James Brad Barnette's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| XSI DTS Exporter Beta 2 Download | Upgrade to latest versions and select file> Send to softimage. sorry haven't gotten the 64bit ... read more | 06/20/2011 (11:57 am) |
| 2 PureLight Issue that are show stopppers for us right now. | I tried it both ways. I will try to pack it up and send it to you in the morning.... read more | 06/16/2011 (3:59 pm) |
| Creating Physics Shapes | OK good news I have completed my testing and have come back with better than expected news. not only... read more | 06/16/2011 (10:08 am) |
| Creating Physics Shapes | So it is logged to be corrected in the next release of Crosswalk. Luckily this issue only affects at... read more | 06/15/2011 (11:08 am) |
| Creating Physics Shapes | [quote]PhysicsShapeDebris can not have LODs or else the engine cold-crashes/no log. [/quote] soun... read more | 06/15/2011 (8:17 am) |
| Creating Physics Shapes | I'm in contact with head of Softimage suppport working the issue.... read more | 06/15/2011 (8:14 am) |
| Creating Physics Shapes | Then this means the issue lies in the Collada Exporter for Softimage 2012. I will have a to submit ... read more | 06/14/2011 (1:53 pm) |
| Creating Physics Shapes | I dont have max here at the house but if you take and select the stuff you want to export and use th... read more | 06/14/2011 (1:45 pm) |
| Creating Physics Shapes | hmm Well then we need to do something about the importer because it used to strip that stuff out. If... read more | 06/14/2011 (11:29 am) |
| Creating Physics Shapes | well in the example of this thread there is not either. I didn't know it was 00. I thought it was 01... read more | 06/13/2011 (9:52 pm) |
| Creating Physics Shapes | ok got things to export with the hierarchy intact but something is wrong in the import by T3D I thin... read more | 06/13/2011 (3:38 pm) |
| Creating Physics Shapes | if I get rid of the Lod helper nodes then where do I put the col-* nodes? directly under each mesh s... read more | 06/13/2011 (3:03 pm) |
| Creating Physics Shapes | ok I was hoping you would say that it looks like we might have found the problem. it looks like the ... read more | 06/13/2011 (3:01 pm) |
| Creating Physics Shapes | EB: I really appreciate the offer I have no problem paying you for it. If it helps me sort this mess... read more | 06/13/2011 (2:21 pm) |
| Creating Physics Shapes | I have to say There seems to be a little more to it than just the hierarchy. I have followed the th... read more | 06/13/2011 (12:32 pm) |
| Creating Physics Shapes | not sure what is going on but I can get something that reacts out of Softimage no matter what I do.... read more | 06/13/2011 (12:01 pm) |
| Creating Physics Shapes | yeah just would make this go faster if I could have that scene in max open at the same time.... read more | 06/13/2011 (11:00 am) |
| Creating Physics Shapes | well we are trying to see if the workflow can be adapted to Softimage. So I would really like to see... read more | 06/13/2011 (10:52 am) |
| Creating Physics Shapes | Also are you using OpenCollada by Feeling software or are you using the built in Autodesk Collada ex... read more | 06/13/2011 (10:21 am) |
| Creating Physics Shapes | How about the max files and what not from that dock it would be very helpful.... read more | 06/13/2011 (10:02 am) |
| 2 PureLight Issue that are show stopppers for us right now. | actually it loos even stranger. [image]http://www.3dmotif.com/gg_support/rt_preview_of_error.jpg[/i... read more | 06/06/2011 (10:00 am) |
| 2 PureLight Issue that are show stopppers for us right now. | they are LMA_ Also why are the OL_ files not being sent to torque?... read more | 06/02/2011 (2:21 pm) |
| 2 PureLight Issue that are show stopppers for us right now. | ok so here is something new: what is causing these dark spots? [url]http://www.3dmotif.com/gg_su... read more | 06/02/2011 (11:49 am) |
| 2 PureLight Issue that are show stopppers for us right now. | Anyway so whats new in "what I assume will be 1.7"?... read more | 06/01/2011 (8:05 am) |
| 2 PureLight Issue that are show stopppers for us right now. | ok so I found the issue. where ever you tell it to export the mission file. it automatically navigat... read more | 06/01/2011 (8:02 am) |
| 2 PureLight Issue that are show stopppers for us right now. | I tried redoing everything from scratch even in a new directory structure and it is not making the a... read more | 05/31/2011 (3:25 pm) |
| 2 PureLight Issue that are show stopppers for us right now. | this project will not re-export lighting either something is really hosed here. Every other level is... read more | 05/31/2011 (2:23 pm) |
| Ok some issues were having with PureLight 1.6 | just light leaking where 2 beams joined in a T like joint. Once I separated the top in to 2 pieces i... read more | 05/26/2011 (3:10 pm) |
| Ok some issues were having with PureLight 1.6 | ehh. Just changed the way the artist had it broke up and all if fine now. so it was totally our faul... read more | 05/23/2011 (8:34 am) |
| So is the release heading QA going to be beta 4? | LOL eb I actually tried clicking on ur image thing it was a direct replay button or some kinda new f... read more | 01/24/2011 (1:31 pm) |
| Flight sim-style texture resources? | @Russel there are no other programs that really have the features that Vue has. It is a great progra... read more | 01/10/2011 (6:01 pm) |
| Torque 3D Glow? | if I remember correctly isn't there a alpha channel or something that controls it? ... read more | 12/09/2010 (2:32 pm) |
| ScaleformGFX at GarageGames | unless some added value starts showing up in T3D like scaleform or umbra or some of these others it ... read more | 09/28/2010 (4:57 pm) |
| T3D Stereoscopic Rendering | link not working ... read more | 08/27/2010 (6:16 pm) |
| T3D 1.1 Beta 1,2,3 - Scatter Sky problem. - LOGGED | Well if that dark spot is at Straight Up then that should be there. dont believe me go outside and l... read more | 08/24/2010 (10:40 pm) |
| T3D on Amazon EC2? | Server 2008 is Vista codebase R2 is windows 7 Codebase. there are some differences.... read more | 08/24/2010 (10:37 pm) |
| Hair over a week left in the month hows that beta coming? | hehe flaming cutomers. This Guy must have gotten "Torque Powered"! [youtube=apTin54hH4w w... read more | 07/27/2010 (11:39 pm) |
| Hair over a week left in the month hows that beta coming? | LOL it will always be GG... read more | 07/27/2010 (4:20 pm) |
| Hair over a week left in the month hows that beta coming? | In the history of GG I have heard that many times but never has it panned out. It took me prol... read more | 07/27/2010 (2:47 pm) |
| Torque 3D Status - 6/30/2010 | Sound like FAIL on getting it out in July to me. We should prolly start a pool the way this is going... read more | 07/26/2010 (7:48 pm) |
| Interiors lit by the sun...!!!!!!!!!!!!!!!!!!! | Edited as I had mis-read a section. Yeah people are just going to have to learn to model correctl... read more | 07/19/2010 (5:34 pm) |
| With the impending end of cpu speed increase, is there any plans for a threaded T3D? | Actually Intel announced a few weeks back that they are accelerating their road-map and that 24-32 c... read more | 07/16/2010 (8:02 pm) |
| Next Code drop ? using current is getting counter productive. | @Caylo ROTFLMAO! @[quote]Daniel Balmert If it's TRULY critical to your design, shouldn't you... read more | 07/01/2010 (3:41 pm) |
| Next Code drop ? using current is getting counter productive. | @Matt I get that really I do. Unfortunately, My obligations are the the concerns of my company, empl... read more | 07/01/2010 (12:17 pm) |
| Next Code drop ? using current is getting counter productive. | @Andy Said: [quote]I'm sorry James but if a Beta product being delayed by a month or so means you do... read more | 07/01/2010 (11:28 am) |
| Next Code drop ? using current is getting counter productive. | [quote][i]Andy Rollins Said:[/i]lol Caylo that's some imagination to jump from waiting an extra mont... read more | 07/01/2010 (7:19 am) |
| Next Code drop ? using current is getting counter productive. | Actually last I heard they were gonna have the 1.1 final out in july. which would mean that they wou... read more | 06/30/2010 (11:29 am) |
| Next Code drop ? using current is getting counter productive. | Ok Guys for the love of god tomorrow will be July and still no new Beta. am I the only one that is c... read more | 06/30/2010 (10:53 am) |
| Web Deployment...is it working yet? | I wouldn't knock binary Only like Unity. If the engine is designed properly then you should need to ... read more | 06/29/2010 (7:10 am) |
| World Editor doesn't add ".mis" extension to filenames - RESOLVED | Yeah. [image]http://cache.gawker.com/assets/images/gawker/2008/05/Lowered_Expectations-1.jpg[/i... read more | 06/16/2010 (3:31 pm) |