Holmida's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Box2D Integration on Google Code | @Michael Absolutely epic. Thank you for such an effort, that will sure help many of us to improve ou... read more | 10/21/2011 (4:32 pm) |
| Box2D Integration on Google Code | @Michael That's great news!! Can't wait to see what you've prepared.... read more | 10/17/2011 (3:12 pm) |
| Gaussian Blur for TGB | Yeah, my Visual Studio solution has 2 projects with T2D directories: TGBGame and Torque Game Builder... read more | 09/10/2011 (9:29 am) |
| Gaussian Blur for TGB | Yes, I did. Quoting myself from the 1st post: "In the Visual Studio project, I included them... read more | 09/09/2011 (12:14 pm) |
| Gaussian Blur for TGB | I did so, and it still gives me the same command line error. "Unable to instantiate non-cono... read more | 09/09/2011 (11:07 am) |
| Camera zoom in slow motion | Ok, I'll check that out. Thank you very much.... read more | 08/31/2011 (12:31 pm) |
| Camera zoom in slow motion | And (sorry for commenting on this thread this late), by having that simple camera script(s) that Tim... read more | 08/31/2011 (10:27 am) |
| Quick player movement question | Oh, such a noob mistake... thank you very much xD I didn't see it.... read more | 08/30/2011 (12:55 pm) |
| Particle effect or sprite following player's hand | Yeah, I know, that's why I was looking for some easy solution. The thing is, that's a very important... read more | 08/30/2011 (10:22 am) |
| crtdbg.h error when compiling (building) my project (Box2D-TGB integration) | Ok, now it works!! You are right, here's the solution, just in case someone experiences this issue i... read more | 08/18/2011 (8:32 am) |
| Box2D Integration on Google Code | Ok, now it works!! Here's the solution, just in case someone experiences this issue in the future (a... read more | 08/18/2011 (8:29 am) |
| Box2D Integration on Google Code | I didn't think I needed it (I got the DirectX SDK long time ago, but not the Windows one). Ok, I'm d... read more | 08/17/2011 (11:25 am) |
| What would you like to see addressed in Torque 2D? | Implementing some physics engine like Box2D within TGB's environment would be a huge improvement. Ma... read more | 08/17/2011 (10:19 am) |
| Box2D Integration on Google Code | Ok, now I've been debugging the scene startup and, when I run the TGB scene 'pyramid.t2d', game.cs c... read more | 08/16/2011 (10:50 am) |
| Box2D Integration on Google Code | I don't know, in Debug mode Visual Studio doesn't seem to work fine (maybe it's some kind of install... read more | 08/16/2011 (8:34 am) |
| Box2D Integration on Google Code | Ok now, this is my situation. I'll describe the process step by step, just in case someone can see w... read more | 08/14/2011 (7:41 am) |
| How do I enable the Debug mode? | Thank you very much.... read more | 08/13/2011 (2:11 am) |
| How do I enable the Debug mode? | I already compiled the project in debug mode in visual studio. I'll add the debug mode then. How do ... read more | 08/12/2011 (2:50 pm) |
| Do the Torsion (Indie) and Torsion (Commercial) licenses have the same contents? | Ok, thank you very much for such a quick answer.... read more | 08/12/2011 (12:13 pm) |
| Box2D Integration on Google Code | Hello everybody. I'm the person working with Miguel. I was the one who got the Torque 2D Pro license... read more | 08/07/2011 (1:36 pm) |