Thomas \"Man of Ice\" Lund's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Call for Advanced Camera new features/changes/fixes | Hi Nathan Sorry - no - there will be no more updates from my end. I've long ago switched to Unity... read more | 10/07/2009 (3:51 am) |
| Danish Torquers? | Man kan stort set lave det samme med Unity some med Torque3d - bare på en heeeeelt anden m&ari... read more | 07/20/2009 (8:41 am) |
| Danish Torquers? | Hej Sebastian Tja - jeg er her desværre ikke rigtig mere. Er for over et år siden fly... read more | 07/19/2009 (9:36 am) |
| Any recommendations for alternatives to TGE/TGEA | First - GGs license terms (even the new ones) are super duper nice to you as a developer. Almost not... read more | 02/08/2008 (2:53 am) |
| FxShapeReplicator ignoring rotation - bug?! | Anytime :-)... read more | 11/20/2007 (12:42 am) |
| Version Control | Subversion with TortoiseSVN is most likely the best bet. Alternatively (if you are max 2 users) y... read more | 10/29/2007 (1:05 pm) |
| Torque 2 | Hey - cool! Do I get a prize for guessing it right? :-D... read more | 10/12/2007 (7:44 am) |
| Torque 2 | Best guess - something like steam. Where you log into the steam client, and it then can download to ... read more | 10/12/2007 (7:21 am) |
| Torque 2 | OK - stealing a Torque 2 thread to talk about IA. Giving my guesses at how the tech works - solel... read more | 10/12/2007 (3:24 am) |
| IA, which platform will GG prefer? | @Ted TT wasnt playing in a browser - it was a faked browser game. It actually installed your game... read more | 10/02/2007 (2:11 pm) |
| First time developer freaking out about budgets | QA is SO important, and coders typically are WAY to optimistic about the code quality they produce. ... read more | 09/22/2007 (12:02 am) |
| Robert Jordan - author of Wheel of Time has Died | I made it to book 9. Got book 10 on the shelf unread. I think the series lost it around there, and I... read more | 09/18/2007 (8:01 am) |
| Plane flyby | Problem with script schedules is, that they are not guaranteed to run at the specified time. And 32 ... read more | 08/27/2007 (11:48 pm) |
| Plane flyby | Item has gravity - also your code will be prone for jerky updates and other weird behaviour. Try ... read more | 08/27/2007 (4:51 am) |
| TGEA 1.0.2 Released | When is 1.0.3 released? /me ducks the swings and blows :-D... read more | 08/12/2007 (10:22 am) |
| Determinance lighting problem | Owned :-)... read more | 08/08/2007 (11:00 am) |
| Your Content Pack | Racing track pack - items to make a modern F1 style level... read more | 05/06/2007 (2:19 am) |
| Master server...? | You should try to search the resources for them. There is at least Bens old master server, and I als... read more | 04/22/2007 (2:26 pm) |
| Cot of Licensing Torque Games for Wii, PS3, Xbox etc..??? | Microsoft/Sony/Nintendo controls what games are released and which are not. Just buying a license do... read more | 04/22/2007 (2:19 pm) |
| Push Button Master Server | @Bobby - depends solely on the license you publish under. open source is not open source. Cant... read more | 04/09/2007 (2:36 am) |
| Decal Projector TGEA R1 | Http://www.garagegames.com/mg/forums/result.thread.php?qt=60089... read more | 04/04/2007 (8:17 am) |
| 100% CPU Usage Normal with Dedicated | Super - thanks for this. Works here too... read more | 03/17/2007 (7:32 am) |
| The (Hopefully) Official Compile TSE in Eclipse with GCC Thread | Hey Josef Just started on it again. After a loooong break, I managed to get a TGE 1.5 server buil... read more | 03/16/2007 (1:36 pm) |
| Stability TGE Advanced | TGEA can be used to make a full, great looking and stable game We have now been using it for 2 ye... read more | 02/28/2007 (11:33 pm) |
| Tgea 360? | Tgea 360 is for making commercial programs for the 360. You will need a microsoft 360 developers kit... read more | 02/18/2007 (5:31 am) |
| TGEA RC1 Bug : ProjectileData LightRadius | Check - same here. Already reported into Ben some time ago, but never fixed apparently. RC1 still ha... read more | 02/13/2007 (11:42 pm) |