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Infinitum3D's Forum Posts

Thread Post Date Posted
HELP ME!=( @ggyyggy: Which version of Torque are you using? All versions of Torque should come with Water syst... read more 03/06/2012 (5:26 am)
Using Dev C++ with TGE 1.5.2 TGE 1.5.2 compiles in VS2010 with no problems at all. Thanks everyone for all the suggestions!... read more 03/06/2012 (5:17 am)
Using Dev C++ with TGE 1.5.2 I found VS2010 so I'll see if I can get TGE to compile in it. Thanks for all the suggesions!!! -... read more 02/14/2012 (9:33 pm)
Any good "Intro to C#" tutorials? Just an update... Well, I got the "C# 2010 all-in-one for dummies" book from the librar... read more 02/14/2012 (7:57 pm)
Using Dev C++ with TGE 1.5.2 Actually, I had VC++2005EE on a backup disk (I'm surprised it still works!). It was a free downlo... read more 01/01/2012 (8:30 pm)
Out of range write in DEBUG build... Bumping an old thread because I still can't find the answer. I'm getting the "Out of range writ... read more 01/01/2012 (4:02 pm)
Using Dev C++ with TGE 1.5.2 Well, I did end up installing VC++2005EE since that's what the instructions recommended in 2005. W... read more 01/01/2012 (1:50 pm)
Using Dev C++ with TGE 1.5.2 Hey, thanks for the reply! I agree completely about the "age" of the IDE. Remember though ... read more 01/01/2012 (10:05 am)
Which PSDK version should I use with VC++2005EE on a 64 bit laptop? Its not letting me run the x86 version (says 'wrong version' even using compatibility settings), but... read more 12/31/2011 (2:34 pm)
Which PSDK version should I use with VC++2005EE on a 64 bit laptop? Thanks for the help. I'll go with x86 then.... read more 12/30/2011 (1:25 pm)
Programming on a cell phone? Hooray! I still can't compile Torque on my cellphone, but my wonderful wife bought me a Gateway lap... read more 12/30/2011 (6:29 am)
Programming on a cell phone? @Michael- I don't know how efficient it is, but my mindset is definitely insane (haha). Seriously... read more 12/08/2011 (1:12 pm)
Programming on a cell phone? I've been looking at the Nexus S (for just writing code and checking the GarageGames website), and t... read more 12/04/2011 (2:25 pm)
TGE 1.5.2 netbook preformance Bumping an old thread, I know. Target has a netbook on Black Friday for $157. I'm not as concerne... read more 11/24/2011 (4:34 pm)
Programming on a cell phone? Oops, double post. My bad.... read more 11/24/2011 (3:52 pm)
Programming on a cell phone? @Doug - I agree wholeheartedly that even a 3 year old desktop PC would be better than trying to use ... read more 11/24/2011 (3:45 pm)
Tower Wars! Sweet! I was hoping someone would do a Heroscape style hex grid game. Can't wait for the release!... read more 10/22/2011 (10:04 pm)
Hey Everyone! Joey, Which version of Torque do you own? I wrote a basic thread a couple years back for TGE1.5.2... read more 10/22/2011 (9:41 pm)
Programming on a cell phone? Any updates on this? How well does Torque run on an iPad? I currently only own a license for TGE1.5.... read more 10/22/2011 (9:26 pm)
Intermediate tutorial for texturing? What is it about your models that you feel is 'crappy'? Seams? Blocky? Not Photorealistic enough? ... read more 07/18/2011 (2:16 pm)
Programming on a cell phone? Bump: So I've just been using the text editor to write lines of code/scripts, and I transfer them... read more 07/18/2011 (10:56 am)
Hello, Anybody there? My personal opinion of Torque is that it's by far the easiest and least expensive engine for me to m... read more 07/15/2011 (5:49 pm)
Anyone in Olympia, WA? Bump! I figured 6 months was a long enough of a wait. :)... read more 06/27/2011 (9:13 pm)
Help with Bounding box in 3DS [url]http://docs.torquepowered.com/artist/official/Overview/Overview.html[/url] This is the hiera... read more 08/26/2010 (1:44 pm)
Programming on a cell phone? Update: More ideas that came in. RPGMaker may have a mobile version out there, but so far I can... read more 08/26/2010 (1:36 pm)
DOF pain? [quote]you realise the ears of US lawsuit lawyers just came into an alert state? :p [/quote] Just... read more 08/26/2010 (1:32 pm)
Is it possible to add a video to a 3d surface? Hi Scott. What modeling software are you using? I did a quick Google search for "texture anim... read more 08/26/2010 (1:27 pm)
Please critique my battle system equation Thanks for all the replies. I've been testing/tweaking the various equations using (*don't laugh*... read more 08/21/2010 (4:45 pm)
Please critique my battle system equation Thanks for the replies! To clarify "What's the difference between Armor and Defense?" ... read more 06/09/2010 (3:34 pm)
Programming on a cell phone? Just an update: I picked up a copy of "iPhone Application Development For Dummies" at a... read more 06/08/2010 (3:31 pm)
Programming on a cell phone? The HTC Droid Incredible sounds, well, incredible, but at $600, I may do better with a cheap 10 inch... read more 05/21/2010 (3:20 pm)
Programming on a cell phone? I'm currently using a Motorola Q9C, but its about 3 (?) years old, so I'm going to have to update it... read more 05/14/2010 (5:13 pm)
Programming on a cell phone? The Windows version of LUA doesn't run on Windows Mobile (Lua for Windows and it's modules all depen... read more 05/06/2010 (1:27 pm)
Programming on a cell phone? OK, someone over at GameDev.net suggested using VNC with a remote PC. Access the remote PC by cell p... read more 05/06/2010 (12:17 pm)
Programming on a cell phone? I know a cellphone is not designed to do this. I know a PC/MAC/Desktop is MUCH better suited for thi... read more 05/06/2010 (10:10 am)
Programming on a cell phone? It doesn't even have to be Java. Is there ANY programming language that has a compiler or IDE for us... read more 05/06/2010 (8:24 am)
Why so many games pretend to be an MMOFPS? [quote]The way I see things is that the Artworks can be a very iterative process, one can design a g... read more 05/03/2010 (3:21 pm)
If the players refuse to immerse themselve in a game, is it the game's fault? If you want to truely immerse yourself in a game, and get others to follow your example, you need to... read more 05/03/2010 (2:00 pm)
AI question See! [i][b]That's[/i][/b] why 7 year old posts don't get deleted. Eventually, they get answered! LOL... read more 05/03/2010 (12:01 pm)
Aiplayer Slightly advanced bot scripting by stefan beffy moises [url]http://www.garagegames.com/index.php?se... read more 05/03/2010 (11:52 am)
No longer garage games? Wow. Guess I've been gone longer than I realized. Lots of changes in the past year. Congrats on e... read more 05/03/2010 (9:41 am)
No longer garage games? Thanks Michael for the quick reply (as always). Two more quick questions: 1. Does that mean ... read more 05/03/2010 (8:56 am)
just downloaded torque game engine 1_5_2 A word of advice. Don't expect alot of stuff to happen very quickly. A project takes time. Br... read more 07/29/2009 (9:58 am)
Torque starter character [quote]Inside of that script file you will find a player datablock. Inside of this datablock will be... read more 07/29/2009 (8:57 am)
Futuristic soldier Awesome as always! ... read more 07/28/2009 (3:41 pm)
You get "A LOT" of Bees when You piss them off, Nevermind the Honey. C'mon, give Fernando a break. We've all had moments like this when nothing seems to work right ... read more 07/16/2009 (1:51 pm)
Understasnding Kork ai Cool idea! onCollision spawning a new ai. I tried it out and those Orc breed like bunnies *lol* ... read more 07/07/2009 (3:59 pm)
Simple Melee Animation Problem Are there any clues in the console log? You say its a successful compile, but are ALL the scripts c... read more 07/07/2009 (3:33 pm)
max2dtsExporter For AI opponents, try the [url=www.garagegames.com/community/resources/view/15320]Improved AI Guard ... read more 06/26/2009 (9:44 am)
Exporting to .dts help! I don't know anything about .gamx files, but you should be able to use [url=www.blender.org/download... read more 06/26/2009 (9:37 am)
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