Game Development Community

Don Meline Jr.'s Forum Posts

Thread Post Date Posted
TGB art resources Reiner has alot of good stuff you can use also. [url]http://www.reinerstilesets.de/about/[/url]... read more 10/30/2012 (1:37 pm)
Free shoot-em-up framework for T2D Right on, Thanks Conor !... read more 09/22/2012 (10:35 am)
No Doc searching Yeah, those docs don't search for me either. Just use your offline 1.7.6 docs, they are identic... read more 08/16/2012 (6:36 pm)
[Solved] Torque 2D - Enemies Chasing A Character Heya, have you checked out the A-Star stuff in the docs ? It's tucked away in the reference section... read more 07/22/2012 (1:20 pm)
Can't figure out how triggers work on T2D 1.7.6 Window 7 64bit Do you have Send/Receive Collisions set for the trigger and object ?... read more 05/14/2012 (10:02 pm)
Torque 2D (TGB) 1.7.6 Released I have a question concerning the 1.7.6 Documentation. In the Reference > T2D Class Reference... read more 05/01/2012 (10:46 pm)
Point and click move Hmm, I just dropped this function in my project I am working on and it worked. You said your echo f... read more 02/14/2012 (9:18 pm)
Point and click move Hmm, I'm still pretty green at this myself, but I'll take a stab at it. Is $edvard your player ? ... read more 02/12/2012 (11:03 pm)
Post if you use Behaviors, Please I recently started using them and haven't had any problems...yet. It would definitely be nice to ... read more 02/09/2012 (9:51 am)
TGB Drop And Drag Mouse Down not recognized witinin GUI If you were to set the GuiBitmapButtonCtrl profile to GuiModelessDialogProfile , that would set the ... read more 11/30/2011 (11:41 am)
01000010 01010100 01000011 01101111 01101110 01100111 01110010 01100001 01110100 01110101 01101100 01100001 01110100 0... read more 11/15/2011 (11:48 pm)
Box2D Integration on Google Code @Mich Thanks alot for doing this man, very very cool of you to do this for everyone ! I really ... read more 10/21/2011 (10:20 pm)
List of Known issues ? Thanks John, I saw that old thread. I guess I meant if there was a known issue\bug list that was be... read more 09/16/2011 (9:41 am)