Willbkool's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Main Chat HUD GUI question | I feel your pain, I tried moving it to the bottom of the scrren, but it disappeared. It also took m... read more | 11/21/2005 (9:00 pm) |
| Vehicle Gears and Engine Torque | Got any Tiger tank engine sounds Matt? :) I've been looking for this resource for a while, I saw... read more | 11/14/2005 (8:10 pm) |
| Terragen to Torque | I converted DEM's to a format usable by Terragen and then converted to a .png like said above. All ... read more | 11/11/2005 (5:01 pm) |
| Selling My Models | I think most game makers are looking for characters. Nice looking characters at a decent price woul... read more | 11/10/2005 (10:16 am) |
| Alternate attack | I want to do this eventually too. Left mouse click would fire the rifle, while another button would... read more | 11/10/2005 (10:13 am) |
| Vehicle Physics | Yes, do add me to your MSN list, I was planning on contracting you for some vehicle work in the near... read more | 11/10/2005 (7:09 am) |
| Vehicle Physics | Yes, you will probably require a physics engine to get a more realistic response from your vehicles.... read more | 11/10/2005 (6:31 am) |
| MilkShape 3D Users Feedback Request | It's also missing msvcr71d.dll. These .dll's can easily be found at [url=http://www.dll-files.com/... read more | 11/09/2005 (8:49 pm) |
| Who takes the time to read GG community blogs? | I read most of the .plans when I get a chance, it's interesting to see what others are working on. ... read more | 11/09/2005 (4:39 pm) |
| MilkShape 3D Users Feedback Request | I get the same error, it says missing MSVCP71D.dll was not found. Now there is a msvcp71.dll, so m... read more | 11/09/2005 (4:33 pm) |
| Punching Terrain-holes for Buildings? | It's really hard to get a texture on a dif to match a terrain texture, I've tried to make foxholes a... read more | 10/30/2005 (4:03 pm) |
| One man team - feasible? | I'm a one man team also, but my goal is to get a demo done to attract other team members in the futu... read more | 10/02/2005 (10:24 pm) |
| World War II Media Pack | You can buy their packs [url=http://ww2media.thegamecreators.com/]here[/url], which is where I bough... read more | 06/22/2005 (1:51 am) |
| Do you think violent video games make people violent? | I've been playing violent video/computer games for over 25 years, and I haven't killed or maimed any... read more | 06/19/2005 (8:04 pm) |
| Who develops on Windows 98? | I have a P-3 1GHz that I still have 98 on to make sure TGE still will work on, and another P-3 1 GHz... read more | 06/08/2005 (6:45 pm) |
| Any news on TSE and Milestone 2? | There has been a terrain improvement, and MS2 is just around the corner. The new terrains look real... read more | 06/05/2005 (4:58 pm) |
| 3D animations | Buy a good [url=http://www.amazon.com/exec/obidos/ASIN/0571202284/qid=1116288457/sr=2-2/ref=pd_bbs_b... read more | 05/16/2005 (5:08 pm) |
| Selecting Faces In Quark | I also would like to be able to select one face in Quark, so that I can put more than one texture on... read more | 05/16/2005 (5:03 pm) |
| Milkshape won't export texture... help! | Also make sure that it's a power of 2.... read more | 05/08/2005 (11:07 am) |
| Localized fog | Don't forget about stormfog. :)... read more | 03/29/2005 (3:06 pm) |
| CustomMaterial parameter mapping reference to shader? | This is really good news as I'm learning Render Monkey. It's good to know that there will be a pipe... read more | 03/28/2005 (8:37 pm) |
| Any info available about terrain managment yet? | Check out [url=http://www.garagegames.com/blogs/8863/7328]this[/url] .plan for more about TSE terrai... read more | 03/21/2005 (7:32 pm) |
| Additional weapons reverting to crossbow | I have this same problem. Sometimes it happens when I jump, other times it happens at random times.... read more | 03/12/2005 (12:31 pm) |
| On the Horizon: Physics Processing Unit (PPU) | It seems like CPUs have hit a point where they're not improving as fast as they were. Something lik... read more | 03/09/2005 (4:37 pm) |
| First Person / Third Person Weapon Model | In player.cs. I tried synching my weapon animation with the player's for reloading, but it's too ... read more | 03/08/2005 (6:34 pm) |
| Bravetree Girl Pack Problem | Look under "File" and go to "Preferences", and change the joint size there.... read more | 03/07/2005 (3:50 pm) |
| Prevent ItemData from rotating | If it's a saved game, then go into the mission .mis file. Look near the end, and the item should be... read more | 03/01/2005 (6:05 pm) |
| Questions about beginning Torque | No such book yet. Just got to play with the code for now.... read more | 02/28/2005 (9:40 pm) |
| 2 New Texture Packs | I tried to buy the WWII media packs from the Leadwerks site, but wasn't able to about a month ago, s... read more | 02/26/2005 (8:29 pm) |
| Problem building Torque demo | If you're using VS 7.0, try using the VC6 folder. VS 7.0 won't open the VC7 project.... read more | 02/21/2005 (9:54 pm) |
| Bug in example fps game with torque1.3 | Ah...... I was wondering what the problem was, I switched back to 1.2.2 because of this and several ... read more | 02/21/2005 (11:55 am) |
| Buying software cheap, is it possible? | The one year student license for 3ds max is not $600. It is around $100. I bought the edu version ... read more | 02/18/2005 (10:56 pm) |
| Textures | The textures should be in the same place as the .dts models. And they have to be powers of 2: 64X64... read more | 02/16/2005 (3:21 pm) |
| What would YOU like to see in a content pack? | Characters for sure. Although everyone wants different kind of characters, so which ones to make is... read more | 02/15/2005 (9:05 pm) |
| Modeling a character in Milkshape | No it doesn't, but there is a Milkshape exporter called ms2dtsPlus that does export dsq's. At least... read more | 02/10/2005 (3:32 pm) |
| Where did these game Go? | The last one, Greenlight, is still alive. Check out Invasionworks.com, although they are moving the... read more | 02/06/2005 (10:46 am) |
| Okay everybody represent your `hood(neighborhood that is) | L.A. That's lower Alabama or in reality northwest Florida.... read more | 01/26/2005 (5:05 pm) |
| SURVEY: How Old Are You??? | 43 here. Now you're not alone Dirk.... read more | 01/24/2005 (9:26 am) |
| How can i pick up new weapons! | Make sure you have ammo. :) Try disabling the crossbow, by // the lines in the player file, an... read more | 01/22/2005 (11:37 pm) |
| How can i pick up new weapons! | Do you have a line in player.cs where you state that maxInv[RocketAmmo] = 50; maxInv[Rocket_Laun... read more | 01/22/2005 (10:39 pm) |
| 10 Reasons you don't want to make a MMORPG | Check out [url=http://www.devmaster.net/]this.[/url] There are articles about an indie MMORPG cal... read more | 01/22/2005 (11:07 am) |
| ELF binary type "0" not known | Is this the [url=http://www.garagegames.com/docs/torque.sdk/gstarted/cvs.html]CVS[/url] you're looki... read more | 01/20/2005 (4:35 pm) |
| How do I download the latest RW code? | CVS still works, just downloaded today. I don't think RW is on CVS though.... read more | 01/17/2005 (9:43 pm) |
| Content Packs | Turbosquid is a little pricey, except for the free stuff of course. I bought a mortar from Altair m... read more | 01/17/2005 (5:36 pm) |
| Just got Torque | Yes, but only the vehicles and not the barrels or crates or trees. You have to put each xxx.cs file... read more | 01/15/2005 (8:16 pm) |
| Just got Torque | There should be a text file that tells you what to do. You will have to add the .cs file to your st... read more | 01/15/2005 (6:37 pm) |
| Melee FPS, Roman style. | They used short swords and depended on their modified phalanx. The gladius is not intended to slash... read more | 01/14/2005 (7:44 pm) |
| Speech animation | Yeah, but get back to work on TTR first. ;)... read more | 01/14/2005 (7:34 pm) |
| Is TSE only supporting 1.4 shaders and above? | That's line 1155 in my version, thanks Brian. I can get to the demo now.... read more | 01/13/2005 (11:06 pm) |
| Is TSE only supporting 1.4 shaders and above? | Yep, same exact thing here. I have a Geforce4 Ti4200 and didn't want to upgrade for a while, but I ... read more | 01/13/2005 (4:32 pm) |