Game Development Community

Christopher Tauscher's Forum Posts

Thread Post Date Posted
BUG: Flash Frame Missing Confirmed, however should the zombie slide take you to the product page? It currently does not.... read more 03/26/2012 (2:47 pm)
ShowTool Pro Activation Bumped so some can take a look into this issue. :)... read more 03/23/2012 (3:41 am)
No .cs Scripts with the Zombie Art Pack Unfortunately a lack of resources prevented this from happening.... read more 03/23/2012 (3:34 am)
M.A.C.K. for T3D 1.2? What are your concerns?... read more 03/23/2012 (3:32 am)
Best version for me I would recommend downloading the Torque 2D demo to get a feel for what the engine can offer. You ca... read more 03/23/2012 (3:29 am)
Forums View all Unread is Busted Works fine for me. Have you tried clearing your cache?... read more 03/22/2012 (7:27 pm)
Help...How do RTS Prototype in T3d1.2? Szzg007: Could you please be a little bit more specific on the issue?... read more 03/10/2012 (4:55 pm)
Mac version of Torsion? We currently have no plans to offer an alternative solution.... read more 03/01/2012 (10:39 am)
why do all [my] resources show up as blog posts ?! I was unable to reproduce any issues when posting a resource. Edit: Moved to Technical Issues.... read more 02/28/2012 (3:27 pm)
GG,what configuration Pc was used to make this videos ? Intel Core i7 16 GB RAM NVIDIA GeForce GTX 460 Solid State Hard Drive... read more 02/27/2012 (1:51 pm)
Is it legal for me to release an rpg card game using TGB where some of the content and logic for levels and cards resides in XML, and can therefore be modified by the user? Yes, this is legal as long as you're not exposing the C++ source code.... read more 02/24/2012 (12:41 pm)
Help needed on uploading pics to a thread Unfortunately our forums do not support uploading of pictures. You'll need to use a third party serv... read more 02/23/2012 (9:30 pm)
Digital Tutors Thanks for the suggestion Jordan Fye. I've gone ahead and passed this thread off to Geoff to look in... read more 02/23/2012 (11:18 am)
2D Game Artist Available, £2000 for full game art!!! Great artwork Ace Tayyab! Have you thought about making content packs to sell in our store?... read more 02/23/2012 (11:16 am)
No .cs Scripts with the Zombie Art Pack The Zombie Art Pack for Torque 3D 1.2 is now available in the download section of the product.... read more 02/17/2012 (11:11 am)
GG Soldier Art Pack and T3D 1.2 The Soldier Art Pack for Torque 3D 1.2 is now available in the download section of the product.... read more 02/17/2012 (11:07 am)
New To T3D @Terry Barlow: Could you please take a screen capture of the error message and either send it to me ... read more 02/14/2012 (2:47 pm)
T3D 1.1 Preview - Projectiles disappearing instead of exploding - RESOLVED @Mquaker: Could you please provide us with reproducible steps?... read more 02/13/2012 (11:34 am)
file missing? @Gary Roberson: You need June 2010 DirectX SDK. Take a look here: [url]http://www.garagegames.com/pr... read more 02/10/2012 (3:32 pm)
Can't activate Torsion @Triad: My mistake. I've added a new ignition key for Torsion to your account.... read more 02/10/2012 (12:37 pm)
Broken Links To Demo Audio On "Ambient Sounds" Product Unfortunately, I had to push back looking into this issue but I just wanted to reassure everyone tha... read more 02/09/2012 (4:26 pm)
I play the Blockland, how do you add more memory to a server? @PabloPicasso: Are you referring to virtual memory?... read more 02/09/2012 (4:21 pm)
Creating a video @John Colgrove: I would recommend using [url=www.fraps.com]Fraps[/url] to capture in-game footage.... read more 02/09/2012 (4:15 pm)
Can't activate Torsion @Dae-Hyun Kim: I've granted you access to a new ignition key for Torsion. I apologize for the inconv... read more 02/08/2012 (10:04 pm)
Can't activate Torsion @Joshua Shoemaker: I've granted you access to a new ignition key for Torsion. I apologize for the in... read more 02/07/2012 (3:52 pm)
Broken Links To Demo Audio On "Ambient Sounds" Product @Steve Acaster: Thanks for the report. I will take a look at this issue first thing Monday morning.... read more 02/04/2012 (8:15 pm)
Need an online way to upgrade to newer versions of T3D @Dave: I have resolved your issue. Your licenses were not setup correctly. I apologize for the incon... read more 02/03/2012 (1:56 pm)
can you go in the buildings in the skyscraper pack or no this would be great if i can @Brian: BrokeAss designed the buildings in BAG_BP2: Modern CityScapes to be modular allowing stairwa... read more 02/03/2012 (9:26 am)
GG Soldier Art Pack and T3D 1.2 I unfortunately don't have any suggestions on how to fix it at this point. When time permits here at... read more 01/31/2012 (3:56 pm)
Updated project not working properly on 1.76 *SOLVED* @Edwin Rivera: Could you please provide me with the project in question as well as the steps you too... read more 01/31/2012 (3:53 pm)
Anyone going to GDC 12? We unfortunately will not have a booth this year but I'll be there.... read more 01/31/2012 (3:49 pm)
T3D 1.2 FootStepSounds Issue has occurred again - LOGGED (THREED-3144) The terrain castRay method was not looking up the material correctly. On engine/source/terrain/te... read more 01/31/2012 (10:12 am)
GG Soldier Art Pack and T3D 1.2 The Soldier model used in the Soldier Art Pack is different from the 1.2 version which may be why yo... read more 01/27/2012 (12:34 pm)
Studio tag question That's cheating.... read more 01/27/2012 (12:20 pm)
Studio tag question Greg: Unfortunately, we haven't implemented being able to select your default Studio type feature if... read more 01/26/2012 (1:10 pm)
XSI Destructible Objects Page Problems BugDaz: Thanks for the site feedback. I've gone ahead and logged a ticket under GGC-1223 for the bro... read more 01/24/2012 (10:03 am)
How to submit an Art Packs Add-On? @Nicolas Villarreal Kwasek and @Ron Kapaun: I'm the official contact here at GarageGames for getting... read more 01/12/2012 (10:50 am)
T3D 1.1 Final - Unable to set the active status for the BitmapButtons from the gui editor - LOGGED (THREED-3164) Thanks for the bug report Alfio. I've gone ahead and logged this issue under ticket number THREED-31... read more 01/11/2012 (12:55 pm)
T3D 1.1 Final - Datablock editor crash - LOGGED (THREED-3163) Thanks Dan for the bug report. I've gone ahead and logged this issue under ticket number THREED-3163... read more 01/11/2012 (12:52 pm)
T3D 1.1 Final - _drawWirePolyhedron transform param bug - LOGGED (THREED-3162) Thanks Nathan for the bug report. I've gone ahead and logged this issue under ticket number THREED-3... read more 01/11/2012 (12:48 pm)
Cannot buy M.A.C.K My apologies. This issue is now finally resolved.... read more 01/11/2012 (12:33 pm)
T3D 1.1 Final - guiArrayCtrl Clip Rectangle Fix - LOGGED (THREED-3161) Thanks Nathan for the bug report. I've gone ahead and logged this issue under ticket number THREED-3... read more 01/11/2012 (12:31 pm)
T3D 1.1 final - $pref::TS::smallestVisiblePixelSize doesn't work - LOGGED (THREED-3160) Thanks Guy for the bug report. I've gone ahead and logged this issue under ticket number THREED-3160... read more 01/11/2012 (12:29 pm)
T3D 1.1 Final - WindEmitter + Precip = Precip. Deletion - LOGGED (THREED-3159) Thanks for the bug report Robert. I've gone ahead and logged a ticket for this issue under ticket nu... read more 01/11/2012 (12:25 pm)
T3D 1.1 Final - FileObject OpenForRead Fails - w/suggest Fix(ish) - LOGGED (THREED-3158) Thanks Steve. I've gone ahead and logged this issue under ticket number THREED-3158 for review.... read more 01/11/2012 (12:17 pm)
T3D 1.1 Final - Joystick binds triggered from gamepad - LOGGED (THREED-3157) Thanks Adam. I've gone ahead and logged this issue under ticket number THREED-3157 for review.... read more 01/11/2012 (12:13 pm)
T3D 1.1 final - plz check memory leak - LOGGED (THREED-3156) Thanks Enel for the bug report. I've gone ahead and logged this issue under ticket number THREED-315... read more 01/11/2012 (12:10 pm)
T3D 1.1 Final - Shadow bug - LOGGED (THREED-3155) Thanks for the bug report Ivan. I've gone ahead and logged a ticket for this issue under ticket numb... read more 01/11/2012 (11:32 am)
T3D 1.1 Pro - TSMesh::castRayRendered triangle iteration error - LOGGED (THREED-3154) Thanks Adam for the bug report. I've gone ahead and logged this issue under ticket number THREED-315... read more 01/11/2012 (11:28 am)
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