Game Development Community

Shawn's Forum Posts

Thread Post Date Posted
Sector T3D Demo Awesome, Thanks :)... read more 02/26/2018 (4:09 pm)
Space Patch/Resource Anyone know where, or have copies of these resources still? Thanks... read more 03/12/2016 (8:06 pm)
Welcome to the MACSK Sales/Support Forum! Adam, How are you editing the mission files? The camera will only move left or right after enteri... read more 02/03/2013 (9:12 pm)
Sector T3D Demo Hi Scott, Thanks for the reply, it would be nice to know how to reproduce the look they achieved ... read more 02/02/2013 (2:47 pm)
Welcome to the MACSK Sales/Support Forum! Thanks Adam, I received your email and appreciated the response. It would be nice to see this con... read more 01/13/2013 (11:40 am)
Welcome to the MACSK Sales/Support Forum! Hi Adam, Its been awhile since I used Torque and I am wondering where the solution files are for ... read more 01/13/2013 (1:27 am)
TGE & OpenGL Problems with Radeon Card You might look here as well: [url=https://support.ati.com/ics/support/default.asp?deptID=894&task=kn... read more 08/13/2005 (12:35 pm)
My 2nd video tutorial - exporting materials Blender is an awesome application for game development. Thanks for helping to enlighten the masses o... read more 07/06/2005 (4:03 pm)
Indies in Utah? Takes 7 days in order to post on the forum as a new user, so I will respond here. I would like to at... read more 06/18/2005 (9:11 pm)
Tom Leonard, Valve Software coming to the University of Utah A day late seeing this post. I graduated from the University of Utah and live 15 minutes away, darni... read more 03/29/2005 (8:18 pm)
Content Packs The same things Tim Aste has made but for a Sci Fi techno universe.... read more 01/17/2005 (5:46 pm)
A galaxy RTS You could probably start with this project: [URL=http://farcolony.sourceforge.net/index_en.html]=Fa... read more 01/17/2005 (5:36 pm)
Torque for space sim? @Pat er Phil. Curious why you think space sims are not a viable indy option. I was also under the im... read more 01/16/2005 (3:19 pm)
Texturing/Skinning/Animation help Thanks ! Just no skins :(... read more 12/15/2004 (3:17 pm)
Texturing/Skinning/Animation help [image]http://www.anarchy-arts.com/images/F42_HoverJet.jpg[/image]... read more 12/13/2004 (10:25 am)
Texturing/Skinning/Animation help [image]http://www.anarchy-arts.com/images/gecko.jpg[/image]... read more 12/13/2004 (10:24 am)
Half Life 2 Rant Is there a demo of HL2 ? Also what are they charging licensees for the source engine?... read more 12/08/2004 (3:17 pm)
Building Actions resource--looking for install testers No probs here fresh install of the new kit, plopped files over the top of the others, added the exec... read more 11/24/2004 (10:12 pm)
Building Actions resource--looking for install testers Sure, send it over.... read more 11/24/2004 (8:15 pm)
First RTS update! Includes Mac, Linux, and VC6 project files Did the version number change ? The name on my download link is still at 1.0, should be 1.1 ?... read more 11/23/2004 (9:30 pm)
Alien Model Well youhave my vote for this: 'futuristic FPS' kit... read more 11/22/2004 (3:22 pm)
Free Soldier Model Nice, thought you were selling this as part of a pack ?... read more 11/22/2004 (11:09 am)
Advanced Resource/Supply manager available! Thanks Stephen !... read more 11/20/2004 (5:00 pm)
Jared's Resource Manager--functionality requests? Is the system used by Starcraft a good basis, or is it to primative? You just mine mineral and poke ... read more 11/18/2004 (9:58 pm)
Formation movement example Thanks for taking the time to release the resources! You guys are tearing up the RTS pack over there... read more 11/18/2004 (11:49 am)
Formation movement example The buffer over run might be due to you using the limit speed to slowest unit resource released earl... read more 11/18/2004 (11:22 am)
Can Gmax be used in Torque? I am using [url=www.blender3d.com]Blender[/url] it's free but not intuitive. There are restrictions ... read more 11/17/2004 (2:55 pm)
Mini map fog of war Yea thanks for the resource! I would call it a fog of viewable distance, what ideas do you have on m... read more 11/17/2004 (2:44 pm)
Mini map fog of war Error C3209: '0 ' : Unicode identifiers are not yet supported at this line: buff[17] = '0' + unitIt... read more 11/17/2004 (1:25 pm)
Getting MapHud working with Time/Day resource (Solution) Curious, are you guys working on another code pack, RPG hybrid RTS ?... read more 11/16/2004 (6:06 pm)
Open Xdk Any news from the Phantom front ?... read more 11/16/2004 (4:55 pm)
Worlds of Warcraft--Focus on Art The Artwork in Guild Wars is far more refined, and appears to be targetting a more mature audience. ... read more 11/16/2004 (4:20 pm)
I guess this proves you can write a scalable gfx engine! Well it looks awesome, and the controlling movement is solid, but the immersion is missing somethin... read more 11/16/2004 (2:18 pm)
I guess this proves you can write a scalable gfx engine! Interesting. Any comments on the game play in DIII ? Did the game live up to its horror expectations... read more 11/16/2004 (12:04 pm)
RTS Starter Kit Resource Area Nice, thanks for the resource... read more 11/12/2004 (6:02 pm)
Combo pack I'd like to see Hire more interns ! j/k good ideas... read more 11/11/2004 (5:40 pm)
Vc6 So we are using the distros then, no cvs after the news release? Just making sure. Curious about the... read more 11/11/2004 (5:01 pm)
Worlds of Warcraft--Focus on Art Is this worth a 4 day download ? I am on my second day @ 50% with there bit torrent downloader. The ... read more 11/11/2004 (2:20 pm)
Character Pack -- Normal Map Tests These character packs are a great thing. Keep pumping them out. We need more artwork, assets that ca... read more 11/11/2004 (2:13 pm)
Guild Wars Plays like Dungeon Siege, its a blast... read more 10/30/2004 (3:34 pm)
TSE demo not working on ATI 9200. Yep it's pink :)... read more 06/29/2004 (4:05 am)
TSE demo not working on ATI 9200. Well, I started another thread like this over here [url=http://www.garagegames.com/mg/forums/result.... read more 06/28/2004 (4:54 pm)
All I get is pink :) Looks like no profile for this card is being loaded: Video Init: Direct 3D device found Cu... read more 06/28/2004 (2:38 pm)
Buillding New Demo Branch VC++ 7.1 .NET 2003 Thanks, head seems to work fine. Why did they dump new_demo_branch?... read more 04/05/2004 (5:51 pm)
New linux Distro.. which one?? I was using Knoppix, but after playing with SuSE from the above chat, I am hooked on it.... read more 02/28/2004 (6:12 pm)
Where to start w/FPS Space-shooter [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3007]Space Sim[/url]... read more 10/23/2003 (3:53 pm)
Tread3D and source code Ahh he fixed the zip, the one I downloaded was 201 megs with no library. Thanks... read more 08/03/2003 (5:13 am)
Tread3D and source code Hey Bil did you find a copy of the CJ60 extensions that it needs? If possible could you zip them up ... read more 08/02/2003 (2:52 pm)
What is New_Demo_Branch? Tim Gift please, answer... Hmm never saw the PBM before, maybe time to make it a resource, unless I missed that as well.... read more 07/25/2003 (12:44 am)
VSC6 alternative Use OpenWatcom at [url]http://www.openwatcom.org/[/url]... read more 07/15/2003 (4:35 pm)
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