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genomegames's Forum Posts

Thread Post Date Posted
Splitting Client/Server There are 100 unique materials/textures... read more 05/21/2013 (6:04 am)
Splitting Client/Server [quote]You modified Netconnection.h kinda like:[/quote] I used these values: [code] GhostIdBitSiz... read more 05/11/2013 (2:07 am)
Splitting Client/Server @Vince 5000 objects in a level... read more 05/08/2013 (9:54 pm)
Splitting Client/Server @Vince Thinking that packUpdate/unpackUpdate is influenced on a in game process because it is cal... read more 05/06/2013 (4:44 am)
Splitting Client/Server Wow, this is the greatest answer ever! I had released a resource you mentioned above, but this didn... read more 04/30/2013 (3:38 am)
Splitting Client/Server in my game chunkReceived isn't called it seems strange... read more 04/29/2013 (2:09 am)
Splitting Client/Server I wanna add: the stage: "Loading Datablocks" is very fast to complete, the stage: "Lo... read more 04/27/2013 (12:07 pm)
Splitting Client/Server I don't understand you where I should to check? In scripts (scripts/client/missionDownload.cs) ther... read more 04/27/2013 (9:41 am)
Splitting Client/Server I had changed these: $pref::Net::PacketRateToClient = "100"; $pref::Net::PacketRateToSer... read more 04/27/2013 (12:58 am)
Handling More Ghosts Guys you rock! an interesting thread... read more 04/23/2013 (3:59 pm)
Splitting Client/Server What do you think about prefabs and about others design features? Can these play a role in the time... read more 04/20/2013 (12:12 am)
Server reboots Yes, of course ... read more 04/19/2013 (12:05 pm)
Server reboots Hey, I've remembered myself old thread As David Wyand said in his book: a game server resets when e... read more 04/19/2013 (9:03 am)
Splitting Client/Server Hi! Do you know how to speed up a loading process? The game over internet: if in a level there ... read more 04/19/2013 (5:32 am)
Splitting Client/Server Thank you very much, Vince... read more 03/14/2013 (5:53 am)
Splitting Client/Server @Vince For the first: thank you for an answer. "Also, in stock T3D, you can only have about... read more 03/13/2013 (8:16 am)
Splitting Client/Server This is a problem number two: you would collect many simple objects as one to get one complex. This ... read more 03/12/2013 (9:24 pm)
Splitting Client/Server I was tweaking the size of packets, it didn't help, will try to do it again. Thanks for support... read more 03/12/2013 (11:52 am)
Splitting Client/Server Yes, I have done that And may be this is a reason of a slow loading? Can not test this because I h... read more 03/12/2013 (3:26 am)
Splitting Client/Server We think that the problem is in a limit if objects that Torque has When this limit overgrows proble... read more 03/12/2013 (2:43 am)
Splitting Client/Server When we start a game on a local computer a level is loading fast but on the other hand when we conne... read more 03/11/2013 (7:18 am)
Splitting Client/Server Thank you for your answer! As you say: we cannot make big levels? Only small?... read more 03/11/2013 (6:55 am)
Lags when > 20 players It helps! I placed 100 bots and had 0.8 fps without this fix Then I inserted this fix and now I ha... read more 11/30/2012 (6:50 am)
Virtual Client Already I have tested a loading of the network subsystems: 15 clients don't increase a traffic and i... read more 11/24/2012 (1:26 am)
Virtual Client Thank you for your reply but as I said: I cannot use an AI because an AI is running on the server b... read more 11/23/2012 (8:34 am)
Virtual Client How do you test a multiplayer game? When you have some dozens or hundred of players? I thought... read more 11/23/2012 (5:30 am)
Trying to build.. fmod errors? May be, but I use Torque 1.1... read more 11/19/2012 (10:46 am)
Server reboots Game server has a static ip dynamic ip resets once a day but not a static ip so a problem isn't re... read more 11/19/2012 (8:04 am)
Trying to build.. fmod errors? You don't need a license to use fmod May be you get so many errors because you install Torque in on... read more 11/19/2012 (6:07 am)
isObject giving false positives function isObject(%value) returns 'true' if %value is not '0' or ''... read more 11/19/2012 (1:51 am)
Server reboots No, a master server doesn't influence on a game server reboot; Does anybody know why a game server ... read more 11/19/2012 (12:17 am)
Lags when > 20 players Thank you, Daniel! I will try today, test and tell about results... read more 11/15/2012 (1:37 am)
Lags when > 20 players Thank you for your attention of my thread. Your gave very interesting answers! I think I gave not ... read more 11/14/2012 (5:19 am)
Switching Camera Mode (cam to eye) I've got another problem... >When a character comes close to a bot and vice-versa, a camera swit... read more 10/29/2012 (11:19 pm)
Switching Camera Mode (cam to eye) Does anybody meet this problem?... read more 10/28/2012 (10:14 am)
Weapon Image I've found the solution I store unique values in player class members It works well for me... read more 10/02/2012 (1:27 am)
Weapon Image Thank you Dave I don't wanna create many weapon images I wanna have single image... read more 10/02/2012 (12:21 am)
Chat and Client Sockets I'm not sure you should write your own chat system because Torque includes this. It supports unicode... read more 07/17/2012 (1:10 am)
Cyrillic text This is a small correction to my conversion. When I use a memory safe function wcscpy_s to convert ... read more 07/09/2012 (4:43 am)
Cyrillic text The time has come. When I request a data from the database through ADO, I get a data in variant typ... read more 07/08/2012 (8:12 am)
Cyrillic text Oh, friends, I have done this! I will tell you soon... read more 07/08/2012 (5:11 am)
Cyrillic text Yep, SQL Server 2012 treats a string as UTF-8 but it returns an unreadable text too... read more 07/08/2012 (4:54 am)
Cyrillic text I think if I could get an Unicode-16 string, I should convert this to UTF-8... read more 07/08/2012 (3:35 am)
Cyrillic text Yep, I have big troubles with it: SQL Server treats a string as ICS-2 (like UTF-16) Windows NT ker... read more 07/08/2012 (1:43 am)
Cyrillic text I use another database - MS SQL Server and another method to connect to Your post gave me a new di... read more 07/05/2012 (7:24 am)
Cyrillic text if I change UTF8 to UTF16 then after assign I get not '?' but hieroglyphs and after next conversion ... read more 07/05/2012 (7:04 am)
Cyrillic text I tried this bank's code to convert a data retrieved from the database: StringBuffer textBuffer((... read more 07/05/2012 (6:50 am)
Cyrillic text Thank you, bank! I will try... read more 07/04/2012 (9:36 pm)
getCursorPos in Window This is taking place because when 'lockMouse = true', Torque locks the cursor in the center of the s... read more 06/30/2012 (6:53 am)
getCursorPos in Window This works with 'lockMouse = false', elsewhere when 'lockMouse = true' (what we all want because thi... read more 06/30/2012 (4:36 am)
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