Luis E Pabon's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| One life left message | [code] if (%this.Lives == 1) { canvas.pushDialog(OneTryLeftGui); schedule(5000, 0, pop1mor... read more | 10/26/2012 (3:10 pm) |
| Stamina? (Sprint with limit) | Have a "stamina" property on the player object. Use a schedule loop to keep track of the ... read more | 10/21/2012 (11:39 am) |
| Thank you for your patience! | Everything seems to be fine on my end now.... read more | 09/19/2012 (9:27 pm) |
| Thank you for your patience! | Zack you're posting on a developer forum, you need to tell us what you did on the backend! ;) The... read more | 09/17/2012 (9:23 pm) |
| iTorque 2d 1.5.1 Release?? | @Michael - You know, the conversion process of a simple project would be a great topic for a 2D Day ... read more | 09/15/2012 (6:19 pm) |
| Does not run on Windows 8 | If TGB games cannot run on Windows 8, please release a hotfix of sorts for it before it's officially... read more | 09/12/2012 (9:04 am) |
| Ask GarageGames - What Do You Guys Want to Know? | Having a beta of the new site to coincide with the preview releases of the new engines would be a go... read more | 09/06/2012 (10:58 am) |
| Extra lives? | PSK actors have a Lives property. You can just increase the number the same way healing items incre... read more | 08/29/2012 (6:49 pm) |
| Success stories | Landixus and I finished and released Birdies Run (Universal), with publishing from Computec Media AG... read more | 08/25/2012 (9:48 am) |
| My projectile doesn't arc correctly | Here's some old Molotov code I wrote a few years ago. It should give you a good idea of how to do i... read more | 08/25/2012 (9:12 am) |
| [newb]So i think i might bite the bullet and get torque 2D | That's what it sounded like in the posts the staff made in this blog: http://www.garagegames.com/com... read more | 08/13/2012 (5:40 pm) |
| [newb]So i think i might bite the bullet and get torque 2D | Currently iTorque 2d is the engine you want for iOS. However there's an update coming out very soon... read more | 08/11/2012 (6:40 pm) |
| A very basic question | PSK actors have a MoveMax property that sets their maximum movement speed. [code] datablock t2dS... read more | 08/10/2012 (11:17 am) |
| Can I deploy to an ipod touch? | I'll post more later (it's kinda late over here), but yes you can deploy to iPod touch.... read more | 07/31/2012 (9:54 pm) |
| Looking to Help a Team or you Help Make one for an MMORPG | I'm afraid I don't understand what you're saying.... read more | 07/31/2012 (1:53 pm) |
| Cannot load from AppData folder *Updated code, still stuck* | openForAppend worked! Thank you so much! I can finally complete this part. Will check SimXMLdoc... read more | 07/27/2012 (8:36 am) |
| How to remove gamescripts/datablocks.cs from a release build? | I haven't been able to remove the file, but most of the code in each datablock besides Class and the... read more | 07/26/2012 (2:17 pm) |
| Cannot load from AppData folder *Updated code, still stuck* | Tried, but it also gives me the same error. Here's my current code. [code] function OptionsMe... read more | 07/26/2012 (11:45 am) |
| Cannot load from AppData folder *Updated code, still stuck* | Still no luck. Is there a way I can just have the game create a folder on the user's Documents fold... read more | 07/24/2012 (4:47 pm) |
| Wisp Kickstarter | I'm the programmer for the game. Been working on this for a while now and I'm glad that we can fina... read more | 07/23/2012 (5:02 pm) |
| Writing to a file with: openForWrite | This is not working for me. Was hoping this would be it. Edit - Gee maybe I should look at the d... read more | 07/23/2012 (1:53 pm) |
| Crouch state? | Could you post your PlayerMethods.cs file?... read more | 07/21/2012 (3:40 pm) |
| Crouch state? | Here's some code samples that might help: [code] function HeroClass::initAnimationStates( %this ) ... read more | 07/19/2012 (11:48 pm) |
| Cannot load from AppData folder *Updated code, still stuck* | Bumping because I still have this issue. Hopefully someone who's had this problem can provide advic... read more | 07/16/2012 (8:21 pm) |
| New T2D Blogs | No entry this week?... read more | 07/11/2012 (1:35 pm) |
| Problem Making Player | You need to at least have a Fall animation that uses the naming system. For example, the Dragon cha... read more | 07/10/2012 (6:47 pm) |
| Trouble with OGG audio on OSX (1.7.6) | You should be able to download 4.1 from: developer.apple.com/xcode/ Actually installing it withou... read more | 06/28/2012 (8:53 am) |
| New T2D Blogs | Oh yes, please sticky this.... read more | 06/19/2012 (8:06 pm) |
| I need a studio name :D | Indie devs usually go with *Adjective* *Animal*. Maybe try a play on that!... read more | 06/18/2012 (10:18 am) |
| How do I make an Xbox 360 game in Torque 3D game engine? | No.... read more | 06/17/2012 (10:10 pm) |
| Guide for installing PSK in iTorque 1.5 | No problem, enjoy and keep asking questions! I check this forum a few times a week.... read more | 06/17/2012 (10:03 pm) |
| Guide for installing PSK in iTorque 1.5 | Did you set UsesPhysics to 1 on the actor datablocks? If you're not using spawnpoints, you need to ... read more | 06/17/2012 (11:05 am) |
| Guide for installing PSK in iTorque 1.5 | I've built the PSK on the last 2 (3?) versions of Xcode, and using both the 5.0 and 5.1 SDKs. I lef... read more | 06/15/2012 (11:15 am) |
| Psk work in iTGB 1.5?? | Yeah, check my thread on this forum. I wrote a guide on how to get it working.... read more | 06/14/2012 (12:16 pm) |
| Trouble with OGG audio on OSX (1.7.6) | Thanks, that helped me fix the issue. My problem was that I am running Xcode 4.3.2, which does no... read more | 06/10/2012 (9:33 pm) |
| Are You Quick Enough 2 coming soon! | Sounds good, I'll give it a look too!... read more | 06/05/2012 (2:36 pm) |
| Are You Quick Enough 2 coming soon! | Picking it up. By the way, what's the "Are You Quick Enough Training" app I see on your c... read more | 06/05/2012 (11:56 am) |
| Mich's Wish List | My love of behaviors is that they make it much easier for me to offload level design/simple mechanic... read more | 05/30/2012 (9:55 pm) |
| PSK for tgb 1.7.6 | Sweet! Michael, may I ask how you solved the "unresolved externals" bug that pops up on... read more | 05/28/2012 (11:58 am) |
| iTorque RPG Finished! Free game for Testers! | Sent you an email. I have time in the next 2 weeks to test it. I've also been hankering for a port... read more | 05/27/2012 (10:46 am) |
| Anyone looking to integrate with Spriter? | Same here. I look forward to a plugin.... read more | 05/27/2012 (10:45 am) |
| Mich's Wish List | That's a pretty thorough list. My only suggestion would be to look into including support for add... read more | 05/25/2012 (3:46 pm) |
| Torque 2D Pro (1.7.6) and PSK 1.2 for TGB 1.7.5 not working | @Michael This forum can only be accessed by owners of the Pro version, so it should be safe for you ... read more | 05/24/2012 (7:25 pm) |
| Torque 2D Pro (1.7.6) and PSK 1.2 for TGB 1.7.5 not working | I've been trying to update the PSK to 1.7.6, but I keep hitting a strange error in the linking phase... read more | 05/22/2012 (11:41 pm) |
| Memorise for developer interview? | It's strange that you'd need to have the API memorized. Obviously you learn a good number of API fu... read more | 05/22/2012 (2:12 pm) |
| iTorque 2d 1.5.1 Release?? | Hey, don't blame us for the build being pretty stable. :P... read more | 05/22/2012 (11:34 am) |
| Are You Quick Enough 2 coming soon! | That looks pretty awesome. I'm definitely picking it up!... read more | 05/21/2012 (5:00 pm) |
| 3 Tileable images needed [paid] | I can confirm that Landixus pays, and is good to work with. He hired me for a project last year, an... read more | 05/17/2012 (12:44 am) |
| New Game Concept Needs New Game Studio | @Sverre I suggest you try working together with other people on their project first. That way, you ... read more | 05/16/2012 (6:40 pm) |
| iTorque 2d 1.5.1 Release?? | The change seems more in line with the way it works in Xcode, so I don't mind at all.... read more | 05/16/2012 (9:55 am) |