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Willbkool's Forum Posts

Thread Post Date Posted
Problem exporting with Milkshape Maybe, search around here for a different exporter, there are several, I've been trying the ms2dts p... read more 01/12/2005 (10:30 pm)
Problem exporting with Milkshape Try downloading the Torque demo from here on Garagegames, and see if it works in there. Maybe it's ... read more 01/12/2005 (10:12 pm)
Problem exporting with Milkshape It should work then, make sure the texture is in the same folder as the .dts file as Nate said. Als... read more 01/12/2005 (10:02 pm)
Problem exporting with Milkshape Is the skin texture a power of 2? 256x256, 512x512, 128x256, etc....... read more 01/12/2005 (9:52 pm)
Adding and removing missions Place the mission .mis file and the .ter file in the mission folder. If you get an error while tryi... read more 01/12/2005 (9:50 pm)
Ruins Interior doesn't necessarily mean what it sounds like. In Torque, it just means buildings. Milksha... read more 01/12/2005 (6:59 pm)
TSMaterialList::getFlags: index out of range Actually yes I am, for the vehicles and characters that are only static for now. The interiors are... read more 01/11/2005 (8:33 pm)
Features in terrain Yeah Eric, I put flat platforms around my trenches to fit under the terrain, but it still doesn't lo... read more 01/10/2005 (7:47 pm)
Features in terrain I've tried number 1, and it leaves a lot to be desired. The terrain editing tool works for bigger t... read more 01/10/2005 (4:44 pm)
3D/2D artist available Nice stuff, you should have put this in your plan. :)... read more 01/10/2005 (4:33 pm)
Considering Torque If you want to play with the source code, then you definitely need to be able to program in C++. Yo... read more 01/09/2005 (11:27 am)
Terrains That's what I use to make all the terrains for my game. It works great for terrains and skyboxes as... read more 01/08/2005 (9:22 pm)
DSQ Viewer Try the new Show tool demo. [url=http://www.garagegames.com/mg/snapshot/view.php?qid=911]Here[/url]... read more 01/08/2005 (6:53 pm)
Terrain texturing without blending That could be the terrain detail, which is not a texture, but just the detail map under the texture.... read more 01/08/2005 (12:19 pm)
Vehicle::updatePos - Physics clock too fast I agree with Stephen, this is very interesting stuff. I've been looking to upgrade the physics a bi... read more 01/05/2005 (7:21 pm)
Textures and catalogs Just check google. [url]http://www.google.com/search?hl=en&q=free+textures&btnG=Google+Search[/ur... read more 01/05/2005 (2:47 pm)
A breakthrough or asking for trouble? I wouldn't make too much fun of those muslim guys, look at Salman Rushdie. He's still in fear for h... read more 12/28/2004 (8:01 pm)
Contentpack: Crates Thanks Matthias, it's nice of you to share.... read more 12/28/2004 (7:10 pm)
I need a response from a GG employee verifying there is no scam. I, for one, can vouch for GG. I've purchased Torque and several content packs from them, and I have... read more 12/26/2004 (4:42 pm)
Pucharse ? TSE or TGE While I do not condone piracy in any way, I know a girl from Poland, and $100 is a LOT of money in P... read more 11/01/2004 (1:30 pm)
Texture Resolution/Size I have used 1024x1024 textures on vehicles with no problems. Or do you mean terrains? I haven't tr... read more 10/30/2004 (7:14 pm)
Best UV mapper I like [url=http://www.unwrap3d.com/]Ultimate Unwrap3D [/url] For only 30$, it's a good deal and wo... read more 10/24/2004 (8:15 pm)
WWI game idea... WWI was not all trench warfare. Read Rommel's book "Attacks", and you will find out there was more ... read more 10/19/2004 (6:43 pm)
Truespace (GameSpace) with Torque If you don't want to buy Gamespace or the newer Truespace, then you could get Milkshape3d for 25$. ... read more 10/19/2004 (6:37 pm)
2 concepts for First person First person = true, in player.cs file for number 2 question.... read more 10/18/2004 (7:46 pm)
WWI game idea... There are several WWI mods out there, so WWI does seem to be somewhat popular. There are several ol... read more 10/17/2004 (6:27 am)
Tell me how to make a game and what i need to do Buy 3D Game Programming All in One, by Ken Finney. It teaches you how to build a game almost comple... read more 10/16/2004 (6:59 pm)
Best 3D Program for a beginner I really like Milkshape, it's easier to learn than 3ds max, and I agree about Blender. I tried it, ... read more 10/16/2004 (6:57 pm)
Serious Torque questions... You won't be disappointed. ;)... read more 10/05/2004 (8:40 pm)
Free Model for Community Nice model, thanx. :)... read more 10/04/2004 (8:41 pm)
Best Portable Sound Recording Option? I researched into this heavily, and DAT is still the best bang for the buck for high quality sounds ... read more 10/01/2004 (5:37 pm)
Modeling a tank. Wouldn't you see the other tanks in your game, that is if there is more than one tank. Then you wou... read more 09/27/2004 (5:41 pm)
Book Should Be Required Reading for Newbies You won't regret buying the Torque license or that book. :)... read more 07/26/2004 (5:41 pm)
Explosion Pack If the explosions look good, I would use them, especially for free. ;)... read more 07/22/2004 (7:38 pm)
Best Script Editor? TextPad here... read more 07/12/2004 (1:45 pm)
Must the torque logo be show in the game? The old license doesn't require any splash screen, I think that is what he was referring to, for the... read more 07/06/2004 (6:36 pm)
Drowning ? I was trying to implement the same thing. There's some script where you take damage on entering lav... read more 07/04/2004 (5:35 pm)
First-person shooters... Are there too many? That's the way I feel about it as well. There are way too many mediocre and crappy FPSs, and there ... read more 06/29/2004 (4:09 pm)
Have I burn't out? I have my ups and downs when it comes to game development and playing games as well. I try to force ... read more 06/23/2004 (2:07 pm)
Programming It's a pretty good intro, but if you want more, read some basic C++ as well.... read more 06/22/2004 (8:54 pm)
Fog Layers Stormfog is exactly what I need in my game. I want little or no fog when a battle begins, and for i... read more 06/17/2004 (4:24 pm)
A question from a beginner Yes VS works well with the Torque source code.... read more 06/05/2004 (11:58 am)
Visual Studio 2002 Issues (Help!?) You don't get the C++ source code with the book. Only the scripting stuff. And btw, I use VS .ne... read more 06/02/2004 (2:12 pm)
Polycount? For my game, I'm keeping players and AI between 1000-3000 polys and vehicles between 2000-4000. ... read more 05/25/2004 (6:30 pm)
Sign up to revive Terrain Manager I would even pay like the lighting pack to get this implemented. No fun flying fighter planes on sma... read more 05/21/2004 (1:38 pm)
Torque Book: 3D Game Programming All In One I've had this book about 3 weeks now, and it rocks. I'd been working on scripting, modeling with MS... read more 05/20/2004 (6:28 pm)
A Greek Mythology game (It's not another RTS I promise!) I was thinking a while back about a RPG, kind of like Morrowind only about the Greek/Roman mythos. ... read more 05/19/2004 (3:34 pm)
Blackhawk helicopter as main player? Very nice Eric. I'm looking to add aircraft to my game, but until there's a working Terrain manager... read more 05/17/2004 (3:06 pm)
Terrain Manager I think you can still download gorpe on the GG cvs server, I did about 2 months ago. If you dou... read more 05/15/2004 (10:49 am)
How do I playback my recordings? This is a bit OT, but my video card has an S-video plug out, I just hook it to a VCR, and make recor... read more 05/06/2004 (9:11 am)