CoderT's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Making physical objects | Thanks for the reply. How do I place it as a TSStatic object though? Using the sketch tool it ... read more | 11/21/2012 (6:47 am) |
| Urban Art Pack - Buildings question | Well there is only one way you "can" install it. The zip simply contains 2 folders, one... read more | 11/21/2012 (2:40 am) |
| Urban Art Pack - Buildings question | I tried it on several machines, with different driver versions also but no luck. From the console... read more | 11/20/2012 (5:19 am) |
| Creating AI Bots with weapons | So what do I about the accuracy problem then?... read more | 11/20/2012 (12:43 am) |
| Urban Art Pack - Buildings question | Well I changed it to "visible mesh" for the decals but that doesn't change anything. It re... read more | 11/19/2012 (10:06 am) |
| No .sln files and other issues | The crashing problem I have as well. Its simply that I can't create or use more than 1 project ot... read more | 11/19/2012 (1:42 am) |
| Creating AI Bots with weapons | Yes they shoot with a slight offset near the target. Usually to the side and often up. But they d... read more | 11/19/2012 (1:38 am) |
| Creating AI Bots with weapons | Alright, I have it sorted out. Still not working as expected but ok. I do have another problem of... read more | 11/18/2012 (1:00 pm) |
| Creating AI Bots with weapons | Also, I suppose that if you set the delays etc it is global. For every weapon? Not just a single ... read more | 11/17/2012 (7:35 am) |
| Creating AI Bots with weapons | Yes I have this in the equipt function: %this.setInventory(%weapon, 1); %this.setInventory(%we... read more | 11/17/2012 (7:24 am) |
| Creating AI Bots with weapons | No ammo get loaded by the equipt function. This for rockets: %weaponAmmo = "rocketAmmo"... read more | 11/17/2012 (5:00 am) |
| Creating AI Bots with weapons | Thanks for the reply. Yea sure, here is the link: http://www.garagegames.com/community/resources/... read more | 11/17/2012 (12:32 am) |
| AI spawning problem | The spawning example from the rts works but than I loose all the other options I had. So how do I... read more | 11/04/2012 (5:54 pm) |
| AI spawning problem | Yes that is where the function is calls is location. What about it?... read more | 11/04/2012 (9:28 am) |
| Starting questions | Thanks for the replies. By "unmounting weapon" I suppose you simply mean press 0, right... read more | 11/01/2012 (9:41 pm) |