Game Development Community

Willbkool's Forum Posts

Thread Post Date Posted
Main Chat HUD GUI question I feel your pain, I tried moving it to the bottom of the scrren, but it disappeared. It also took m... read more 11/21/2005 (9:00 pm)
Vehicle Gears and Engine Torque Got any Tiger tank engine sounds Matt? :) I've been looking for this resource for a while, I saw... read more 11/14/2005 (8:10 pm)
Terragen to Torque I converted DEM's to a format usable by Terragen and then converted to a .png like said above. All ... read more 11/11/2005 (5:01 pm)
Selling My Models I think most game makers are looking for characters. Nice looking characters at a decent price woul... read more 11/10/2005 (10:16 am)
Alternate attack I want to do this eventually too. Left mouse click would fire the rifle, while another button would... read more 11/10/2005 (10:13 am)
Vehicle Physics Yes, do add me to your MSN list, I was planning on contracting you for some vehicle work in the near... read more 11/10/2005 (7:09 am)
Vehicle Physics Yes, you will probably require a physics engine to get a more realistic response from your vehicles.... read more 11/10/2005 (6:31 am)
MilkShape 3D Users Feedback Request It's also missing msvcr71d.dll. These .dll's can easily be found at [url=http://www.dll-files.com/... read more 11/09/2005 (8:49 pm)
Who takes the time to read GG community blogs? I read most of the .plans when I get a chance, it's interesting to see what others are working on. ... read more 11/09/2005 (4:39 pm)
MilkShape 3D Users Feedback Request I get the same error, it says missing MSVCP71D.dll was not found. Now there is a msvcp71.dll, so m... read more 11/09/2005 (4:33 pm)
Punching Terrain-holes for Buildings? It's really hard to get a texture on a dif to match a terrain texture, I've tried to make foxholes a... read more 10/30/2005 (4:03 pm)
One man team - feasible? I'm a one man team also, but my goal is to get a demo done to attract other team members in the futu... read more 10/02/2005 (10:24 pm)
World War II Media Pack You can buy their packs [url=http://ww2media.thegamecreators.com/]here[/url], which is where I bough... read more 06/22/2005 (1:51 am)
Do you think violent video games make people violent? I've been playing violent video/computer games for over 25 years, and I haven't killed or maimed any... read more 06/19/2005 (8:04 pm)
Who develops on Windows 98? I have a P-3 1GHz that I still have 98 on to make sure TGE still will work on, and another P-3 1 GHz... read more 06/08/2005 (6:45 pm)
Any news on TSE and Milestone 2? There has been a terrain improvement, and MS2 is just around the corner. The new terrains look real... read more 06/05/2005 (4:58 pm)
3D animations Buy a good [url=http://www.amazon.com/exec/obidos/ASIN/0571202284/qid=1116288457/sr=2-2/ref=pd_bbs_b... read more 05/16/2005 (5:08 pm)
Selecting Faces In Quark I also would like to be able to select one face in Quark, so that I can put more than one texture on... read more 05/16/2005 (5:03 pm)
Milkshape won't export texture... help! Also make sure that it's a power of 2.... read more 05/08/2005 (11:07 am)
Localized fog Don't forget about stormfog. :)... read more 03/29/2005 (3:06 pm)
CustomMaterial parameter mapping reference to shader? This is really good news as I'm learning Render Monkey. It's good to know that there will be a pipe... read more 03/28/2005 (8:37 pm)
Any info available about terrain managment yet? Check out [url=http://www.garagegames.com/blogs/8863/7328]this[/url] .plan for more about TSE terrai... read more 03/21/2005 (7:32 pm)
Additional weapons reverting to crossbow I have this same problem. Sometimes it happens when I jump, other times it happens at random times.... read more 03/12/2005 (12:31 pm)
On the Horizon: Physics Processing Unit (PPU) It seems like CPUs have hit a point where they're not improving as fast as they were. Something lik... read more 03/09/2005 (4:37 pm)
First Person / Third Person Weapon Model In player.cs. I tried synching my weapon animation with the player's for reloading, but it's too ... read more 03/08/2005 (6:34 pm)
Bravetree Girl Pack Problem Look under "File" and go to "Preferences", and change the joint size there.... read more 03/07/2005 (3:50 pm)
Prevent ItemData from rotating If it's a saved game, then go into the mission .mis file. Look near the end, and the item should be... read more 03/01/2005 (6:05 pm)
Questions about beginning Torque No such book yet. Just got to play with the code for now.... read more 02/28/2005 (9:40 pm)
2 New Texture Packs I tried to buy the WWII media packs from the Leadwerks site, but wasn't able to about a month ago, s... read more 02/26/2005 (8:29 pm)
Problem building Torque demo If you're using VS 7.0, try using the VC6 folder. VS 7.0 won't open the VC7 project.... read more 02/21/2005 (9:54 pm)
Bug in example fps game with torque1.3 Ah...... I was wondering what the problem was, I switched back to 1.2.2 because of this and several ... read more 02/21/2005 (11:55 am)
Buying software cheap, is it possible? The one year student license for 3ds max is not $600. It is around $100. I bought the edu version ... read more 02/18/2005 (10:56 pm)
Textures The textures should be in the same place as the .dts models. And they have to be powers of 2: 64X64... read more 02/16/2005 (3:21 pm)
What would YOU like to see in a content pack? Characters for sure. Although everyone wants different kind of characters, so which ones to make is... read more 02/15/2005 (9:05 pm)
Modeling a character in Milkshape No it doesn't, but there is a Milkshape exporter called ms2dtsPlus that does export dsq's. At least... read more 02/10/2005 (3:32 pm)
Where did these game Go? The last one, Greenlight, is still alive. Check out Invasionworks.com, although they are moving the... read more 02/06/2005 (10:46 am)
Okay everybody represent your `hood(neighborhood that is) L.A. That's lower Alabama or in reality northwest Florida.... read more 01/26/2005 (5:05 pm)
SURVEY: How Old Are You??? 43 here. Now you're not alone Dirk.... read more 01/24/2005 (9:26 am)
How can i pick up new weapons! Make sure you have ammo. :) Try disabling the crossbow, by // the lines in the player file, an... read more 01/22/2005 (11:37 pm)
How can i pick up new weapons! Do you have a line in player.cs where you state that maxInv[RocketAmmo] = 50; maxInv[Rocket_Laun... read more 01/22/2005 (10:39 pm)
10 Reasons you don't want to make a MMORPG Check out [url=http://www.devmaster.net/]this.[/url] There are articles about an indie MMORPG cal... read more 01/22/2005 (11:07 am)
ELF binary type "0" not known Is this the [url=http://www.garagegames.com/docs/torque.sdk/gstarted/cvs.html]CVS[/url] you're looki... read more 01/20/2005 (4:35 pm)
How do I download the latest RW code? CVS still works, just downloaded today. I don't think RW is on CVS though.... read more 01/17/2005 (9:43 pm)
Content Packs Turbosquid is a little pricey, except for the free stuff of course. I bought a mortar from Altair m... read more 01/17/2005 (5:36 pm)
Just got Torque Yes, but only the vehicles and not the barrels or crates or trees. You have to put each xxx.cs file... read more 01/15/2005 (8:16 pm)
Just got Torque There should be a text file that tells you what to do. You will have to add the .cs file to your st... read more 01/15/2005 (6:37 pm)
Melee FPS, Roman style. They used short swords and depended on their modified phalanx. The gladius is not intended to slash... read more 01/14/2005 (7:44 pm)
Speech animation Yeah, but get back to work on TTR first. ;)... read more 01/14/2005 (7:34 pm)
Is TSE only supporting 1.4 shaders and above? That's line 1155 in my version, thanks Brian. I can get to the demo now.... read more 01/13/2005 (11:06 pm)
Is TSE only supporting 1.4 shaders and above? Yep, same exact thing here. I have a Geforce4 Ti4200 and didn't want to upgrade for a while, but I ... read more 01/13/2005 (4:32 pm)