Giuseppe De Francesco's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Preload Materials | Hi Matt, just downloaded. I let you know if there are issues. Thanks a lot ;) Pino ... read more | 12/21/2009 (6:10 pm) |
| When is CC edition going to get updated? | Guys, unless GG makes some good improvement in the current version the CC release will not enable... read more | 12/14/2009 (9:32 pm) |
| Preload Materials | Great, thank you ;)... read more | 12/14/2009 (10:34 am) |
| Preload Materials | Hi Matthew, I was just about to write it myself, but if you have it done already there's no need ... read more | 12/14/2009 (6:30 am) |
| List of Torque X 2D developers - Please Add Your Name | Pino (Giuseppe) De Francesco: pino [AT] dftgames [DOT] com Software architect Company: [url=http:/... read more | 12/14/2009 (6:22 am) |
| List of TGB developers - Please Add Your Name | Starting up, DFT Games... read more | 12/09/2009 (8:36 pm) |
| Controlling Multiple Objects | Hi, I'm glad that you sorted it out using this way which is actually the best I can think about ;... read more | 12/09/2009 (8:22 pm) |
| Controlling Multiple Objects | Hi Kent, I'm not sure to get your problem. When you mount the object you have it there, so you ca... read more | 12/08/2009 (1:15 pm) |
| BUG: Point light turnig itself off (Found Workaround) | Found the origin of the issue, I've edited the original post to explain it.... read more | 11/22/2009 (4:41 pm) |
| BUG: Point light turnig itself off (Found Workaround) | Hi Tyler, thanks for answering. Nope, the world limit for all characters is set to the actual lim... read more | 11/21/2009 (8:41 pm) |
| BUG: Point light turnig itself off (Found Workaround) | Ok, this is the video: [url]http://www.youtube.com/watch?v=6P1EZZfl84k[/url]... read more | 11/21/2009 (8:15 pm) |
| BUG: Point light turnig itself off (Found Workaround) | Hi Henry, thanks for answering. The scene is quite simple: - Tiled background - 3 different a... read more | 11/21/2009 (8:03 pm) |
| How do I get the texture? | Hi Duncan, thank you very much for the pointer. Actually because my object is light reactive that... read more | 11/20/2009 (5:17 pm) |
| Mounting a 2D camera to Player | Well... if you want to implement a HUD it'll be a good idea to have another camera :)... read more | 11/18/2009 (7:31 pm) |
| 2008 C# Express | AFAIK there is no way to get XP anymore ;) If you want to properly target the Xbox 360 platform you'... read more | 11/18/2009 (4:06 pm) |
| 2008 C# Express | Unfortunately that's not quite correct. The CC download has 2 major issues: 1) It's for XNA GS 3.... read more | 11/18/2009 (2:28 pm) |
| 2008 C# Express | Well, that version is the old one and is no good to work with the current system. I'm not sure if yo... read more | 11/18/2009 (11:42 am) |
| 2008 C# Express | Jonathan, the current version is TX 3.1 for XNA GS 3.1. You have the old free version (this based ... read more | 11/18/2009 (11:32 am) |
| Windows 7 issues? | That's no good. Current version is 3.1 which is not for free anymore.... read more | 11/18/2009 (11:30 am) |
| Several troubles with Torque X 2D. Please help! | Your config is exactly like mine: VS2008 (I use the Team version), XNA 3.1 and TX 3.1 (TXB exe versi... read more | 11/18/2009 (10:54 am) |
| Several troubles with Torque X 2D. Please help! | Hi Brandon, I'm not experiencing any of those issues (well... untrue... #1 happens with Torque X ... read more | 11/18/2009 (10:34 am) |
| Windows 7 issues? | Hi Jonathan, I think you mixed up the versions and installed an old one: Torque X works just fine... read more | 11/18/2009 (10:27 am) |
| Mounting a 2D camera to Player | You're welcome. I'm still digging to understand how the whole system works (I'm a TX newbie) but I'v... read more | 11/18/2009 (10:24 am) |
| Mounting a 2D camera to Player | I don't know the book, but... what if you search for "Camera" instead of "scenecamera... read more | 11/18/2009 (9:41 am) |
| Frustrated with the documentation :( | Docs? There isn't any, it's just a list of methods and properties with no explanations. It works ... read more | 11/18/2009 (6:31 am) |
| Switch between 2 static sprites? | I'm not so sure that the code you posted here actually works. Your code has Public members instead o... read more | 11/11/2009 (5:50 pm) |
| Windows 7 issues? | Weird stuff... I have W7 Ultimate and no issues at all with TBX (2D), only with 3D but I think that'... read more | 11/11/2009 (2:24 pm) |
| Switch between 2 static sprites? | I'm not sure to have understood your goal, but if I'm right the solution I see is the same used to a... read more | 11/10/2009 (5:54 am) |
| Newbie: need some pointers | Hi William, Thanks for answering. I realized that after a lot of testing and searching. I'm now b... read more | 11/08/2009 (5:39 pm) |
| Newbie: need some pointers | Thank you very much for the many helpful answers.... read more | 11/07/2009 (7:50 pm) |
| What add-ons can I use with Torque X 2d/3d? | I'm having the same difficulty understanding this. Any hope to get some help? from the catalog seems... read more | 10/25/2009 (10:02 pm) |
| XNA 3.1 is OUT - now?? | Any news? In my Account I only see "Torque X 3.0 Creators Club"... what about the 3.1?... read more | 10/21/2009 (9:50 am) |