J0linar's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Deferred Shading | Nice to see some progress there, keep it up Az!... read more | 10/12/2014 (7:18 am) |
| Torque 3D 3.6.1 preview build testing | Outpost: no crash OS: Win 8 x64 Seems to work fine so far... read more | 10/05/2014 (2:42 am) |
| Torque 3D Show Off Thread! | Greetings from the Greed Devs ;) Ragdolls using GMK [youtube=x9d5tdmzhZU width=640 height=480]... read more | 08/23/2014 (12:51 pm) |
| Experienced torque 3d developer looking for freelance works | [b]Feedback:[/b] Working with Ahsan was really great, he delivers what you ask for and in my cas... read more | 07/26/2014 (11:39 pm) |
| Torque 3D Show Off Thread! | Thats lookin sweet, you guys are doing a great job!... read more | 07/17/2014 (2:36 am) |
| Enabling shader when sun is visible (ala light flare) | That looks pretty neat, havent been much around lately but comin back and seein what you ppl did r... read more | 07/12/2014 (5:16 am) |
| What a "game engine" is.... | Well the engine you end up using creating your game doesnt even matter. What matters is that you cre... read more | 03/23/2014 (2:20 pm) |
| Damage to Objects in Torque 3D | Well there are a couple of resources that will just give you what you need. Damage and Destructi... read more | 03/22/2014 (7:10 pm) |
| List of needed upgrades... | yes you can, Ron Kapaun was that kind to release his stuff under Public Domain CC 0 License. Am n... read more | 03/22/2014 (7:00 pm) |
| List of needed upgrades... | Actually i have tried to start a Torque3D Version with plenty of stuff and i failed. What i want ... read more | 03/22/2014 (5:32 pm) |
| 3darrow port to latest T3D | hey Donnie, am getting a neat idea - would like to try my hands at expanding this. So am looking f... read more | 03/21/2014 (8:21 pm) |
| TAIK and Weapon Loadout | Hey Stephen, you could just take a look at the Taik Demo its Loadout gui and guiscripts are not co... read more | 03/18/2014 (6:34 am) |
| PhysX 3.x Plugin | Wow thanks @Timmy this really looks nice :), especially now vehicles.... read more | 03/06/2014 (4:13 pm) |
| T3D DX10 and DX11 | No Reason to be sry @Thomas, we all got our things to do. Whenever you should be ready, it will be f... read more | 01/31/2014 (8:56 pm) |
| IndieGoGo to re-create experimental FPS ROTC: Ethernet using Torque3D | Hah, somehow i missed that one :D... read more | 01/26/2014 (8:40 pm) |
| IndieGoGo to re-create experimental FPS ROTC: Ethernet using Torque3D | @Michael Goldener you might get some more pledges if you would change the license from gplv2 to w... read more | 01/26/2014 (2:39 pm) |
| Need help compiling dae2dts | Just download the precompiled package of Torque3D 3.5 MIT [url]http://mit.garagegames.com/Torque3D-... read more | 01/23/2014 (12:11 pm) |
| Fated World - Stonebreaker | You fill find xNormal to be pretty powerful and one tip [url]http://eat3d.com/free_zbrush_xnormal... read more | 01/22/2014 (1:22 pm) |
| Fated World - Stonebreaker | Its a start, not bad and if you wish to bake the hairs onto your lowpoly mesh [url]http://www.pol... read more | 01/22/2014 (1:02 pm) |
| About T3D Steering Committee (01/2014) | e-mail sent case closed... read more | 01/21/2014 (2:04 pm) |
| About T3D Steering Committee (01/2014) | @Jeff As you are teh creator of the most wanted behaviours sauce You should understand that it i... read more | 01/21/2014 (1:46 pm) |
| About T3D Steering Committee (01/2014) | it doesnt matter - let there be 2 teams let there be 1 goal and let there be a copy of a copy an... read more | 01/21/2014 (1:22 pm) |
| About T3D Steering Committee (01/2014) | Further what i would purpose would be to setup teams that work independent on the various features/... read more | 01/21/2014 (12:18 pm) |
| About T3D Steering Committee (01/2014) | Or use what others already established with greed website [url]http://greed.torque3d.net/[/url] ... read more | 01/21/2014 (12:00 pm) |
| Torque 3D MIT: Codename GREED - FPS Engine | no it is not, it is in constant flux/ developement there is stuff that isnt ready atm and other th... read more | 01/20/2014 (4:17 pm) |
| Torque 3D MIT: Codename GREED - FPS Engine | well am already doin some magic talking as always - it is just a matter of time ;) ... read more | 01/20/2014 (12:55 pm) |
| Torque 3D MIT: Codename GREED - FPS Engine | Now i should elaborate what Greed currently is look at it like at a Tree a tree with loose leave... read more | 01/20/2014 (11:20 am) |
| Torque3D Linux Status | yep guess his next victim^^ is android ;) keep up the great work!... read more | 01/20/2014 (11:14 am) |
| Models - Vertex Painting | or you could use Sahara it provides already a base for some more advanced things... read more | 01/19/2014 (1:53 pm) |
| Models - Vertex Painting | well why not lookin up idtech it is open source (well gpl) but it might give pointers on what co... read more | 01/18/2014 (7:52 am) |
| Torque3D Linux Status | either you are photoshop Genius or a damn Guru xD awesome progress Luis, thumbs up! big time... read more | 01/17/2014 (11:08 am) |
| PhysX 3.x Plugin | great progress :) well even seein this bug feels great ;) thank you for your effort... read more | 01/16/2014 (8:29 pm) |
| Torque 3D MIT: Codename GREED - FPS Engine | regarding the integration of that Gui on objects Resource - it probably wont even make its way into... read more | 01/16/2014 (3:01 pm) |
| Torque 3D MIT: Codename GREED - FPS Engine | When am done i will throw it on my Public Git, this way ppl who wish can use it in their Engines/ Ga... read more | 01/16/2014 (7:59 am) |
| Torque 3D MIT: Codename GREED - FPS Engine | Progress!! [image]http://i.imgur.com/oXmnlLSl.png[/image] as you can see executing the verve edi... read more | 01/16/2014 (7:49 am) |
| Visual Scripting Feature? | well @Kory that doesnt mean that others are not working on something along those lines aswell ;) Gr... read more | 01/16/2014 (5:43 am) |
| Visual Scripting Feature? | Why reinventing the wheel when you can build upon something ;) recentlly Verve was released under... read more | 01/16/2014 (4:58 am) |
| Tactical AI Kit - Best way to release an update? | @Bryce i have sent you a e-mail (might wanna check your spam folder) It is some kind of busines... read more | 01/15/2014 (5:13 pm) |
| Torque 3D MIT: Codename GREED - FPS Engine | @Gibby - even if i do understand your frustration well Verve was made for a earlier Version of T3... read more | 01/15/2014 (4:37 pm) |
| Torque 3D MIT: Codename GREED - FPS Engine | @DB nah that is fine, it is to be expected that GREED will take much longer to see the face of eart... read more | 01/14/2014 (11:26 pm) |
| Tactical AI Kit - Best way to release an update? | 1st of all seein you back and with the living, is nice welcome back Regarding the changes in T3D... read more | 01/14/2014 (10:37 pm) |
| Autodesk now has monthly rentals? | Well ofc not just Autodesk, you can rent unity aswell pay per subscription monthly however, ther... read more | 01/09/2014 (4:45 pm) |
| After PC upgrade | @Dimitris just download the patch [url]http://www.microsoft.com/en-us/download/details.aspx?id=236... read more | 01/09/2014 (3:22 pm) |
| Torque 3D MIT: Codename GREED - FPS Engine | Aye understood and you are right, as Jeff is going to release his system sooner or later there is no... read more | 01/09/2014 (3:16 am) |
| Torque 3D MIT: Codename GREED - FPS Engine | just noticed, yep pass/fail by end of month and roll into master will be the way to go. The stru... read more | 01/08/2014 (4:49 pm) |
| Walkabout Navigation Toolkit help thread | hehe, i was just asking out of curiosity and its never bad to give a coder some slap on the neck ju... read more | 01/08/2014 (3:06 pm) |
| Torque 3D MIT: Codename GREED - FPS Engine | @DB Inventory and Mounting Charge-up jumping Leg springs used to provide force Freedom of Moveme... read more | 01/08/2014 (2:58 pm) |
| Walkabout Navigation Toolkit help thread | hey there, great work with walkabout are there any update plans, something to extend walkabout f... read more | 01/05/2014 (6:19 am) |
| Torque 3D MIT: Codename GREED - FPS Engine | @Benjamin you can ask here however what stuff gets in and when is something we cant even tell yet ... read more | 01/05/2014 (6:16 am) |
| Anyone use hexagon 2.5? | Thats true but Blender is not just opne source it is in continues developement, the feature set is ... read more | 01/05/2014 (6:11 am) |