Leroy Frederick's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| What would you like to see addressed in Torque 2D? | Perhaps maybe some realtime pixel / image effects like flash's pixel bender or a 2D Post Render Effe... read more | 11/10/2009 (10:04 am) |
| What would you like to see addressed in Torque 2D? | I think web deployment should be in the top of the list of features, what with flash and the like an... read more | 11/09/2009 (6:03 am) |
| Squared | Nice stuff Zilla, looks like a contender to me :)... read more | 09/11/2008 (6:23 am) |
| 1.7.3 break anything? | Loads of weird stuff happening in the demo for me. The drill guy no longer has walk boundaries, the ... read more | 05/04/2008 (9:01 am) |
| Spawn Point Behavior not working!? **Fixed | Yep, the above fixed the problem, thanks all :0)... read more | 04/08/2008 (9:13 am) |
| Spawn Point Behavior not working!? **Fixed | Hi Phillip, I'll update this post with the results as soon as I've tried the fixes! Other then that ... read more | 04/05/2008 (2:53 pm) |
| Spawn Point Behavior not working!? **Fixed | Oh, thanks jydog, sorry to all about the repeat question, I looked in the forum beforehand, but I gu... read more | 04/05/2008 (9:11 am) |
| Imitate complete and demo ready! [New Year, New Game (MiMic)... | I forgot to update here, Imitate is now complete and a free demo is availble to play, check out the ... read more | 08/03/2007 (5:05 am) |
| Discussion on converting 1.1.3 projects to 1.5 | [quote]we now allow for writing to any accessible disk/directory[/quote]Does that me we can create a... read more | 07/19/2007 (6:08 pm) |
| Game trial | For ease of use, I'd recommend trymedia activeMark, I've tested with it with my TGB game and it work... read more | 07/16/2007 (8:00 am) |
| Major Vista problem - crashing in fullscreen | I get the same problem too, it does seem engine specific as my game won't run on vista unless the co... read more | 07/16/2007 (7:52 am) |
| Console problem | Fatbobman, thanks for asking and Don, thanks for answering, I was just about to ask the very same qu... read more | 07/07/2007 (7:12 am) |
| Upcoming Content Pack | Yeah, these look sharp, very interesting...... read more | 06/19/2007 (4:20 pm) |
| Imitate complete and demo ready! [New Year, New Game (MiMic)... | This latest blog entry is too huge to place in here again, so I'll just post the blog link and gge p... read more | 06/19/2007 (6:39 am) |
| Important Questions Before I Buy | This may be a little tricky without illustration, but I'll try. Assuming you've selected your gam... read more | 06/16/2007 (7:19 am) |
| Important Questions Before I Buy | For your installer needs, I'd recommend Install creator, I've used this with both my released titles... read more | 06/16/2007 (2:28 am) |
| How do you orbit rotate around a object? | Thanks for the code snippet Dave! :0) I'll give it a try...... read more | 05/30/2007 (6:47 am) |
| How do you orbit rotate around a object? | I'm still a bit stuck with this, any more ideas or a code snippet would be more then welcomed! :0)... read more | 05/29/2007 (11:48 am) |
| How do you orbit rotate around a object? | Thanks for pointing me in the right direction Michael, AFX is that cool effects system right? I wasn... read more | 05/15/2007 (7:53 am) |
| Beta 3 Released | EDIT: Oh, I almost forgot, please add a 'getDate()' and 'getTime()' gg! I can't use the source code ... read more | 04/20/2007 (4:04 am) |
| Beta 3 Released | Great work gg, keep it up man!!! All works fine and seems sharper thus far, but my 'Minor 'Play Leve... read more | 04/20/2007 (3:39 am) |
| TGE 1.5.1 Crashes computer (Solved/Remedied!) | YES! YES! YES! All is working now, sound and all, so let me summarise in case anyone else has simila... read more | 04/18/2007 (4:41 am) |
| TGE 1.5.1 Crashes computer (Solved/Remedied!) | Hallelujah, I've got working, only problem is, without the presents of the 'OpenAL32.dll', I would b... read more | 04/18/2007 (1:24 am) |
| TGE 1.5.1 Crashes computer (Solved/Remedied!) | Ok, I've tried it, same difference unfortunately :( There's just something you guys put in TGE that ... read more | 04/18/2007 (12:59 am) |
| TGE 1.5.1 Crashes computer (Solved/Remedied!) | Hi Kenneth, I forget to add this information after testing today, 1.4.2 doesn't work (it use to).... read more | 04/17/2007 (4:11 pm) |
| TGE 1.5.1 Crashes computer (Solved/Remedied!) | Oh, just wanted to add, I've upgraded my graphics card from the NVIDIA GeForce 6150LE (Onboard) to a... read more | 04/16/2007 (5:13 am) |
| Is there a Time & Date command in script (4 game Save & Load)? | Thanks much Orion, it works a treat! :0) Only one problem, after successfully fixing the '#include "... read more | 04/14/2007 (3:29 pm) |
| Is there a Time & Date command in script (4 game Save & Load)? | 1. I don't think it's possible to read the console.log as it's in constant use, you can't even copy ... read more | 04/14/2007 (3:10 am) |
| Is there a Time & Date command in script (4 game Save & Load)? | Thanks for the confirmation Benjamin :0) Thanks for the code example Orion! :0) I'm having a go a... read more | 04/14/2007 (2:43 am) |
| Is there a Time & Date command in script (4 game Save & Load)? | Thanks for that Benjamin, I think I could read the data from the console file (guessing off the top ... read more | 04/13/2007 (1:52 pm) |
| Torque Constructor is out!! .... go get it | The garage just got a little more interesting...... read more | 04/09/2007 (4:57 am) |
| Is there a Time & Date command in script (4 game Save & Load)? | Oh, understood, thanks David! :0)... read more | 04/09/2007 (2:26 am) |
| Is there a Time & Date command in script (4 game Save & Load)? | Thanks David, I'll check those out, any way of getting the date through script also?... read more | 04/07/2007 (5:09 pm) |
| The Escapist - Casual gaming issue - may be of interest... | [quote]really casual conversation[/quote]Don't worry, it's an issue on 'casual' gaming, so 'casual' ... read more | 03/23/2007 (5:06 am) |
| The Escapist - Casual gaming issue - may be of interest... | Yeah, I think I would agree with that general assessment, they do handle the material in a manner th... read more | 03/22/2007 (4:29 am) |
| Imitate complete and demo ready! [New Year, New Game (MiMic)... | Another example is currently game modes are split into the different sense (Sight, Sound and Both) a... read more | 01/05/2007 (11:05 am) |
| I can once again show screens of an upcoming title..Enjoy | Wow, wow and wow, I thought this was TGE for a moment! This is TGB, right?... read more | 01/05/2007 (4:38 am) |
| Which of the two is the better engine?? | Wow, wherever there's talk about TSE (TGEA), controversy and bad feeling never seem to be too far be... read more | 12/15/2006 (4:15 am) |
| Which of the two is the better engine?? | [quote]if you've never laid a finger on Torque in your life[/quote] ...and your not desperate for th... read more | 12/12/2006 (3:10 pm) |
| Converting Data from TGB | Thanks John! Everything's (finally) installed, updated and ready to go, so I should be able to do ju... read more | 12/12/2006 (2:43 pm) |
| Converting Data from TGB | With that in mind, how is gui stuff done in TorqueX for the time being then? (Im still downloading/i... read more | 12/12/2006 (11:30 am) |
| Any way to add 3D mesh to 2D scene? | [quote]3D support is in the works, but is not available with this release.[/quote]... read more | 12/12/2006 (11:11 am) |
| Which of the two is the better engine?? | EDIT: Heh, James beat me too it :) Do you mean TGE 1.5 and TGE 1.42 or TGE 1.5 and TSE (now TGEA)... read more | 12/12/2006 (7:00 am) |
| Congrats on the launch | Yea, thanks a lot gg, now all I need to do is buy or steal a 360 from somewhere, hmmm...... read more | 12/12/2006 (4:27 am) |
| Torque X on TDN ? | Same here, and I have a TGB pro license. Perhaps it's not ready yet?... read more | 12/12/2006 (4:21 am) |
| 1.1.3 New Doc Impressions | I'll 2nd Oliver's comments, this is much less fiddly then the pdf's (previously having to move from ... read more | 11/30/2006 (11:08 am) |
| 1.1.3 New text Object Impressions (can you change text ingame?) | Oh, i only had a quick look through the documented help, so i totally missed that and forget to look... read more | 11/30/2006 (10:32 am) |
| GB v112 Adventure Kit Demo v1.1 - No Movement, only jump works!? | Thanks, i'll give it a go. I'll report back in future with the results. Thanks for your help.... read more | 11/06/2006 (2:32 am) |
| GB v112 Adventure Kit Demo v1.1 - No Movement, only jump works!? | Nope, just zeros? Where exactly is the Velocity updated for the player? Man, this sucks, can't belie... read more | 11/03/2006 (2:47 pm) |
| First Post | I had a slight inclining my code post might cause a little trouble, sorry in advance! But at least i... read more | 11/03/2006 (4:05 am) |