thanasimos's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| FlyingVehicle Particle | Thanks i tried but no luck. I think the problem is related to the particle's lifetime. When the emit... read more | 09/21/2014 (2:49 am) |
| GMK Port Help | Hi, unresolved externals usually happens if you do not define the functions in your cpp file (in ... read more | 04/13/2014 (1:51 pm) |
| Color banding with HDR enabled | I managed to reduce color banding by setting a smaller value to HDR_RGB10_MAX in torque.hlsl It s... read more | 03/21/2014 (12:15 pm) |
| Torque 3D DirectX11 Port - DirectX 9 refactor | @ZeroFault Works perfectly, thanks!... read more | 03/15/2014 (4:15 am) |
| Torque 3D DirectX11 Port - DirectX 9 refactor | I am using VS 2012 and Windows 8 x64 I replaced source files from the zip, removed from the inclu... read more | 03/13/2014 (12:25 pm) |
| Torque 3D DirectX11 Port - DirectX 9 refactor | Thanks! The only issue i experience is that brush circle in world editor is not rendered. Can any... read more | 03/13/2014 (11:12 am) |
| Can i only use C++ in Torque 3D? | You can call directly the C++ equivalents of TorqueScript. For example: [code]echo("test&q... read more | 03/07/2014 (4:21 pm) |
| Improving startup | I think the delay reason is due to the scripts execution. Try changing canvas color to black :) ... read more | 07/03/2013 (2:19 am) |