Game Development Community

Duion's Forum Posts

Thread Post Date Posted
Tori Miyazaki Concept to Engine (Heavy criticism needed) Quads are sometimes easier for modeling, for subdivision for example, you can even have faces with m... read more 01/26/2013 (7:51 am)
Player Size in Game World He is 1,931m tall, but he has boots and helmet, so his size is quite normal. If you make a character... read more 01/25/2013 (5:22 pm)
Tori Miyazaki Concept to Engine (Heavy criticism needed) Looks like motion captured animations.... read more 01/25/2013 (8:37 am)
reducing a video file size The best solution i found is Format Factory [url]http://www.pcfreetime.com/[/url] it converts everyt... read more 01/22/2013 (8:26 am)
Some freebies from me I will work on that, this was my second video ever, at least, it is in the right resolution now, ru... read more 01/21/2013 (7:55 am)
Torque 3D Show Off Thread! Had some fun today: [youtube=lt-JHmqixW4 width=640 height=480]... read more 01/21/2013 (7:07 am)
My first level in Torque3D They are called delineator, guide post or reflector post. They are 1 meter in height and 12cm in wit... read more 01/19/2013 (1:18 pm)
Detail level question Good idea, i wonder that i did not come up with that myself. As i tried it, it did not work, i ma... read more 01/19/2013 (3:18 am)
Torque 3D Show Off Thread! Looks pretty realistic, but 21k tris is not low poly for me, you can do something like that with 2k ... read more 01/14/2013 (12:58 am)
Vertex Snapping in Torque 3D World Editor? You can put something on the overlapping edges, for example, if a corridor does not fit exactly, you... read more 01/11/2013 (12:27 pm)
Vertex Snapping in Torque 3D World Editor? In Far Cry they made 1x1, 1x2, 2x2, 4x4 blocks and so on. For example you put in one 2x2 floor segme... read more 01/07/2013 (4:11 pm)
Vertex Snapping in Torque 3D World Editor? Build them precise on the grid in the 3d modeling program and use snap to grid in T3D.... read more 01/07/2013 (11:19 am)
T3D's "fizzle" fade And transparent textures do not cast shadows, so either the the fizzle has to be transparent or the ... read more 01/05/2013 (7:40 am)
Smooth Grass Texture Transitions? Place the grass-bunches by hand, one by one and you can move them exactly where you want. But i wou... read more 01/02/2013 (7:00 am)
Interior Design...Again I tried other programs, too, but ended up, that only 3dsmax and blender is good enough and if you wa... read more 12/14/2012 (10:10 am)
wind and trees You don´t have to find it, just type into console and change the number.... read more 12/14/2012 (6:30 am)
wind and trees How about makind a LOD for tree animations, for example the first 30 units the tree is fully animate... read more 12/14/2012 (5:00 am)
Torque 3D Show Off Thread! As i saw the news, that Torque3D is open source, i downloaded it and tried what it can do. This was ... read more 12/13/2012 (4:03 am)
Collision bug on trees Thanks. It was a little confusing, cause the tree was in the forest editor and not in a static shape... read more 12/12/2012 (7:13 pm)
Torque 3D Show Off Thread! Just wondered if you can create some realistic looking grass in Torque 3d, this is the result of my ... read more 12/12/2012 (2:40 am)
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