with only a... read more 11/12/2013 (3:14 pm)
Learning the GUI Hi Robert, this post has been helpful. Being new to the engine myself I hadn't given the gui a real ... read more 11/11/2013 (7:09 pm)
Tilemaps, Datablocks, and Possible Frustrum? Alright, I finally found time to update my image to reiterate the theory. Take a look: [url]http:... read more 11/11/2013 (8:10 am)
Tilemaps, Datablocks, and Possible Frustrum? I have been progressing very well with getting familiar with T2D. I integrated the Console and the S... read more 11/10/2013 (8:30 am)
Tilemaps, Datablocks, and Possible Frustrum? @Mich: Yeah man I am excited to play Starbound! It's going to be a really cool game! I wanted to ... read more 11/09/2013 (11:39 am)
Tilemaps, Datablocks, and Possible Frustrum? @Mich: Firstly, thanks a lot for your in depth look explanation about this. I am very new with T2D, ... read more 11/09/2013 (10:30 am)
Tilemaps, Datablocks, and Possible Frustrum? @Stefan: Your solution sounds very relevant, thank you for sharing. I would be interested in learnin... read more 11/09/2013 (9:34 am)
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