Game Development Community

Gregory Booth's Forum Posts

Thread Post Date Posted
Mobile Device TGE license EULA 3. RESTRICTIONS. The following restrictions apply to the use of this Engine: (a) Licen... read more 11/25/2006 (1:28 pm)
Glsl Yep, that's one point, I think openGl shaders should have been supported at least to some degree alr... read more 09/06/2005 (9:56 pm)
Glsl Thanks for the reply Brian. Response was disappointing, but not unexpected. I wont be buying TS... read more 09/06/2005 (11:20 am)
Glsl Is there a tentative ETA on GLSL support? Can OpenGL shader support be implemented with the same d... read more 09/03/2005 (10:40 am)
Another blow for game devs in general Understood. I'll sit down now. ;-) [edit] I'll sit down now. [i]after I respond to Pat[/i... read more 08/09/2005 (3:55 pm)
Another blow for game devs in general @ Joshua:I stand corrected. You are right. ...and I also read a quote somewhere that noted the ESR... read more 08/09/2005 (3:54 pm)
Another blow for game devs in general @ Theo: You make some good points. I disagree with much of your conclusions though. [url]news.com... read more 08/09/2005 (3:30 pm)
Another blow for game devs in general @ Travis: I've some stridex medicated pads for you, and some clearisil. How's that job at Baskin Rob... read more 08/09/2005 (3:15 pm)
Another blow for game devs in general You put it there, you are responsible.... read more 08/09/2005 (1:55 pm)
Another blow for game devs in general CONTENT... read more 08/09/2005 (1:55 pm)
Another blow for game devs in general @ Joshua Not really, it's about [b]CONTENT[/b] that was [i]uncovered[/i] via a 3rd party mod. Conte... read more 08/09/2005 (1:53 pm)
Another blow for game devs in general BTW: I apologize if anyone took offense to anything I've written. I honestly don't mean to b... read more 08/09/2005 (1:34 pm)
Another blow for game devs in general @Theo: None taken. Welcome to the debate. I used to like tag team wrestling, so lets go. This... read more 08/09/2005 (1:11 pm)
Another blow for game devs in general No offense Pat. But you're wrong. That is so harsh. I apologize. May I substitute "too close to t... read more 08/09/2005 (12:38 pm)
Another blow for game devs in general @ Joshua: I would agree it [i]could[/i] be a similar case. IMO it just don't seem too likely. I r... read more 08/09/2005 (11:28 am)
Another blow for game devs in general @ Pat "You can't hold up GTA for sexual content, when it's not there. Especially when the precident... read more 08/09/2005 (11:00 am)
Another blow for game devs in general @ Pat: Wow, you're really good at this newfangled internet thing. I actually have more than one va... read more 08/08/2005 (7:39 pm)
Another blow for game devs in general "usually an X rating..." Read "should be an X rating" In this case should have been... ;-) I ha... read more 08/07/2005 (7:22 pm)
Another blow for game devs in general I probably would agree with you that it was tame. But...did it show them in the act? From the littl... read more 08/07/2005 (9:44 am)
[Engine Demo App] Error in D3D mirror rendering For TGE v1.3 Ditto here. I can get mirrored floors, walls and other objects that look great in OG... read more 08/07/2005 (12:05 am)
Another blow for game devs in general Yeah, I think Pat is right, civil litigation carries a lighter burden of proof, something like "prep... read more 08/06/2005 (11:37 pm)
Another blow for game devs in general I own the Torque engine and would love to create a game that makes money. Likewise Rockstar/Take ... read more 08/06/2005 (12:05 am)
Gamespace Level Editor Plugin I obtained the level exporter on 9/9/04. I'm using Quark 6.3c and Level Exporter SP1 with Truespace... read more 09/12/2004 (2:55 pm)
Gamespace Level Editor Plugin The only way I could get anything to work is by opening the .map file in Quark after export from Tru... read more 09/12/2004 (7:05 am)