Game Development Community

Joshua Leeming's Forum Posts

Thread Post Date Posted
TeamCity + CMake, anyone got it building? Good point Richard. I might have to do a follow up howto for toque with docker/vagrant build runners... read more 02/22/2015 (4:02 am)
TeamCity + CMake, anyone got it building? updated with link to example config of Torque3D development branch with T3DBones template... read more 02/21/2015 (4:23 am)
TeamCity + CMake, anyone got it building? Cannot open include file: 'd3dx9.h' *facepalm* ... read more 12/05/2014 (3:29 pm)
TeamCity + CMake, anyone got it building? Btw this is a relatively useful article on setting up TeamCity for anyone who might be looking at CI... read more 12/05/2014 (2:36 pm)
Torque3D's Import System Bit of a long shot, I have encountered this if code generation -> runtime library was not the sam... read more 05/13/2014 (5:19 pm)
Torque 3D Embedded Browser (WebKit) ah...I believe the kit has hit test code in the crosshairHud... this passes input through on AwShape... read more 12/07/2013 (3:02 pm)
Torque 3D Embedded Browser (WebKit) Hi Paul, I manage web controls via a manager/loader which results in Canvas.add() - so I know th... read more 12/06/2013 (1:33 pm)
Torque 3D Embedded Browser (WebKit) Hey Paul, I have Awesomium integration pack for T3D running alongside AFX without conflicts. Stri... read more 12/05/2013 (3:07 pm)
"BitStream::readClassId - unexpected class ID!" Konrad posted an excellent resource that has saved my butt a couple of times - finding these issues.... read more 11/19/2013 (1:19 pm)
Bitstream Warnings Jeff mentions a fix for bitstream issues in this thread: http://www.garagegames.com/community/for... read more 11/15/2013 (11:00 pm)
Torque 3D Show Off Thread! wow... read more 08/29/2013 (2:21 am)
Changing the icon Under "<torque_path>\My Projects\<your project>\buildFiles\VisualStudio 2010\projec... read more 08/12/2013 (3:27 pm)
T3D v3.0 work in progress Texture leaks seem to be related to selectrons... if I exit while I have something selected - I get ... read more 08/07/2013 (7:01 pm)
How should we promote T3D? sounds like a great project... read more 07/31/2013 (5:50 pm)
T3D v3.0 work in progress @Bloodknight nice find for re-enabling object selection. I'd done a similar *hack* with the console ... read more 07/27/2013 (5:26 pm)
Community testing of TorqueScript optimisations Had some issues with arrays early on from memory, however James resolved those. I don't have any met... read more 07/22/2013 (4:14 pm)
T3D v3.0 work in progress @bloodknight [quote]using the AFX supplied v2.0 project there are some serious spammage of the co... read more 07/22/2013 (4:16 am)
Prefabs don't hide I know it's not helpful to the discussion at all so forgive me...but nice looking editor skin... read more 07/11/2013 (11:37 pm)
New install Agreed with Ron on the speed improvements. AFX doesn't work out of the box with T3D 3.0 mainly be... read more 07/07/2013 (10:02 pm)
T3D v3.0 work in progress Also compiled with TORQUE_DEBUG_NET defined and get this: [code] <<<< Loading Databl... read more 06/30/2013 (4:04 pm)
T3D v3.0 work in progress Haven't made much progress - decided to start with the bitstream issue and used Konrad's excellent t... read more 06/30/2013 (4:03 pm)
A git tutorial for Torque users [quote] ...but pushing and pulling are actually ways of synchronising the histories of entirely sep... read more 06/18/2013 (4:06 pm)
SetCursor not working in 3.0 @Howard. Saw your other post too around setting a hand cursor. Not sure if you've looked into it ... read more 05/30/2013 (9:44 pm)
SetCursor not working in 3.0 I got the software version working in the engine before going down the platform route - however it d... read more 05/30/2013 (9:37 pm)
How should we promote T3D? [quote] maybe even community buyouts to get it standardised [/quote] I'd definitely chip in for... read more 05/02/2013 (4:35 pm)
Visual Studio 2012 - Can you use default XML schema for specific file extensions? ah, am following now sorry...and not a clue unfortunately... read more 04/21/2013 (10:20 pm)
Visual Studio 2012 - Can you use default XML schema for specific file extensions? I assume TAML has a <?xml> tag? If so, you might be able to select it and the properties w... read more 04/21/2013 (3:41 pm)
Feedback on an a more intuitive directory structure wanted [quote] Or is it too much of a separation [/quote] I came up with a directory structure more or... read more 02/18/2013 (9:22 pm)
[Fixed] Direct3D9 error got me stumped Hi Tim, not on purpose no which is the frustrating part. I only have the one call to createCanvas... read more 12/06/2012 (1:58 pm)
datablock loading issues Thanks Dave - fix worked a charm I only noticed the issue when loading the afxdemo which is why I... read more 11/23/2012 (6:32 pm)
Improving TorqueScript intuitive concatenation!? what...and fix the core problem!? Seriously tho... double thumbs up for... read more 11/07/2012 (11:22 pm)
Awesomium integegration for a time poor dev Thanks for the replies... read more 11/07/2012 (12:51 pm)
Improving TorqueScript [quote] Since I'm knee deep in the interpreter code now is a better time than any to suggest such ... read more 11/07/2012 (2:58 am)
Starting a web browser from within T3D? @chris trying to get in touch but getting bounce backs on ur email addy Can you please drop me a ... read more 11/03/2012 (6:21 pm)
setFieldValue Doesn't Update I had to add a console function for this: GroundCover.cpp [code] DefineEngineMethod( GroundCo... read more 10/25/2012 (12:45 am)
Player to Look at object (rotate head) @jeff appreciate the response - and although the scripts weren't quite exactly what I was after - it... read more 10/09/2012 (5:42 pm)
TorqueScript has suboptimal performance @jamessu Have been doing some testing and seems pretty good/stable so far. Had to make a change t... read more 10/05/2012 (11:33 pm)
Anyone Still Looking for T3D Auth? pweeeese... read more 09/01/2012 (12:05 am)
RSS feeds getting spammed Hi David. Yup, they're appearing in is the recent forum threads feed ...and mostly in the jobs secti... read more 08/14/2012 (3:33 pm)
Question about network scope detection (ghosting) There's also a script Fn that may be useful for running a query on the server, InitContainerRadiusSe... read more 07/31/2012 (2:29 pm)
Torque 3D Community Edition Discussion Thread @michael I'm totally in favor of a new base template and removing the core folder and dependencies..... read more 06/30/2012 (6:06 pm)
Torque 3D Community Edition Discussion Thread [quote]I think it's less that no one cares, and more of a 'that's awesome, but I can't help'[/quote]... read more 06/28/2012 (1:06 am)
Torque 3D Embedded Browser (WebKit) Snap...got it (well the proof of concept at least) Running in texture mode... The intent is to be... read more 06/15/2012 (4:17 am)
Can (bullet) physics be enabled solely on the client? This thread was prolly more suited in Game Design and Creative Issues. I had been assuming that h... read more 06/15/2012 (12:12 am)
Can (bullet) physics be enabled solely on the client? Found PhysicsShapeData::SimType_ClientOnly so yeah looks like it can configured this way out of the ... read more 06/14/2012 (4:18 am)
Torque 3D Embedded Browser (WebKit) OK...an update on this... The following code creates the desired transparent webpage (albeit a se... read more 06/02/2012 (9:28 pm)
Creating Resource to add onAnimationTrigger back to 1.2 I didn't get any callbacks to fire with this resource (updated it to use new callbacks as well)...bu... read more 05/30/2012 (3:03 pm)
Torque 3D Embedded Browser (WebKit) @Doug thank you, I was able to get this running in my dev environment. @anyone I was having a ... read more 05/24/2012 (6:05 am)
Torque 3D's Achilles heel @Alfio nice, working for me I'd also be interesting in supporting this with a monthly sum if it m... read more 05/15/2012 (3:32 pm)
Adding a new function to engine - Help needed I came across something similar once... via visual studio I created a new file, compiled etc...but n... read more 05/10/2012 (3:06 pm)
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