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Anthony Farmer's Forum Posts

Thread Post Date Posted
SoundGroup Not Initializing Wow, THAT was obscure! And another great area where some DOCUMENTATION would be useful... Turns ... read more 06/02/2008 (4:16 pm)
SoundGroup Not Initializing Weird. SoundManager.IsCreated() returns FALSE. Not sure why.... read more 06/02/2008 (3:43 pm)
TorqueX 3.0 Thanks, John. You definitely got the main gist of the feedback. Hopefully it's useful for you guys... read more 06/01/2008 (10:04 am)
TorqueX 3.0 John: >> I still managed to produce over 50 game prototypes - just by dissecting the code. Tha... read more 05/31/2008 (10:34 pm)
TorqueX 3.0 With all due respect, Mr. Stevens, I would put my own record of shipped titles on myriad platforms o... read more 05/31/2008 (10:10 pm)
TorqueX 3.0 I disagree, Tx 2.0 (and any GG product) has major problems if people can't actually use it. Since... read more 05/31/2008 (4:21 pm)
Redistributables FYI, "GarageGames.TorqueX.Framework.dll" gets copied automatically to the \bin\debug directory. Tha... read more 05/30/2008 (1:13 pm)
TorqueX 3.0 LoL, how about we get Tx 2.0 working first? ALF... read more 05/30/2008 (9:42 am)
Official Torque X Documentation Feedback To everyone looking for a class reference, I found a limited one by scanning the TorqueX installatio... read more 05/30/2008 (9:40 am)
Gui In Txb 2.0 How on earth did you ever figure this out?... read more 05/30/2008 (9:30 am)
Totally confused Another example: I need to know if AngulaVelocity is in degrees or radians. What do I click on t... read more 05/29/2008 (12:53 pm)
Official Torque X Documentation Feedback How about better keyword search capability? Since the entire community uses Visual Studio or has ... read more 05/29/2008 (12:38 pm)
Class & Component references Wow, I couldn't find information on "T2DPhysicsComponent" or "ProcessList" or "AddTickCallback" eith... read more 05/23/2008 (12:17 pm)
Helpful hints for learning Thanks! Got the static sprites. I'm still looking into the physics piece and don't yet follow wh... read more 05/23/2008 (10:08 am)
Helpful hints for learning I don't see T2DStaticSprites anywhere in Visual Studio, the Scene file, or TGB. Is there more than ... read more 05/21/2008 (2:41 pm)
Helpful hints for learning Just a quick follow-up to clarify a few things, as it's not like I've made NO progress -- just that ... read more 05/20/2008 (2:23 pm)
XNA 2.0 questions I'm currently using TorqueX with Visual Studio 2005, which so far seems to work fine. A friend of m... read more 04/14/2008 (4:56 pm)
Most eagerly awaited T2D improvement? My top 3 list: 1. Iso or Hex based tile system, with pathfinding support API and appropriate map ... read more 04/07/2005 (1:01 pm)
Need to know where to start? Hi. I picked up T2D at GDC last month and am finally getting the chance to sit down with it. My ... read more 04/07/2005 (12:49 pm)