Game Development Community

Christopher Dapo's Forum Posts

Thread Post Date Posted
Everyone makes the same games. NEW IDEAS [quote] ...noone has it figured out yet except those with no screenshots to show, but lots of words... read more 01/07/2008 (3:20 am)
Samurai/Fantasy RGP/MMO [quote] I still need to learn more about the Japanese culture and mythology, so if any of you guys ... read more 01/05/2008 (4:01 pm)
Everyone makes the same games. NEW IDEAS Gee, Ted, you sure are edgy! You like to spout out alot of presumptions and assumptions about wha... read more 01/04/2008 (1:27 am)
Everyone makes the same games. NEW IDEAS This was cute: [quote] Then answer this: What's the best way for a player in an MMO to have a conv... read more 01/03/2008 (1:38 am)
Everyone makes the same games. NEW IDEAS [quote] I want to be able to make my character look like a hobo, be the mayor of some rndom city, t... read more 12/27/2007 (10:41 pm)
The problem with mmorpgs and story... [quote] ...wouldn't it be better to have the approach and exit actions embedded in the usual gamepl... read more 12/26/2007 (11:31 am)
Positions needed for a Horror Survival Game 13 Cemetery Dr. was the project I was mentioning. Actually, it fits your description quite a bit,... read more 12/25/2007 (4:53 pm)
Violent Video Games=Serious Public Safety Threat ?? My congrats to everyone who is involved in yet another hyperextensive dispute over the ignorance of ... read more 12/25/2007 (4:09 pm)
Positions needed for a Horror Survival Game Check out my Projects and see if that's what you're aiming for. ;) ~ Ronixus... read more 12/25/2007 (3:38 pm)
The problem with mmorpgs and story... How the interface works: Simply Right-click your target and select 'Steal - Enters Thievery Mode'... read more 12/25/2007 (3:15 pm)
Merry Christmas Everyone Feliz Navidad, amigos!... read more 12/25/2007 (2:28 am)
Innovative FPS Features Shig beat you guys on the Magnetic Boots idea... Want to know something I thought would make an F... read more 12/25/2007 (2:22 am)
The problem with mmorpgs and story... Neurosys - So, you like thievery? Imagine this for a moment... You're wandering through a sto... read more 12/25/2007 (1:26 am)
Scaring people sh*tless.... After experiencing these situations first hand, you start to see that certain media pertaining to ot... read more 06/09/2007 (2:03 am)
So, you want Creative Concepts? @Brian - Actually, I [i]have[/i] designed a smell interface, recreated graphicly, it'll be in my ... read more 06/08/2007 (2:14 am)
Scaring people sh*tless.... All I was trying to say was that, for one, those places aren't called Mad Houses for nothing, and tw... read more 06/08/2007 (2:00 am)
It's summer So what's stopping you? Go ahead and set one up! If you want to, get on IRC and the forums here an... read more 06/05/2007 (1:06 am)
Scaring people sh*tless.... Whatever pleases you, Aaron... Sorry for the trouble.... read more 06/05/2007 (12:49 am)
Scaring people sh*tless.... Make sure you converse with the lowly orderlies and staff at those places as well and reflect on the... read more 06/04/2007 (8:45 pm)
Generic Avatars I would suggest you try and contact those responsible for the "Restaraunt Project" to see if they mi... read more 06/04/2007 (5:41 pm)
Lets think Okay then, there ya go, how about a Duck Hunt sequel?! ;)... read more 06/04/2007 (5:35 pm)
So, you want Creative Concepts? So, anyone looking for a concept artist/story writer/designer?! ;) (Shameless bump) - Ronixus... read more 06/04/2007 (5:29 pm)
Scaring people sh*tless.... [quote] When ya got a locked facility and everyone's nuts I dun think that secure feel lasts very l... read more 06/04/2007 (5:12 pm)
Lets think Do we start with the chicken or the egg?!... read more 06/04/2007 (1:46 am)
Scaring people sh*tless.... Kind of interesting, it'd probably make for a better full-blown book/movie rather than a game seeing... read more 06/04/2007 (1:43 am)
Guide to Game Design Tyler, nice little 'tip zip' you've made! I'll be sure to suggest it anytime it would be useful, th... read more 05/27/2007 (1:56 am)
New Gameplay Types As a Next Step in Evolution Yeah, but I wish I had seen it sooner... - Ronixus... read more 05/27/2007 (1:29 am)
Who likes Runescape and who for WOW? @Anguel - I've addressed [b]all[/b] of your concerns in my RPG! Just FYI... - Ronixus... read more 05/09/2007 (10:34 pm)
1 random element and I will make a game out of it. Joseph, I'm glad to see I'm not the [url=www.garagegames.com/mg/forums/result.thread.php?qt=1646]onl... read more 05/09/2007 (9:02 pm)
Are programmers more generous than artists? Nor do we want to ;)... read more 05/06/2007 (1:05 am)
MMO Crazy competition So isn't waking up in the morning... ;) - Ronixus... read more 05/01/2007 (7:05 pm)
Who likes Runescape and who for WOW? I loved the Warcraft series untill their third installment, which, don't get me wrong, was pretty sw... read more 05/01/2007 (7:02 pm)
The ...to die...... read more 05/01/2007 (6:34 pm)
1 random element and I will make a game out of it. Actually, I already have a spider chick in my fighting game design, Horror Masters, and yes, she doe... read more 05/01/2007 (6:18 pm)
Are programmers more generous than artists? Miss them POV-RAY days ;) - Ronixus... read more 04/30/2007 (11:22 pm)
MMO zones/world map Has anyone toyed with multiple zone instances in TGE yet? I'd like to look up on something like thi... read more 04/30/2007 (1:18 am)
Any suggestions or support for hex? Thanks for the study material, Rob! I'm actually delving pretty deep into my implementation of hexa... read more 04/30/2007 (12:01 am)
A bit of life Now you're aiming for Majora's Mask, huh? Why not take it a step further? I do. ;) So many ... read more 04/24/2007 (12:44 am)
Sidekicking Reminds me of those ol' River City Ransom days! - Ronixus... read more 04/18/2007 (6:03 pm)
Critter critiques Nice creature, it looks fine, especially those bent legs, it just seems a little out of place in the... read more 04/18/2007 (12:32 am)
Developers staying with a game after release ...or making a game that is anti-cheat! ;) - Ronixus... read more 04/13/2007 (5:13 pm)
How Real Does it Need to Be? Some games exaggerate to be fun, others require realism for fun, usually they require the line betwe... read more 04/10/2007 (6:40 pm)
Torque's Map size This link should tell you all you need to know: [url=tdn.garagegames.com/wiki/TGE/WorldBuilding/R... read more 04/10/2007 (5:56 pm)
How Real Does it Need to Be? I think the real question should be, how real do you wish to go? You sound like you want more of a ... read more 04/10/2007 (5:41 pm)
Torque Constructor is out!! .... go get it KO on the DL! Time for some fun, hehe! Thank you so much GG! - Ronixus... read more 04/09/2007 (2:07 am)
How to make something not original original Nice thread. [quote] ...everyone wants to create the mmorpg that the players truly shape the wor... read more 04/02/2007 (2:17 am)
Network lag compensation Actually he refered to read-ahead 150ms, decreasing the actual ping, to compensate for the duration.... read more 04/02/2007 (1:52 am)
String Manipulation in TGE Almost there!! I'm still having difficulty getting the resulting data from the rcTemp file just b... read more 03/31/2007 (3:04 am)
How do I get Started-Compile-TGE- and then what Next ? I had no problems compiling the engine with Visual C++ 2005 Express and using the instructions on TD... read more 03/29/2007 (12:03 am)
String Manipulation in TGE DUH! Geez that should have been obvious to me. I forgot about Torque's us... read more 03/28/2007 (11:17 pm)
Page «Previous 1 2 3 4 5 6 7 Last »