Christopher Dapo's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Everyone makes the same games. NEW IDEAS | [quote] ...noone has it figured out yet except those with no screenshots to show, but lots of words... read more | 01/07/2008 (3:20 am) |
| Samurai/Fantasy RGP/MMO | [quote] I still need to learn more about the Japanese culture and mythology, so if any of you guys ... read more | 01/05/2008 (4:01 pm) |
| Everyone makes the same games. NEW IDEAS | Gee, Ted, you sure are edgy! You like to spout out alot of presumptions and assumptions about wha... read more | 01/04/2008 (1:27 am) |
| Everyone makes the same games. NEW IDEAS | This was cute: [quote] Then answer this: What's the best way for a player in an MMO to have a conv... read more | 01/03/2008 (1:38 am) |
| Everyone makes the same games. NEW IDEAS | [quote] I want to be able to make my character look like a hobo, be the mayor of some rndom city, t... read more | 12/27/2007 (10:41 pm) |
| The problem with mmorpgs and story... | [quote] ...wouldn't it be better to have the approach and exit actions embedded in the usual gamepl... read more | 12/26/2007 (11:31 am) |
| Positions needed for a Horror Survival Game | 13 Cemetery Dr. was the project I was mentioning. Actually, it fits your description quite a bit,... read more | 12/25/2007 (4:53 pm) |
| Violent Video Games=Serious Public Safety Threat ?? | My congrats to everyone who is involved in yet another hyperextensive dispute over the ignorance of ... read more | 12/25/2007 (4:09 pm) |
| Positions needed for a Horror Survival Game | Check out my Projects and see if that's what you're aiming for. ;) ~ Ronixus... read more | 12/25/2007 (3:38 pm) |
| The problem with mmorpgs and story... | How the interface works: Simply Right-click your target and select 'Steal - Enters Thievery Mode'... read more | 12/25/2007 (3:15 pm) |
| Merry Christmas Everyone | Feliz Navidad, amigos!... read more | 12/25/2007 (2:28 am) |
| Innovative FPS Features | Shig beat you guys on the Magnetic Boots idea... Want to know something I thought would make an F... read more | 12/25/2007 (2:22 am) |
| The problem with mmorpgs and story... | Neurosys - So, you like thievery? Imagine this for a moment... You're wandering through a sto... read more | 12/25/2007 (1:26 am) |
| Scaring people sh*tless.... | After experiencing these situations first hand, you start to see that certain media pertaining to ot... read more | 06/09/2007 (2:03 am) |
| So, you want Creative Concepts? | @Brian - Actually, I [i]have[/i] designed a smell interface, recreated graphicly, it'll be in my ... read more | 06/08/2007 (2:14 am) |
| Scaring people sh*tless.... | All I was trying to say was that, for one, those places aren't called Mad Houses for nothing, and tw... read more | 06/08/2007 (2:00 am) |
| It's summer | So what's stopping you? Go ahead and set one up! If you want to, get on IRC and the forums here an... read more | 06/05/2007 (1:06 am) |
| Scaring people sh*tless.... | Whatever pleases you, Aaron... Sorry for the trouble.... read more | 06/05/2007 (12:49 am) |
| Scaring people sh*tless.... | Make sure you converse with the lowly orderlies and staff at those places as well and reflect on the... read more | 06/04/2007 (8:45 pm) |
| Generic Avatars | I would suggest you try and contact those responsible for the "Restaraunt Project" to see if they mi... read more | 06/04/2007 (5:41 pm) |
| Lets think | Okay then, there ya go, how about a Duck Hunt sequel?! ;)... read more | 06/04/2007 (5:35 pm) |
| So, you want Creative Concepts? | So, anyone looking for a concept artist/story writer/designer?! ;) (Shameless bump) - Ronixus... read more | 06/04/2007 (5:29 pm) |
| Scaring people sh*tless.... | [quote] When ya got a locked facility and everyone's nuts I dun think that secure feel lasts very l... read more | 06/04/2007 (5:12 pm) |
| Lets think | Do we start with the chicken or the egg?!... read more | 06/04/2007 (1:46 am) |
| Scaring people sh*tless.... | Kind of interesting, it'd probably make for a better full-blown book/movie rather than a game seeing... read more | 06/04/2007 (1:43 am) |
| Guide to Game Design | Tyler, nice little 'tip zip' you've made! I'll be sure to suggest it anytime it would be useful, th... read more | 05/27/2007 (1:56 am) |
| New Gameplay Types As a Next Step in Evolution | Yeah, but I wish I had seen it sooner... - Ronixus... read more | 05/27/2007 (1:29 am) |
| Who likes Runescape and who for WOW? | @Anguel - I've addressed [b]all[/b] of your concerns in my RPG! Just FYI... - Ronixus... read more | 05/09/2007 (10:34 pm) |
| 1 random element and I will make a game out of it. | Joseph, I'm glad to see I'm not the [url=www.garagegames.com/mg/forums/result.thread.php?qt=1646]onl... read more | 05/09/2007 (9:02 pm) |
| Are programmers more generous than artists? | Nor do we want to ;)... read more | 05/06/2007 (1:05 am) |
| MMO Crazy competition | So isn't waking up in the morning... ;) - Ronixus... read more | 05/01/2007 (7:05 pm) |
| Who likes Runescape and who for WOW? | I loved the Warcraft series untill their third installment, which, don't get me wrong, was pretty sw... read more | 05/01/2007 (7:02 pm) |
| The | ...to die...... read more | 05/01/2007 (6:34 pm) |
| 1 random element and I will make a game out of it. | Actually, I already have a spider chick in my fighting game design, Horror Masters, and yes, she doe... read more | 05/01/2007 (6:18 pm) |
| Are programmers more generous than artists? | Miss them POV-RAY days ;) - Ronixus... read more | 04/30/2007 (11:22 pm) |
| MMO zones/world map | Has anyone toyed with multiple zone instances in TGE yet? I'd like to look up on something like thi... read more | 04/30/2007 (1:18 am) |
| Any suggestions or support for hex? | Thanks for the study material, Rob! I'm actually delving pretty deep into my implementation of hexa... read more | 04/30/2007 (12:01 am) |
| A bit of life | Now you're aiming for Majora's Mask, huh? Why not take it a step further? I do. ;) So many ... read more | 04/24/2007 (12:44 am) |
| Sidekicking | Reminds me of those ol' River City Ransom days! - Ronixus... read more | 04/18/2007 (6:03 pm) |
| Critter critiques | Nice creature, it looks fine, especially those bent legs, it just seems a little out of place in the... read more | 04/18/2007 (12:32 am) |
| Developers staying with a game after release | ...or making a game that is anti-cheat! ;) - Ronixus... read more | 04/13/2007 (5:13 pm) |
| How Real Does it Need to Be? | Some games exaggerate to be fun, others require realism for fun, usually they require the line betwe... read more | 04/10/2007 (6:40 pm) |
| Torque's Map size | This link should tell you all you need to know: [url=tdn.garagegames.com/wiki/TGE/WorldBuilding/R... read more | 04/10/2007 (5:56 pm) |
| How Real Does it Need to Be? | I think the real question should be, how real do you wish to go? You sound like you want more of a ... read more | 04/10/2007 (5:41 pm) |
| Torque Constructor is out!! .... go get it | KO on the DL! Time for some fun, hehe! Thank you so much GG! - Ronixus... read more | 04/09/2007 (2:07 am) |
| How to make something not original original | Nice thread. [quote] ...everyone wants to create the mmorpg that the players truly shape the wor... read more | 04/02/2007 (2:17 am) |
| Network lag compensation | Actually he refered to read-ahead 150ms, decreasing the actual ping, to compensate for the duration.... read more | 04/02/2007 (1:52 am) |
| String Manipulation in TGE | Almost there!! I'm still having difficulty getting the resulting data from the rcTemp file just b... read more | 03/31/2007 (3:04 am) |
| How do I get Started-Compile-TGE- and then what Next ? | I had no problems compiling the engine with Visual C++ 2005 Express and using the instructions on TD... read more | 03/29/2007 (12:03 am) |
| String Manipulation in TGE |
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03/28/2007 (11:17 pm) |