Dunsany's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Master servers, routers, firewalls and confusion | Here's an example of a master server written in Python. Andy Rollins does a nice job of explaining h... read more | 01/20/2010 (10:27 am) |
| Master servers, routers, firewalls and confusion | David Wyand has a nice little GarageGames Master Server Monitor at [url=http://www.gnometech.com/]Gn... read more | 01/19/2010 (10:37 am) |
| Master servers, routers, firewalls and confusion | Something like the following port forwarding rule in your router plus an exception in Windows Firewa... read more | 01/18/2010 (8:04 pm) |
| TGEA 1.8.2 Released | Very cool. Thank you. ... read more | 10/19/2009 (9:09 am) |
| AFX 2 and SpellPack2 for TGEA and TGE progress | Very cool. I mean hot, hot, hot! :p ... read more | 07/31/2009 (10:46 am) |
| AFX 2 and SpellPack2 for TGEA and TGE progress | I especially like the effects in the third screenshot. Awesome. ... read more | 07/14/2009 (11:36 am) |
| Tiridinaut weapons pack now 10 | Thank you. ... read more | 01/21/2009 (2:08 pm) |
| CVS vs. SVN vs. Everything else - version control methodologies. | I haven't tried it yet but the [url=http://bazaar-vcs.org/]Bazaar distributed version control system... read more | 01/09/2009 (2:07 am) |
| Mono-Rail Transport System | I'm interested.... read more | 12/31/2008 (10:46 am) |
| What are specs for mega terrain hightmaps | I'm not certain but I think you might have to use the Atlas terrain to do what you want. Mega terrai... read more | 12/23/2008 (2:53 pm) |
| What are specs for mega terrain hightmaps | The TGEA 1.8.0 SDK uses a mega terrain in the T3D Demo which appears to have been generated from a 5... read more | 12/22/2008 (6:36 pm) |
| Free Castle Wall Pack | Thanks.... read more | 12/04/2008 (3:08 pm) |
| Free Bunker | Thanks.... read more | 12/04/2008 (3:07 pm) |
| AutoDetails: DTSPlus!...and a new host | Very interesting. Thanks.... read more | 12/03/2008 (3:28 pm) |
| How can we get then cool GG T-Shirts | Note to Santa: Add one large GG t-shirt to my list.... read more | 11/21/2008 (2:57 pm) |
| Gg Community Mmorpg? Is It Possible? | [url=http://www.mmoworkshop.com/trac/mom/phpbb]Rumors of the death of the Torque MMO Kit appear to m... read more | 11/12/2008 (5:33 pm) |
| MMORPG Starter kit for TGE | [url=http://www.prairiegames.com/index.php?option=com_content&task=view&id=24&Itemid=40]Long-Time Ga... read more | 11/03/2008 (12:10 pm) |
| Nebula Device 2... is it worth it? just asking :) | [url=http://flohofwoe.blogspot.com/search/label/Nebula3]Nebula3 Blog and SDK from the Creator[/url]... read more | 10/19/2008 (11:25 pm) |
| Battle Frog vehicle w/ lights | Very cool. Thank you.... read more | 10/18/2008 (4:11 pm) |
| Another terrain problem post | The location for heightfield bitmaps changed a few versions ago. Try "..\example\creator\terrain_imp... read more | 10/05/2008 (7:19 am) |
| Free ambient animations | Thanks.... read more | 09/03/2008 (11:19 am) |
| Could I get GG to clairfy a licensing question? MMOKit related | The original post in this thread was on Friday at 4:50 pm. Might want to wait at least until the wee... read more | 08/16/2008 (4:49 pm) |
| Free Difs (house, cottage, pillars) | Cool. Thanks.... read more | 08/07/2008 (5:02 pm) |
| Torque for Teens Confusion | That's odd. When I right-click the shortcut I have an Open but no Open File selection. Open File is ... read more | 05/04/2008 (7:06 pm) |
| Torque for Teens Confusion | It could have been made a bit more obvious for beginners. Instead of using the default Torque for Te... read more | 05/04/2008 (3:47 pm) |
| Torque for Teens Confusion | Apparently the correct Torque Demo wasn't included with the Torque for Teens CD-ROM. You can downloa... read more | 05/04/2008 (2:54 pm) |
| More free stuff | Thanks again.... read more | 04/30/2008 (5:01 pm) |
| Some free models | Thanks.... read more | 04/28/2008 (2:56 pm) |
| More free stuff | Thanks.... read more | 04/28/2008 (2:54 pm) |
| TGE enough to make something simular to Mini37? | According to the following blog they used TGE 1.5: [url=http://www.garagegames.com/index.php?sec=... read more | 04/27/2008 (4:38 pm) |
| Skeletons and Animations | Shaper might be able to help you use the standard Kork skeleton with your own character meshes. It w... read more | 04/20/2008 (12:05 pm) |
| TGEA 1.7 AFXbeta1 'gentle rolling terrain | Try exporting your heightmap from L3DT as a 512x512 8 bit and/or 24 bit png file. I've created mega ... read more | 04/19/2008 (3:10 pm) |
| Multiplayer Gaming and Engine Coding for the Torque Game Engine | [url=http://roaminggamer.com/blog/2008/03/multiplayer-gaming-and-engine-coding.html]Edward F. Maurin... read more | 04/18/2008 (2:07 pm) |
| TGE vs TGEA? (learning curve) | You can get Indie licenses for both TGE and TGEA for the same price as TGEA alone by buying the TGE ... read more | 04/17/2008 (12:33 pm) |
| UML / Diagramming | [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6030]TorqueScript sequen... read more | 04/14/2008 (2:36 pm) |
| Garage Games & OpenGL | Don't let the complainers wear you down. Some of us appreciate your efforts.... read more | 04/04/2008 (6:49 pm) |
| Any descent online classes to teach me? | [url=http://www.torqueschool.com/]TorqueSchool[/url] [url=http://www.garagegames.com/products/87/]T... read more | 03/31/2008 (8:49 pm) |
| Question for the TGE developers | [url=http://www.terathon.com/books/mathgames2.html] Mathematics for 3D Game Programming & Compute... read more | 03/09/2008 (11:33 am) |
| Nvidia Buys Gaming Software, Hardware Maker Ageia (PhysX) | Apparently ATI has worked with Havoc on something similar. [url=http://ati.amd.com/technology/cro... read more | 02/07/2008 (9:40 am) |
| WanPing City Gate | Looks great.... read more | 02/02/2008 (11:35 am) |
| Question about scheduling rain | The following resource might give you some good ideas. [url=http://www.garagegames.com/index.php?... read more | 12/09/2007 (5:24 pm) |
| Minimal files for Torque/MODfolder/*. | You can download the "tutorial.base" example for TGE 1.3 at the link below if you think that will he... read more | 11/16/2007 (7:36 am) |
| TGEA demo : DX9 didn't cut it... | @Quentin: I believe you have to install the last full release of DirectX 9.0c but then also insta... read more | 11/13/2007 (10:43 pm) |
| TGEA demo : DX9 didn't cut it... | [url=http://www.microsoft.com/downloads/details.aspx?familyid=2da43d38-db71-4c1b-bc6a-9b6652cd92a3&d... read more | 11/07/2007 (5:02 pm) |
| Need a little help | [url=http://www.mmoworkshop.com/trac/mom/wiki/TGBBrowser]Integrated Web Browser control for Torque G... read more | 10/29/2007 (4:47 pm) |
| Multi-threading with Torgue | Type "multithreading" in the the Search box in the upper right corner of the GarageGames.com website... read more | 10/28/2007 (10:50 am) |
| Kaptain Killer Kork and Co - Will they work on Torque demo? | The TGE 1.4.2 Demo includes an "Example: FPS Multiplayer" selection on the main menu that appears mo... read more | 10/21/2007 (7:26 am) |
| What do I need to design from A to Z ? | Check your local bookstores and/or libraries for Kenneth C. Finney's "3D Game Programming All In One... read more | 10/16/2007 (10:00 am) |
| How can I display banner-ads from the web in my game? | [url=http://www.mmoworkshop.com/trac/mom/wiki/TGBBrowser]Integrated Web Browser control for Torque G... read more | 10/11/2007 (10:37 am) |
| Instant Action....and so it begins | Most of us are not "too scared to utter a word". Most of us can't be bothered to speculate about rea... read more | 10/11/2007 (10:22 am) |