Thomas Salisbury's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 3D Community Edition Activation | Please add me, thank you very much. email: tjsalisbury1234@hotmail.com... read more | 06/17/2012 (5:20 am) |
| Things you can do at 5am | Wake up : 3am Get ready and leave for work : 4am Come home from work: 8pm eat dinner go and go to... read more | 05/04/2012 (5:37 am) |
| DRIVE: Advanced Vehicles Kit thread | Where is this kit found?... read more | 11/13/2011 (1:31 pm) |
| Install docs are not user friendly. | ok, so I got it to compile.. Not sure why it worked today, but not any other day, as I didn't chang... read more | 09/08/2011 (10:10 am) |
| Install docs are not user friendly. | My only problem with using the GMK.EXE is it is very buggy, and crashes all the time on me. This is... read more | 09/07/2011 (4:09 am) |
| Compile Error: GMK 1.2.10 and T3D 1.1 Preview | I would like to think as much as your two addons cost, this would work a little better??... read more | 09/06/2011 (10:28 am) |
| Compile Error: GMK 1.2.10 and T3D 1.1 Preview | I get this: [quote] 16> Creating library ../../../game/Tergus.lib and object ../../../game/... read more | 09/06/2011 (10:27 am) |
| Visual Studio 2010 | I do notice the question about the source of the toolbox wasn't answered. Is this not part of "... read more | 03/19/2011 (1:21 pm) |
| Is Ivy tech a good game development school? | I think the lack of information, should be the answer you need. Dont you?... read more | 11/29/2010 (3:51 am) |
| Beta testers wanted: AFX 2.0 for TGEA and TGE | I have a question... Us current owners of I guess 1.0, do we still pay full price for 2.0?... read more | 11/16/2009 (8:20 am) |
| Binding server to IP | yeah. I find that in the source files, but I have been unable to make the scripting pass it back.... read more | 08/04/2009 (1:01 pm) |
| multiplayer implemented? | I don't know where you getting the download from, but it has the 2008 in the download. ... read more | 08/03/2009 (7:08 pm) |
| Binding server to IP | hmm.. ok. Will test. I didn't even see it that file. Thanks.... read more | 08/03/2009 (12:34 pm) |
| multiplayer implemented? | your ZIP file must not have exported right. It does have 2008... read more | 08/03/2009 (8:39 am) |
| I know.......... torque script compiling. | roger. I got that to work. Its all good, I see now. Thank you.... read more | 08/03/2009 (8:22 am) |
| Binding server to IP | @david What I am trying t do is tell a dedicated server which IP address to run on. When your on... read more | 08/03/2009 (5:34 am) |
| Binding server to IP | I wish one of the GG guys would reply since they are the ones the coded this stuff.... read more | 08/03/2009 (4:33 am) |
| Binding server to IP | [quote]If you don't have these concepts, it's better to read a beginning book of C++, before trying ... read more | 08/03/2009 (1:47 am) |
| I know.......... torque script compiling. | I guess I don't completely understand how the DSO is created if you don't "compile" the To... read more | 08/02/2009 (9:13 pm) |
| I know.......... torque script compiling. | I am doing that right now. ... read more | 08/01/2009 (3:43 pm) |
| I know.......... torque script compiling. | I understand EVERYTHING can be hacked. But why make it easy for everyone that plays your game? That... read more | 08/01/2009 (3:29 pm) |
| I know.......... torque script compiling. | while I understand what your saying, but if your creating an online RPG, that IS a bad thing, and so... read more | 08/01/2009 (10:52 am) |
| AFX 2 and SpellPack2 for TGEA and TGE progress | wow. Thats just plain awesome. Great job, I think I'm sold on that one Jeff.... read more | 07/31/2009 (10:36 am) |
| CMUNE is hiring talented 3D Developers | Doesn't this belong in the Jobs forums?... read more | 07/31/2009 (8:02 am) |
| TGEA setup and install | The GG guys already fixed my issue for you. There are posts in the forums from MARCH. Thats intere... read more | 07/31/2009 (7:36 am) |
| Binding server to IP | Anyone? ... read more | 07/31/2009 (4:17 am) |
| GUI driven Spell Book placeholder.. | lol. I know that. I created a function called utilitesGui That is the structure I am following.... read more | 07/30/2009 (6:41 pm) |
| Binding server to IP | ok, I think I found what I needed but it doesn't seem to work. [code]const char* serverIP = Con::... read more | 07/30/2009 (3:47 pm) |
| GUI driven Spell Book placeholder.. | ok, that makes sense. I am starting to understand Torque Script much better now. I love the plain ... read more | 07/30/2009 (12:26 pm) |
| GUI driven Spell Book placeholder.. | thank you for that. I will check it out.... read more | 07/30/2009 (11:24 am) |
| Installing & Setting up Plastic Tweaker | I emailed them, no response. I would like a refund. This company obviously only cares about mak... read more | 07/29/2009 (5:27 pm) |
| Installing & Setting up Plastic Tweaker | I notice that Anthony is very active on the forums, why does he refuse to come into his own forum an... read more | 07/29/2009 (5:59 am) |
| Atlas map. | o hell. lol. That makes things MUCH easier.... read more | 07/28/2009 (6:59 pm) |
| Atlas map. | ok. I will keep using VS then. just takes so long. :)... read more | 07/28/2009 (1:16 pm) |
| Atlas map. | ok, got that... How do I use that BAT(thats in the source code folder) file to re-compile the sourc... read more | 07/28/2009 (1:09 pm) |
| TGEA setup and install | ok, I will quote exactly the installation instructions. [quote]1) Place the plastic folder from t... read more | 07/28/2009 (10:59 am) |
| Atlas map. | yes it is.... read more | 07/28/2009 (6:15 am) |
| Atlas map. | here is the log file [code]//-------------------------- 7/28/2009 -- 07:54:06 ----- Starting Atlas... read more | 07/28/2009 (5:55 am) |
| Atlas map. | ok, I will try the export again, and look at the log file directly after.... read more | 07/28/2009 (5:00 am) |
| TGEA setup and install | Along this topic, where is the developer? why has there not been a single reply in this forum from ... read more | 07/27/2009 (9:33 pm) |
| TGEA setup and install | professionalism? How about a developer around here actually put out instructions that are right for... read more | 07/27/2009 (9:03 pm) |
| TGEA setup and install | 6.)[quote]5) We have to declare an interface to reload the states on the ShapeBaseImageData state ma... read more | 07/27/2009 (7:03 pm) |
| Installing & Setting up Plastic Tweaker | who developed this? ... read more | 07/27/2009 (5:56 pm) |
| Atlas map. | Nobody? I am sure someone has done this at least once......... read more | 07/27/2009 (3:03 pm) |
| curious about dedicated server | hmm.. I looked through the resources. I guess the titles threw me off a bit, I should have caught... read more | 07/27/2009 (1:43 pm) |
| curious about dedicated server | also, does anyone happen to know what the function for binding the dedicated to an IP address? I ... read more | 07/24/2009 (6:14 pm) |
| curious about dedicated server | So are most people using an httppost for the Master Server then, or has anyone done anything that th... read more | 07/24/2009 (4:53 pm) |
| curious about dedicated server | yup... I got ya. Thank you. I understand how it works now.... read more | 07/23/2009 (11:30 pm) |
| AFX 2 and SpellPack2 for TGEA and TGE progress | Thats why I said create an in house particle editor. It is possible to create one that would script... read more | 07/23/2009 (8:25 pm) |
| multiplayer implemented? | I just got a dedicated server to work with the ISK kit. I did NO modification to ANYTHING for a bas... read more | 07/23/2009 (6:12 pm) |