Game Development Community

Edward F. Maurina III's Forum Posts

Thread Post Date Posted
LETZ - exploding puzzle action game for MAC/PC/iPad coming October 2012 Congrats on this release. I just saw a review [url=https://www.youtube.com/watch?v=w2A2e5eJRX4]here... read more 12/15/2012 (4:08 pm)
Strip Compass for starter.fps released Update found it. Updating link at top. I'm still looking for the standalone file, but you can ge... read more 12/07/2010 (2:59 am)
Strip Compass for starter.fps released I'll check on it tonight.... read more 12/06/2010 (8:45 pm)
Messy Tilemaps & alternatives to 1Tile : 1File Note: I'm sitting in a meeting at my day job, please forgive the fact that I haven't had time to rea... read more 11/22/2010 (4:53 pm)
iT2D 1.4 - 'Base SDK Missing' (RESOLVED) @Dean - Yes, not a bad idea. ... done. [url=http://www.torquepowered.com/community/resources... read more 07/17/2010 (10:31 pm)
iT2D 1.4 - 'Base SDK Missing' (RESOLVED) @Brian - Are you still stuck? I was going to ask, you did do a clean install right? Later tod... read more 07/17/2010 (9:50 pm)
iT2D 1.4 - 'Base SDK Missing' (RESOLVED) @Dean - Thanks, and thanks again for the help!... read more 07/15/2010 (5:32 am)
iT2D 1.4 - 'Base SDK Missing' (RESOLVED) @Dean - Thanks! I'm back up and running. I'm going to take a few minutes now to post a summary of ... read more 07/15/2010 (5:08 am)
iT2D 1.4 - 'Base SDK Missing' (RESOLVED) OK. I found a flaw in my setup and am down to one error...still plugging at it ==> [code]iPho... read more 07/15/2010 (4:48 am)
iT2D 1.4 - 'Base SDK Missing' (RESOLVED) @Dean - Thanks for the response, but I think I've got those settings right. Here is are some imag... read more 07/15/2010 (4:35 am)
iT2D 1.4 Beta 2 - Files being created outside project area - RESOLVED I guess I'm just used to operating a little differently from most. I prefer to have my entire gam... read more 05/29/2010 (7:22 pm)
iT2D 1.4 Beta 2 - Objects Moving On Path Inconsistent re: UsesPhysics *** ONLY AN ANSWER and ADVICE TO SCOTT *** *** NO DETAILS DIRECTLY RELATED TO FIX *** Scott, ... read more 05/22/2010 (9:23 am)
Official Torque 3D Documentation Feedback Michael, I've been looking at the docs and I just want to say they're looking very good. In ... read more 11/23/2009 (5:48 pm)
Any Torquescript Cheat Sheets Available? Its a possibility. I'm considering some writing right now.... read more 10/11/2009 (5:40 pm)
Any Torquescript Cheat Sheets Available? You can get the disk that comes with my book [url=http://roaminggamer.com/support/the-game-programme... read more 10/07/2009 (6:11 pm)
trigger space entry behavior Thanks Steve! ... read more 09/11/2009 (5:56 pm)
cloneWithBehaviors purpose Rennie, I've looked at the code above and I can see why this is probably confusing. [code]fu... read more 09/11/2009 (5:09 pm)
trigger space entry behavior Martin, Do you have code associated with these triggers? i.e. Do you have a script callback that ... read more 09/11/2009 (4:35 pm)
cloneWithBehaviors purpose Rennie, I just replied to your 'owner' question and you should read that before reading this repl... read more 09/11/2009 (4:23 pm)
.owner defined Rennie, Hi. The code you're looking at must be part of what is called a 'behavior'. A behavior ... read more 09/11/2009 (4:16 pm)
GPGT Chapter 6 - Issues and Questions Jared, Hi. I'm glad you got that working. Note: If you want to use the coin in your own proje... read more 06/28/2009 (12:09 pm)
GPGT Chapter 6 - Issues and Questions Jared, Hi. 1. Can you tell me are you using the original disk, or the content found on my su... read more 06/27/2009 (12:42 pm)
Suggestions for a good baseline Flying Vehicle Datablock? The disk that goes with my first book ([url=http://www.garagegames.com/products/gameprogrammersguide... read more 06/06/2009 (11:17 am)
GPGT Forum Is Open Hi guys. That's my bad. I may have removed that directory by accident. I uploaded it to my [url... read more 06/06/2009 (10:31 am)
AI for your tank - AITankShape Jerry, Hey! I'm Glad to see you got this released. (I know we talked about it, but I'm such a s... read more 04/21/2009 (12:06 am)
Multiplayer Gaming and Engine Coding for the Torque Game Engine Hello folks. I have just recently updated my site, or rather consolidated my sites. I used to have... read more 04/21/2009 (12:03 am)
GPGT Chapter 11 - Issues and Questions Shane, Are you using the disk from the book or the downloaded disk? If you haven't already, I ... read more 03/02/2009 (6:22 pm)
New GarageGames.com Feedback Speaking of dates being incorrect, I just noticed that these posts are coming out as January 14th. ... read more 01/13/2009 (8:00 pm)
New GarageGames.com Feedback Ack, this is what I mean. I ready my second to last post item 4 and found a stupid typo. Now I can... read more 01/13/2009 (7:33 pm)
New GarageGames.com Feedback 8. I couldn't confirm it till I submitted my first new post, but I can't modify my forum post after ... read more 01/13/2009 (7:29 pm)
New GarageGames.com Feedback Wow, what a surprise! I knew it was coming, but I was still surprised when it happened. Does that ... read more 01/13/2009 (7:21 pm)
GPGT Chapter 5 - Issues and Questions I know this is an old question, but I'm answering it anyways... Yes, but the best way is to res... read more 12/27/2008 (12:51 pm)
GPGT Chapter 9 - Issues and Questions @Steve - That says a lot about my presence here. I must have seemed absent. :) You ask about rel... read more 01/02/2008 (1:33 pm)
GPGT Chapter 9 - Issues and Questions Neurosys, I understand what you're saying in your complaint above. The lessons can be confusing ... read more 12/26/2007 (1:26 pm)
GPGT Chapter 10 - Issues and Questions Neurosys, I'm afraid I don't see what you're getting at. With this code, you can cause PlayGui... read more 12/26/2007 (1:18 pm)
3rd person camera implementation borks animations @Ben, 1. Ah..., virtual method. Yes, that would work (compile). 2. Haven't had time to diges... read more 07/26/2007 (12:43 pm)
3rd person camera implementation borks animations @mb, Here is one encoded w/ divx 6.1 [url=http://www.tsemaurina.com/GG2/example_divx.avi]video[/u... read more 07/25/2007 (7:49 pm)
3rd person camera implementation borks animations Anton, Thanks, but I'm sure Ben would love any help he can get. There's nothing like having seve... read more 07/25/2007 (7:26 pm)
3rd person camera implementation borks animations Ben, Looks like you got a couple of reposts there. That happens sometimes when you refresh. Y... read more 07/25/2007 (7:01 pm)
3rd person camera implementation borks animations Ben, Hi. OK. I tried out your code and have a few questions, but first, let me lay out the steps... read more 07/25/2007 (12:22 pm)
3rd person camera implementation borks animations Ben, Well now I'm feeling like a hoser. I see you did try the Advanced camera and it didn't su... read more 07/25/2007 (9:21 am)
GPGT Chapter 13 - Issues and Questions @Eric, I've seen your post and I would like to whip something up for you to solve this problem. ... read more 04/26/2007 (3:24 pm)
GPGT Chapter 3 - Issues and Questions @ Micah Hi is this still not working for you? Please let me know. [b][url=http://gamers.hal... read more 04/26/2007 (3:20 pm)
GPGT Chapter 3 - Issues and Questions Micah, Hi. It always takes me a bit with MAC questions, but I want you to know I've read this po... read more 04/24/2007 (11:10 am)
I broke my CD...is it still possible to use the book? @Marcus, Hi. I can help with this problem. Send me an e-mail and I'll get you hooked up. (Get my ... read more 04/24/2007 (11:00 am)
Question on second book coming soon @Francisco, I hear what you are asking, but no, I don't talk about 3D modelling or skinning in t... read more 04/20/2007 (10:08 am)
GPGT Chapter 10 - Issues and Questions @Suryadiputra Hi. Yes, neither the onAdd(), not the onRemove() callback is called when you creat... read more 04/08/2007 (11:38 am)
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