Game Development Community

Thomas \"Man of Ice\" Lund's Forum Posts

Thread Post Date Posted
Call for Advanced Camera new features/changes/fixes Hi Nathan Sorry - no - there will be no more updates from my end. I've long ago switched to Unity... read more 10/07/2009 (3:51 am)
Danish Torquers? Man kan stort set lave det samme med Unity some med Torque3d - bare på en heeeeelt anden m&ari... read more 07/20/2009 (8:41 am)
Danish Torquers? Hej Sebastian Tja - jeg er her desværre ikke rigtig mere. Er for over et år siden fly... read more 07/19/2009 (9:36 am)
Any recommendations for alternatives to TGE/TGEA First - GGs license terms (even the new ones) are super duper nice to you as a developer. Almost not... read more 02/08/2008 (2:53 am)
FxShapeReplicator ignoring rotation - bug?! Anytime :-)... read more 11/20/2007 (12:42 am)
Version Control Subversion with TortoiseSVN is most likely the best bet. Alternatively (if you are max 2 users) y... read more 10/29/2007 (1:05 pm)
Torque 2 Hey - cool! Do I get a prize for guessing it right? :-D... read more 10/12/2007 (7:44 am)
Torque 2 Best guess - something like steam. Where you log into the steam client, and it then can download to ... read more 10/12/2007 (7:21 am)
Torque 2 OK - stealing a Torque 2 thread to talk about IA. Giving my guesses at how the tech works - solel... read more 10/12/2007 (3:24 am)
IA, which platform will GG prefer? @Ted TT wasnt playing in a browser - it was a faked browser game. It actually installed your game... read more 10/02/2007 (2:11 pm)
First time developer freaking out about budgets QA is SO important, and coders typically are WAY to optimistic about the code quality they produce. ... read more 09/22/2007 (12:02 am)
Robert Jordan - author of Wheel of Time has Died I made it to book 9. Got book 10 on the shelf unread. I think the series lost it around there, and I... read more 09/18/2007 (8:01 am)
Plane flyby Problem with script schedules is, that they are not guaranteed to run at the specified time. And 32 ... read more 08/27/2007 (11:48 pm)
Plane flyby Item has gravity - also your code will be prone for jerky updates and other weird behaviour. Try ... read more 08/27/2007 (4:51 am)
TGEA 1.0.2 Released When is 1.0.3 released? /me ducks the swings and blows :-D... read more 08/12/2007 (10:22 am)
Determinance lighting problem Owned :-)... read more 08/08/2007 (11:00 am)
Your Content Pack Racing track pack - items to make a modern F1 style level... read more 05/06/2007 (2:19 am)
Master server...? You should try to search the resources for them. There is at least Bens old master server, and I als... read more 04/22/2007 (2:26 pm)
Cot of Licensing Torque Games for Wii, PS3, Xbox etc..??? Microsoft/Sony/Nintendo controls what games are released and which are not. Just buying a license do... read more 04/22/2007 (2:19 pm)
Push Button Master Server @Bobby - depends solely on the license you publish under. open source is not open source. Cant... read more 04/09/2007 (2:36 am)
Decal Projector TGEA R1 Http://www.garagegames.com/mg/forums/result.thread.php?qt=60089... read more 04/04/2007 (8:17 am)
100% CPU Usage Normal with Dedicated Super - thanks for this. Works here too... read more 03/17/2007 (7:32 am)
The (Hopefully) Official Compile TSE in Eclipse with GCC Thread Hey Josef Just started on it again. After a loooong break, I managed to get a TGE 1.5 server buil... read more 03/16/2007 (1:36 pm)
Stability TGE Advanced TGEA can be used to make a full, great looking and stable game We have now been using it for 2 ye... read more 02/28/2007 (11:33 pm)
Tgea 360? Tgea 360 is for making commercial programs for the 360. You will need a microsoft 360 developers kit... read more 02/18/2007 (5:31 am)
TGEA RC1 Bug : ProjectileData LightRadius Check - same here. Already reported into Ben some time ago, but never fixed apparently. RC1 still ha... read more 02/13/2007 (11:42 pm)
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