Very Interactive Person's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Rescaling t2dSceneWindow | I'm also using setScreenmode(), but the game is still designed for 800*600, which means that on exot... read more | 08/22/2008 (10:51 am) |
| Free TGB Programmer | I have a game that's 95% done. I just don't find the time to finish it. If you are interested we cou... read more | 08/22/2008 (12:46 am) |
| Rescaling t2dSceneWindow | Still haven't found a solution (other then restarting the game) :(... read more | 08/21/2008 (6:14 am) |
| Rescaling t2dSceneWindow | Hmm, no one?... read more | 06/30/2008 (4:30 am) |
| Full screen --> distortion | Hmmz, I was afraid this would be the answer :( So there's absolutely no way to detect this and auto... read more | 11/17/2007 (6:51 am) |
| Pre)loading problem | I'm already using schedules, the problem is on my own PC I don't even have to use schedules becuase ... read more | 10/28/2007 (3:02 am) |
| Editable textObject | Thanks a lot! This works indeed.... read more | 10/23/2007 (11:37 am) |
| Editable textObject | If the text is centered, and you do something like this, the text will constantly move, becuase each... read more | 10/22/2007 (2:27 pm) |
| Editable textObject | Is it possible to check keyboard input without binding keys? Even if I do it that way, that wouldn't... read more | 10/19/2007 (12:03 am) |
| Editable textObject | I know how to use the textObject to display texts in a level. What I don't know is how I can let the... read more | 10/18/2007 (2:37 pm) |
| The selling of SkyBoxes | @maxwell: I'm thinking the same as Jaimi here. Anyone can make skyboxes with Terragen or Bryce. Thos... read more | 10/07/2007 (3:00 pm) |
| The internet may split? | [quote]They wouldn't be able to do that, USA controls around... maybe 60%-70% of the internet? And m... read more | 10/06/2007 (2:55 pm) |
| Penguins Arena texts | I can recommend you a profesional copywriter if you are willing to pay for it (very reasonable price... read more | 07/31/2007 (4:41 am) |
| Development Cost for indie game? | If you are planning on hiring profesionals, then no, that won't be enough. If you want to hire stude... read more | 07/17/2007 (2:36 am) |
| Development Cost for indie game? | This is a question that is impossible to answer. It all depends on what type of game you are going t... read more | 07/17/2007 (1:56 am) |
| Totally awsesome tips | [url]http://search.garagegames.com/search?ie=&q=naked+spider+chicks&site=GarageGames&output=xml_no_d... read more | 07/14/2007 (12:09 pm) |
| A driving game | If you are talking about the basics. Just a car you can drive around, then the answer is very easy. ... read more | 06/09/2007 (1:15 am) |
| How much should i expect to pay? | Depending on the artists experience and skills, you can expect prices between 30 and 60$ per hour. F... read more | 05/21/2007 (11:24 am) |
| Show me YOUR games | Here's one I made a couple of months ago (using TGB): [url]http://www.garagegames.com/products/120/[... read more | 05/16/2007 (2:19 am) |
| Vista says no | About the flickering... are you using that Vista skin? Turn it off! Nothing but trouble. I witched b... read more | 05/14/2007 (8:24 am) |
| Sell silkroad bot card and gold | SPAM SPAM SPAM Somebody ban this user.... read more | 05/14/2007 (12:04 am) |
| Torque Script Array Implemented | Arrays in Torque script would defenetly be nice. Its one of the things that are really frustrating w... read more | 05/05/2007 (6:06 am) |
| 1 random element and I will make a game out of it. | [quote]riding sandworms thru the land of the naked spider chicks ![/quote] Brilliant! Why didn't I ... read more | 05/01/2007 (2:01 pm) |
| 1 random element and I will make a game out of it. | Naked spider chicks!... read more | 05/01/2007 (1:26 pm) |
| I have to say, I'm not all that impressed so far | [quote]7. On the PC version, when we copy the project from one machine to another, there appears to ... read more | 04/27/2007 (7:48 am) |
| Calling object from function | And you are sure those 2 functions are called? Did you try putting and echo(); in them to make sure?... read more | 04/11/2007 (2:34 pm) |
| Calling object from function | @Ricardo: No, he can use %this if he wants. A bit confusing, but it should work. %this in this case ... read more | 04/11/2007 (2:07 pm) |
| Common application folder | Thanks, that was the information I was looking for. I need to write some files to make a time lim... read more | 04/11/2007 (12:28 pm) |
| Adding camera interpolation modes | Ah, you beat me to it. I was just about to post this here myself. Turns out I was smart enough to fi... read more | 04/11/2007 (11:48 am) |
| Common application folder | Ok, a couple of months later and I still haven't found time to give this a try. Especially becuase I... read more | 04/10/2007 (11:37 am) |
| I don't want to be rude, but.... [quote] The Problem is my employer wants a checkpoint, he found t... read more | 04/06/2007 (3:05 pm) | |
| Bug? "class" doesn't seem to work properly anymore? | Try this: [code] new t2dSceneObjectDatablock (LaserWeaponObject) { class = "LaserWeapon"; ... read more | 04/06/2007 (4:26 am) |
| General $$ question. | In most cases, you are likely to loose money. Anyway, here are some sales stats: [url]http://www.g... read more | 04/06/2007 (3:06 am) |
| Modifying the racing intro | Skipping the countdown is really easy, just call stargame immediately instead of the countdown. you... read more | 04/05/2007 (7:34 am) |
| Magic Pearls goes TGB | Thanks, The pathfinding was defenetly one of the harder parts of the game, specially because I prog... read more | 04/05/2007 (4:20 am) |
| Problems with TGB in Vista | [quote] Nota : I've got the same problem with an evaluation version of Torsion. I can load a .cs fi... read more | 04/03/2007 (2:16 am) |
| Is this so hard? | Porting a TGB or TGE game to mac isn't very hard... but that's not all it takes for a commercial rel... read more | 04/03/2007 (12:25 am) |
| Scud Buster? | Just tried it. But all the text was missing. All buttons were blank, all help too. So it wasnt playa... read more | 03/25/2007 (12:55 pm) |
| Particle effect corruption | See my post in this thread: [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=54885[/u... read more | 03/25/2007 (2:17 am) |
| TGB Particles Corrupt Themselves? | I noticed the following: Run your game from Torque Game Builder (so no export, just press play). ... read more | 03/25/2007 (2:15 am) |
| City models | That model has a polycount of 116,373. You can forget about exporting that as a whole. You'll have t... read more | 03/19/2007 (3:43 am) |
| T2dTextObject | Anyone?... read more | 03/09/2007 (12:26 am) |
| T2dTextObject | Didn't work on this project for a while, but now i'm cleaing it up... and I'm running into that font... read more | 03/08/2007 (2:39 am) |
| T2dTextObject | Hmmz... that code crashes my game. It says "Loading platform font failed, trying font fallbacks" in... read more | 02/19/2007 (7:05 am) |
| T2dTextObject | Texts look very pixelated indeed. Can't seem to get them sharp. That was my main problem, thought I ... read more | 02/19/2007 (1:14 am) |
| Almost their but need help with ai | What does this have to do with AI?... read more | 02/15/2007 (4:55 am) |
| Installing Torque games? | Even though you don't really need an installer, its good to create one anyway. I use NSIS (free), a ... read more | 01/30/2007 (12:34 pm) |
| Magic Pearls goes TGB | Did some testing myself, so no longer needed. Anyway, just uploaded a little gameplay demo video on... read more | 01/28/2007 (11:54 am) |
| Game trial | Making 2 versions isn't a very good idea for a casual game. For a bigger game that would be a good c... read more | 01/24/2007 (11:58 am) |
| Lighting and shadow..... | Rack em Up road trip has shadows (and it looks like the balls have reflextion too). I'm sure its all... read more | 01/17/2007 (12:54 am) |