Anonymous's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| loading audio in the background in a scene/loading video in game | under http://tdn.garargegames.com/wiki/can you post the link for audio if you find it? i cant find i... read more | 07/03/2011 (7:40 am) |
| exporting to collada file from 3ds max? | Did get a dae collada file converted to dts though... read more | 07/03/2011 (7:37 am) |
| Changing a computer game to be ready for xbox 360 | It worked i changed my model and the dae2dts loaded it correctly on the xbox 360! anyone wanting inf... read more | 06/27/2011 (5:31 pm) |
| Changing a computer game to be ready for xbox 360 | I think i got the model correct because i got it to load in softimage correctly and it loads into to... read more | 06/27/2011 (4:44 pm) |
| Changing a computer game to be ready for xbox 360 | Can you list tools for checking if dts works correctly in torque x 3D builder francesco? It doesnt m... read more | 06/26/2011 (8:36 am) |
| exporting to collada file from 3ds max? | Also if anyone knows of a way to test collada files tell me. I have demos of torque x 3D and torque ... read more | 06/26/2011 (8:30 am) |
| exporting to collada file from 3ds max? | turns out this didnt work for xbox 360 but windows. I will work and try and see if i can get it wor... read more | 06/26/2011 (8:29 am) |
| Changing a computer game to be ready for xbox 360 | I think i will try exporting from collada directly in max then try it again. It didnt have my materi... read more | 06/26/2011 (8:00 am) |
| Changing a computer game to be ready for xbox 360 | I want to be convinced to buy it but if it does not work why buy it? As above this is just for test... read more | 06/21/2011 (8:49 am) |
| Changing a computer game to be ready for xbox 360 | I know I will convert to xna game studio 4.0 when iam done with the project iam doing now but for te... read more | 06/21/2011 (8:26 am) |
| Changing a computer game to be ready for xbox 360 | I installed visual C# 2008 and the 3.1 xna game studio and 4.0 on the same machine and it lets me co... read more | 06/21/2011 (7:41 am) |
| Changing a computer game to be ready for xbox 360 | What about source code can you tell me the problem if i post it? http://cid-28bae91ca075b1e5.office.... read more | 06/20/2011 (6:56 am) |
| Changing a computer game to be ready for xbox 360 | Yes i looked at the beginner tutorial. I think it doesnt like my model because all the other demos f... read more | 06/19/2011 (8:31 pm) |
| loading audio in the background in a scene/loading video in game | I worked at helping me find the video the audio part no. I couldnt find it their.... read more | 06/19/2011 (10:34 am) |
| exporting to collada file from 3ds max? | Yeah i kept searching for dae2dts but i overlooked the documentation little mess up on my part i kno... read more | 06/16/2011 (4:43 pm) |
| iam a student and would like to buy torque questions? | Can my school get a discount or loads of installs if they get a volume license from you? If such a t... read more | 06/16/2011 (3:36 pm) |
| land/scene/game mechanics editor | note number four and five can have code but for the menu code make it look nice please! I hate squir... read more | 06/16/2011 (3:33 pm) |
| exporting to collada file from 3ds max? | Sorry for the fuss gas you helped a little too. insert foot into mouth*.*.... read more | 06/16/2011 (3:01 pm) |
| exporting to collada file from 3ds max? | Thanks Matt open collada exports it perfectly then i can use the dae2dts converter and it converted ... read more | 06/16/2011 (2:12 pm) |
| xbox 360 support? | I really meant exporting the scene from torque 3D to torque x 3d builder (mostly models and the ter... read more | 06/16/2011 (9:34 am) |
| xbox 360 support? | Can i export my scene from another level/game editor like udk or other editor levels to torque x as ... read more | 06/16/2011 (9:29 am) |
| exporting to collada file from 3ds max? | blender can open up my collada file and export it perfectly. ... read more | 06/16/2011 (7:28 am) |
| exporting to collada file from 3ds max? | His exporter will be outdated and i want to figure out how to use a direct 64-bits one but he will n... read more | 06/16/2011 (7:23 am) |
| xbox 360 support? | As long as i can test/export my game on the xbox 360 using it wont matter. If torque x includes an u... read more | 06/16/2011 (7:10 am) |
| xbox 360 support? | I see that torque 3D is a good product but the only factoring is debugging/testing/deploying my game... read more | 06/16/2011 (6:59 am) |
| XSI DTS Exporter Beta 2 Download | I could use dae to dts but if this works ill do it this way.... read more | 06/16/2011 (6:50 am) |
| exporting to collada file from 3ds max? | I want to try to convert my file using this tool but is it included with torque x? Or just torque 3D... read more | 06/16/2011 (6:48 am) |
| exporting to collada file from 3ds max? | anyone know about daetodts?... read more | 06/16/2011 (6:27 am) |
| exporting to collada file from 3ds max? | im trying to import into torque x for a test of torque products. Does anyone know if the new torque ... read more | 06/16/2011 (6:15 am) |
| exporting to collada file from 3ds max? | Because it supports 64-bit autodesk products perfectly. And their is no promise that you will compil... read more | 06/16/2011 (5:55 am) |
| exporting to collada file from 3ds max? | Or if someone has documentation for collada that would be helpful.... read more | 06/16/2011 (5:44 am) |
| exporting to collada file from 3ds max? | open collada works in 3ds max and is more stable i already found a dark industries product for softi... read more | 06/16/2011 (5:13 am) |
| exporting to collada file from 3ds max? | BTW i have 64-bit max installed. I automatically installs the 64-bit for me.... read more | 06/16/2011 (5:09 am) |
| XSI DTS Exporter Beta 2 Download | Have a question how do i get my model exported from 3ds max to softimage correctly? Open collada wo... read more | 06/16/2011 (5:06 am) |
| exporting to collada file from 3ds max? | Yes i have read about installing dts exporters and the only docs i read insist on putting it in the ... read more | 06/16/2011 (5:00 am) |
| exporting to collada file from 3ds max? | does it work in torque x 3d builder? Im trying to import to their and put in my c# project and debug... read more | 06/15/2011 (4:09 pm) |
| problem with trying to import 3ds max 2011 models | Anyone have any help? I plan on buying it really soon (sometime between now and august) and would li... read more | 06/13/2011 (3:10 pm) |
| export to fbx format for torque x 3d builder | Also, I forgot to mention anyone that can post a short code piece on how to include it in a game pos... read more | 06/11/2011 (12:12 pm) |