Game Development Community

Giuseppe De Francesco's Forum Posts

Thread Post Date Posted
Circa in Playtest! I'm sorry but it's a fail. My advice is not to wait the second fail but end review to make the 7 day... read more 07/30/2010 (3:50 pm)
Circa in Playtest! Well that's the jail issue... you cannot resubmit in review for 7 days :) Edit: just downloading ... read more 07/30/2010 (2:25 pm)
Circa in Playtest! Well... if I have to fail it you'll get the 7 days in jail... annoying :)... read more 07/30/2010 (1:49 pm)
Gui, displaying active items Sorry for the long Edit above :)... read more 07/30/2010 (12:01 pm)
Gui, displaying active items Ok then, you took a very complex and original way to achieve that :) I'll tell you what I would ... read more 07/30/2010 (11:47 am)
Circa in Playtest! Isn't somewhat early to go in review? I'll go check it out but I didn't have the time to give it a f... read more 07/30/2010 (11:32 am)
Gui, displaying active items I'm very sorry but I just don't follow: what are you exactly trying to do?... read more 07/29/2010 (9:10 pm)
Guide.SimulateTrialmode not working One thing to remember: [b]never[/b] submit to CCO the game with that simulation active, it's conside... read more 07/29/2010 (6:01 pm)
Guide.SimulateTrialmode not working It happens to all of us ;)... read more 07/29/2010 (5:58 pm)
Guide.SimulateTrialmode not working I'm not sure to follow... what you mean by "not working"? When you simulate the marketpl... read more 07/29/2010 (4:30 pm)
system.outofmemoryexception in mscorlib.dll From the tests made it's the SetTexture bug. Not fixed (not even found) in the 3.1.4, found and fixr... read more 07/29/2010 (11:20 am)
[DISREGARD]Torque X 2D game in need of icons Hey Ron, I hope Donovan can help you out. In case he's not the style you're looking for give a sh... read more 07/29/2010 (10:55 am)
Updated TX2D Game kit, now with UI and Sound TDN is (potentially) a great resource, so It's a very good idea to post it there ;)... read more 07/29/2010 (10:27 am)
Sprite material in torque project causes Code 3 in Xbox Glad to hear that ;)... read more 07/27/2010 (1:03 am)
TX 3.1.5 - Rendering problem makes TX not usable to deploy a game Yep, they are not linked indeed, I just thought so in the beginning, then I found out the issue was ... read more 07/27/2010 (12:32 am)
TX2D 3.1.5 Beta - Screen flickers for random objects changing size (pink is transparent) @Tom - yep, I didn't spent a lot of time on it, I was looking for a quick solution. The garbage at t... read more 07/27/2010 (12:29 am)
Sprite material in torque project causes Code 3 in Xbox Hey Ray, 120 is a small number, nothing to be worried about. Be sure to DXT compress all of them ... read more 07/26/2010 (11:59 pm)
Circa in Playtest! I think I found the origin of your Code 4, I'll double check then I'll send you an e-mail. ... read more 07/25/2010 (6:46 pm)
Circa in Playtest! The Code 7 is not fixable, it means that the Creator's Club Premium account has been disconnected or... read more 07/25/2010 (6:34 pm)
Gui, displaying active items Well, when to destroy it is up to you, just when it has to go away.... read more 07/24/2010 (10:49 pm)
TX2D 3.1.5 Beta - Screen flickers for random objects changing size (pink is transparent) Fixed in my SVN commit 7 ([url]http://www2.xp-dev.com/sc/change/90597/7[/url]). Enjoy, Pino ... read more 07/23/2010 (6:44 pm)
Gui, displaying active items Well, you register the object to show it and mark it for deletion to destroy it. But the GUI aren't ... read more 07/22/2010 (10:13 pm)
TX2D 3.1.5 Beta - Screen flickers for random objects changing size (pink is transparent) Well my wild guess is that it's an alpha blending issue: the blending has been turned off in the wro... read more 07/22/2010 (10:09 pm)
Circa in Playtest! You have to end playtest to edit the game details ;) Sorry for the Code 4 issue! Let me know if you ... read more 07/22/2010 (3:24 pm)
TX 3.1.5 - Editor stuck in Trial mode Thanks for the info Scott. Not a problem if it won't lock me out :) At any rate due to the renderi... read more 07/22/2010 (3:09 pm)
Handling controller disconnect. Good catch! I'll see into that to make a permanent general fix. ... read more 07/22/2010 (3:00 pm)
3.1.5 pro still showing up as trial I think that's a deployment problem because it's not even asking for registration. I've also copied ... read more 07/22/2010 (2:51 pm)
TX2D 3.1.5 Beta - Screen flickers for random objects changing size (pink is transparent) This bug is nastier than expected. The translucent particles are affected as well: there is a magent... read more 07/22/2010 (2:37 pm)
Torque EULA Discussion @Eric: Issue about T3D. I've just found out that using the binary version of T3D I'm unable to gra... read more 07/21/2010 (10:37 am)
Torque EULA Discussion This post is for general interest about EU and Statutory Rights that cannot be broken. Please ha... read more 07/20/2010 (6:35 pm)
Torque EULA Discussion @Jamson: Actually it's fairly simple to make it good in the EU as well (considering Germany and Aus... read more 07/20/2010 (2:49 pm)
Mounting problem This looks 100% a bug ;)... read more 07/20/2010 (11:35 am)
Handling controller disconnect. That message is shown by the framework only to the main account controller (often this is just the l... read more 07/20/2010 (11:26 am)
Torque EULA Discussion @Eric: Thanks for taking time for answering. Just a note on 2.6 (I had a quick chat with our contr... read more 07/20/2010 (9:55 am)
Torque EULA Discussion Well, that was fast :) Here’s the answer I got (translating into English I tried to avoid lega... read more 07/19/2010 (1:54 pm)
Torque EULA Discussion Let me add a personal note about Educational Games. I reported the legal advice I got when I asked o... read more 07/19/2010 (10:13 am)
Torque EULA Discussion @eb: Man, you really have your own special way to communicate :) I suspected you had some issues wi... read more 07/19/2010 (8:56 am)
Torque EULA Discussion I can see your point. As an EU citizen I've the acquired habit to skip all those US related clauses ... read more 07/18/2010 (11:50 pm)
Torque EULA Discussion @Caylo: Another simple example is the source code. In the EU the whole source code licensing is jus... read more 07/18/2010 (10:50 pm)
Torque EULA Discussion @Caylo: It's not like that in the EU. Even if an EULA do not states so it must be enforced in a way... read more 07/18/2010 (10:34 pm)
Torque EULA Discussion Nope, the Derivative Work is anything made with the Engine and that is not a Game. The 2.6 is quite ... read more 07/18/2010 (10:09 pm)
Torque EULA Discussion @Steve: the legal definition of game is quite limited: "a product designed and sold to entertai... read more 07/18/2010 (9:43 pm)
X3D 3.1.5 Beta 2 - Fixed Particles time keys @Ray: it's not really that simple. There is only one Times array insted of one array for each keyed... read more 07/15/2010 (10:13 pm)
TX3D 3.1.5 Beta 2 - T3DParticle Spin data ignored Has this been forgotten? :D... read more 07/15/2010 (6:02 pm)