Game Development Community

Sean Rice's Forum Posts

Thread Post Date Posted
port of "enhanced weapons" needs debugging. help? Oi, yeah thanks for the update on this. I'll patch this and throw it onto the http://abighole.hngame... read more 05/14/2014 (4:37 am)
Passing Torch -> Sean Rice's Big Hole In Web resource is online indefinitely. I believe I got everything, I will verify that I have the artist files as well. I also have been upl... read more 10/31/2013 (7:32 am)
Passing Torch -> Sean Rice's Big Hole In Web resource is online indefinitely. If you like to, mine will be up indefinitely. ... read more 10/30/2013 (6:59 pm)
Passing Torch -> Sean Rice's Big Hole In Web resource is online indefinitely. Still running mine too [url]http://abighole.hngamers.com/[/url]... read more 10/30/2013 (6:35 pm)
Forest Editor - error: Brushes.cs I wouldn't count your chickens until they hatch. As far as the forest editor. Use this to fill it up... read more 03/06/2013 (12:38 pm)
--Torque Collaborative World Design Tool for Torque3D v1.1 ?? To expand on Vinces, too early. This will be compatible with all versions of T3D 1.2+, to varying de... read more 12/18/2012 (8:07 am)
--Torque Collaborative World Design Tool for Torque3D v1.1 ?? This is an early Alpha build, still some bugs to work out in the system and we are finalizing a lot ... read more 12/17/2012 (9:20 pm)
--Torque Collaborative World Design Tool for Torque3D v1.1 ?? @Richard - just an FYI, while we originally talked about porting TCWDT, this current build is not TC... read more 12/17/2012 (7:03 am)
--Torque Collaborative World Design Tool for Torque3D v1.1 ?? Just a quick update, we are getting very close to releasing a movie based on this tool. This movie w... read more 12/16/2012 (3:59 pm)
--Torque Collaborative World Design Tool for Torque3D v1.1 ?? Just an update, while I cannot provide a firm date as of yet, I wanted to share a picture of somethi... read more 10/22/2012 (7:58 pm)
Alter Terrain via Script Leon, thank you sir, you rock! Here is the URL for download [url]http://abighole.hngamers.com/1HkIx... read more 10/19/2012 (10:49 am)
Alter Terrain via Script @Trigger - actually that's me with the file host. EB had one, but he took it down due to abuse. If y... read more 10/19/2012 (10:24 am)
Alter Terrain via Script Hate to revive an old thread, but Trigger, I would like to obtain a copy of this from you if possibl... read more 10/18/2012 (3:48 pm)
--Torque Collaborative World Design Tool for Torque3D v1.1 ?? Keep an eye on our website [url]http://www.winterleafentertainment.com/[/url] where we will be posti... read more 10/08/2012 (5:58 am)
--Torque Collaborative World Design Tool for Torque3D v1.1 ?? @Scot, I am now able to speak a little more on this subject. Winterleaf ( whom I am now working wit... read more 10/08/2012 (5:48 am)
--Torque Collaborative World Design Tool for Torque3D v1.1 ?? @Scot, I would not buy TCWDT, I am actually not working with that code base and am working on a pro... read more 09/27/2012 (3:27 pm)
Torque 3D Community Edition Activation I would like to gain access to this please, thevisad@gmail.com Thanks sir!... read more 09/26/2012 (10:53 am)
Can Master Server work in T3d(Private)? Ouch, resurrection of old thread much? Most likely this is due to a firewall issue. I posted a threa... read more 09/26/2012 (10:46 am)
TorqueScript has suboptimal performance I have been working with DNT beta for a while now and I can agree that it is definitely very powerfu... read more 09/26/2012 (8:57 am)
--Torque Collaborative World Design Tool for Torque3D v1.1 ?? @Scot, I cannot say too much on this at this point other then, there will be a posting on this very... read more 09/21/2012 (7:32 am)
Terrain tiling Updated download location [url]http://abighole.hngamers.com/1w23A[/url]... read more 08/02/2012 (8:19 pm)
Stock 1.2 Cheetah/Turret Errors @Michael - ooooh, energy based... time to pull our the eneryprojectile code :) ... read more 07/04/2012 (8:38 am)
Stock 1.2 Cheetah/Turret Errors The correct way, while keeping the original system, would be to set the infiniteAmmo = true; on the ... read more 07/03/2012 (7:59 pm)
Broken links to resource attachments... All of those mirrored files from 3dcentral have been downloaded and then uploaded to [url]https://fi... read more 06/14/2012 (6:40 am)
Master servers, routers, firewalls and confusion @Ashan, T3D supports full networking out of the box. You can connect between multiple machines witho... read more 04/13/2012 (5:53 am)
[Bug 1.1B] - Material Editor Crashes @Matt, check your materials. Most likely one or more of them are corrupt or incorrectly setup. It ca... read more 04/09/2012 (2:57 pm)
Green Ear is Defunct now Ahh Alfio, it's lovely that you were able to get that working with Torque. I played with the small s... read more 03/23/2012 (3:12 pm)
Green Ear is Defunct now Alfio, depending on the overall features and requirements, I would be willing to pay 50-100$ for so... read more 03/23/2012 (3:04 pm)
Green Ear is Defunct now @Alfio I am interested in this as well, if you can email me some details it would be appreciated!... read more 03/21/2012 (6:20 pm)
--Torque Collaborative World Design Tool for Torque3D v1.1 ?? I have come very close to actually porting this completely. The majority of this can be ported witho... read more 03/02/2012 (11:20 am)
Where to obtain RTS Starter kit? (I've searched for an hour now) From what I understand, the RTS system can be replicated in T3D very easily. I have yet to work on t... read more 03/02/2012 (11:13 am)
Cheep Particle Tricks @Paul - Just an FYI, mine is slightly different then the original resource. I have moved the stuff t... read more 03/02/2012 (11:12 am)
Cheep Particle Tricks @Paul - I have this code, but its embedded deep inside my kit for 1.2, it works really well. I can s... read more 03/02/2012 (10:55 am)
no more torque.abhitw.com uploads! Haha, funny, I found at least one picture that made it through the sync before you deleted it, I rem... read more 01/16/2012 (1:23 pm)
no more torque.abhitw.com uploads! I will keep my uploader active for the time being, EB, maybe we can setup that two way sync on your ... read more 01/16/2012 (1:12 pm)
Terrain tiling I uploaded a copy of the 1.2 files to the Bighole mirror, I was unable to upload it to eb's server, ... read more 11/24/2011 (7:29 pm)
Terrain tiling I have converted this to work with T3D 1.2 [youtube=MqLG3wVg9d0 width=640 height=480]... read more 11/22/2011 (10:24 pm)
T3D 1.2 Cached DTS cleanup causes debug to lock up for extended periods That's exactly what I am seeing it seems. In release the rebuild only takes 30-45 seconds for the fi... read more 11/18/2011 (12:59 pm)
T3D 1.2 Cached DTS cleanup causes debug to lock up for extended periods @Scott - it is less then a crash it seems and more of an extended lock up period as it attempts to r... read more 11/18/2011 (12:39 pm)
T3D 1.2 Cached DTS cleanup causes debug to lock up for extended periods My apologies, I missed that, I had done this in the Full since that is what our kit is built off of.... read more 11/18/2011 (12:30 pm)
T3D and Pytorque @DMB - thanks, I was wondering about that, I was unsure because of the way the new license is writte... read more 11/01/2011 (10:19 am)
T3D and Pytorque As long as you obtain the MMOKit through the proper channel there is no license issue. There are ver... read more 10/30/2011 (10:39 pm)
T3D and Pytorque Frank, my suggestion would be to grab a copy T3D MMOKit if you can find it. It will give you tons of... read more 10/30/2011 (7:18 pm)
Green Ear is Defunct now Yup, like I said... Class action lawsuit may be the only way we can resolve this issue. ... read more 10/14/2011 (3:45 pm)
Green Ear is Defunct now They won't release it, so we will need to band together and create a class action lawsuit in order t... read more 09/05/2011 (9:57 am)
(solved)Helicopter, Helicopter, Pilot Man-must have to modify source file for T3D beta3 Julian, I will shoot these over to you later tonight. ... read more 05/12/2011 (10:18 am)
T3D 1.1 Preview - GFX drawLine doesn't draw anymore - RESOLVED Tom, a genius as always. Thank you, that helps me immensely! ... read more 05/12/2011 (10:02 am)
T3D 1.1 Preview - GFX drawLine doesn't draw anymore - RESOLVED Any updates on this? I can verify I am getting the same issue. ... read more 05/11/2011 (7:10 pm)
T3D 1.1 Preview - Only 1 SimObjectTypes bit left - RESOLVED (THREED-1581) Lol, this could be a problem. ... read more 04/11/2011 (8:53 am)
Passing Torch -> Sean Rice's Big Hole In Web resource is online indefinitely. Thanks for bringing this back online, it was definitely missed when it was down. I will most likely ... read more 04/05/2011 (10:25 am)
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