Chase Webb's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| ActionMap Confusion | Since regular functions like onTouchDown work, then yes?... read more | 03/05/2015 (9:08 pm) |
| ActionMap Confusion | So.... it's been days now. I've been trying countless things, including stuff from old TGB and T3D g... read more | 03/03/2015 (8:59 pm) |
| How do you stop a scheduled event? | Thank you!... read more | 01/18/2015 (1:11 am) |
| Collision call back without bouncing | If the other object doesn't move, just split it into two objects - One that is solid that is in one ... read more | 01/18/2015 (1:10 am) |
| Collision call back without bouncing | Will the other object bounce off walls as well? It kind of hinges on that.... read more | 01/17/2015 (1:59 am) |
| Super Cheap Programming Laptop Opinions? | Hopefully I can adjust. ;)... read more | 12/25/2014 (8:29 am) |
| Super Cheap Programming Laptop Opinions? | I ended up getting an Acer Aspire E11. It's from here in Japan, and its stats are as follows: [ur... read more | 12/25/2014 (6:54 am) |
| Don't move on collision | You might also be able to add some OnCollision functions to set the linear velocities to 0 for speci... read more | 11/11/2014 (1:24 pm) |
| Tablet Detection? | In that case I think I'll program to cover everything and make a separate tablet version some day la... read more | 10/04/2014 (12:37 am) |
| I've got a bug, who wants to figure out what it is? | Wow.... for some reason your code fixed it. I had to add the % marks to the variables at the end, bu... read more | 09/15/2014 (7:08 pm) |
| Gui Won't Appear (Android) (Solved: Case Sensitivity) | I've been having enough fun getting everything to work right on Android, I can't imagine what it wil... read more | 09/13/2014 (2:29 am) |
| Android Bug Fixed but not Fixed? | I am using the most latest version of the Dev branch, yes. My project runs fine on my Windows system... read more | 08/22/2014 (11:45 pm) |
| How to Compile a Working Android apk | With the latest update to Eclipse a number of things are different/missing from the Android compilat... read more | 08/17/2014 (4:50 am) |
| Key no longer valid | Aaaaaand my Key is no longer valid. Key please Michael.... read more | 08/03/2014 (2:19 am) |
| Building and Zipping and making the game downloadable[Resolved] | ZoneAlarm gives me no problems.... read more | 08/02/2014 (1:20 am) |
| guiMLTextCtrl.cc help | Oooh, you're right, the old TDN has a full explanation of everything. Maybe if I can ever figure out... read more | 07/29/2014 (9:02 am) |
| guiMLTextCtrl.cc help | Awesome, that works perfectly! Any idea how to bold letters? I wish there was a guide for the text c... read more | 07/29/2014 (4:58 am) |
| MultiWindow - Is This Possible? | If you've got an example that would be awesome.... read more | 07/26/2014 (8:48 pm) |
| More GUI Help! | I ended up finding a different solution to the problem. Changing the positions apparently does nothi... read more | 07/19/2014 (5:43 pm) |
| guiTextCtrl Help | Ok, for future reference for anyone trying to use GuiMLTextCtrl: 1- Some settings you have to def... read more | 07/05/2014 (7:24 am) |
| guiTextCtrl Help | Yup, looked over those two (and a couple other functions) and the code is way beyond me. Back to try... read more | 07/05/2014 (1:42 am) |
| guiTextCtrl Help | While I'm on this topic, why can't the NL functionality from guiMLTextControl be added to GuiButtonC... read more | 07/02/2014 (8:28 am) |
| guiTextCtrl Help | Ok, I'm making some progress - mainly because I've discovered that it seems you can edit button opti... read more | 07/02/2014 (8:27 am) |
| guiTextCtrl Help | Unfortunately, nothing suggested above seems to have helped me. Can someone give me an example butto... read more | 06/30/2014 (7:27 am) |
| Looking for an example | So in my case, while I'm sure there's a different way to do it, I wanted to know how to use the func... read more | 06/21/2014 (12:22 am) |
| Looking for an example | Woo, got the first button to show up! Now to polish and then experiment :)... read more | 06/18/2014 (7:05 am) |
| Community Tip Thread | If you ever want to make a perfect hexagon polygon object, this code will easily allow you to make t... read more | 06/07/2014 (7:02 am) |
| TamlWrite not saving setTrackedObject() to output file? | Thanks Simon! Unfortunately I didn't have a quick test module ready for this one. :/... read more | 06/03/2014 (3:54 am) |
| TamlWrite not saving Controllers properly? | Thank you! Unfortunately, it didn't solve the second bug I found, so I'm going to make another new t... read more | 05/30/2014 (10:24 pm) |
| Torque 2D Future Plans | I've been here since T2D MIT was announced (on and off) and I'll give you my impression of a few thi... read more | 05/04/2014 (7:15 am) |
| Is Torsion still supported? | I just use Notepad++... read more | 03/27/2014 (12:54 am) |
| How did you find garagegames? | I met Ben Garney through a mutual friend and he told me he used to work on Torque. At least, I think... read more | 02/18/2014 (5:03 am) |
| Getting ready for Torque 2D 3.0 | The total amount of options for T2D keeps increasing... I love it! I actually got an XBox 360 contro... read more | 01/15/2014 (3:56 am) |
| Learning the GUI | This thread looks so helpful... I'm going to go try to tackle this starting with this thread in my s... read more | 11/12/2013 (2:16 am) |
| So i need some help for starters | I use Notepad++ to edit... I'm the odd one out in that I'm not fond of Torsion.... read more | 10/31/2013 (4:36 am) |
| Are Game Engines like Torque2D designed for novices like me? | Just to throw in my two bits: I've had all of a basic youtube tutorial series on C++ (thenewboston's... read more | 10/25/2013 (5:04 am) |
| Collision Questions | createCircleCollisionShape means you are making a circle with a radius of the number, while createPo... read more | 10/05/2013 (11:18 pm) |
| Particle Player Crashing | Ok y'all, I've cleaned up my project folder a bit and cleared out a bunch of the currently unused st... read more | 09/13/2013 (6:56 pm) |
| Particle Player Crashing | What is the difference between the :: and the . ? When I looked in the Sandbox the modules were sepa... read more | 09/10/2013 (6:44 am) |
| Particle Player Crashing | So... I'm using almost all non-method functions, I guess? GameCore is the module all of my main code... read more | 09/09/2013 (5:43 pm) |
| Persistence Questions | Oh, and my current plan is to leave a certain number of areas loaded in the memory, and having areas... read more | 09/09/2013 (6:31 am) |
| Particle Player Crashing | [quote]The engine will always pass the %this parameter as the first one because methods need to know... read more | 09/09/2013 (6:28 am) |
| Persistence Questions | Funny, I was also thinking of trying to have things loaded one piece at a time to avoid the laggy ju... read more | 09/09/2013 (6:00 am) |
| Particle Player Crashing | After a short conversation where practicing tried to explain the concept of %this to me and its rela... read more | 09/07/2013 (7:11 am) |
| Particle Player Crashing | Admitting my ignorance: Why? I've almost never understood the use of %this, it almost always appeare... read more | 09/06/2013 (9:59 pm) |
| Particle Player Crashing | Oh, and before I forget, here is the code for the function that is causing the crash. I have also di... read more | 09/06/2013 (6:42 pm) |
| Particle Player Crashing | Ok, I've managed to cut out (comment out) a TON of the world generation code and still manage to rep... read more | 09/06/2013 (6:37 pm) |
| Particle Player Crashing | Small update: I just tried to speed up the debugging process by significantly shrinking my world siz... read more | 09/06/2013 (6:00 am) |
| Particle Player Crashing | I am, much earlier in the function, before the particle player is created.... read more | 09/06/2013 (5:16 am) |
| Particle Player Crashing | This is my first time ever debugging before, so I'm not sure what to look for. I've managed to inser... read more | 09/06/2013 (4:47 am) |