Bruno Lachapelle's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 3D Community Edition Activation | Very interesting, thanks for access. *email edit... read more | 06/06/2012 (5:24 am) |
| --Torque Collaborative World Design Tool for Torque3D v1.1 ?? | I buy T3D version :)... read more | 03/09/2012 (8:05 am) |
| getCursorPos in Window | Its not a unknown command, its from the script manual. Point2I GuiCanvas::getWindowPosition ( ... read more | 02/21/2012 (10:40 am) |
| getCursorPos in Window | You can try this: [code] %cursorpos = Canvas.getCursorPos(); if( !Canvas.isFullscreen() ) ... read more | 02/18/2012 (8:07 pm) |
| rpg interface in torque | I dont remember exactly but you can file the file in another place. Maybe the middle mouse button... read more | 11/20/2011 (5:24 pm) |
| rpg interface in torque | @ Kyrah: Thanks, the engine run script function by the class define in the datablock. Everyday its a... read more | 11/19/2011 (7:14 pm) |
| rpg interface in torque | @ Richard: Thanks for all the information, wow the new document is really impressive! Thanks for ... read more | 11/16/2011 (5:36 am) |
| rpg interface in torque | @ Richard: A computer game its only this, what i mean is example to explain the mechanic of a shoote... read more | 11/14/2011 (3:55 pm) |