David Montgomery-Blake's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| New online RPG | Well, if the apocalypse is actually happening, then it's pretty much the end. Now, stopping the a... read more | 04/29/2004 (3:06 pm) |
| A Fps | How about spider girls that you can mount and ride? No. They're better if they just want to kill you... read more | 04/29/2004 (3:04 pm) |
| Did anyone notice that BurgerWars hit Gamespot? | Now that GameFAQs changed its format, I hadn't seen the GS news. That is DAMN COOL!... read more | 04/29/2004 (3:00 pm) |
| New online RPG | So, if you start in the future with the apocalypse, are you going to have it echo through your futur... read more | 04/29/2004 (2:58 pm) |
| A Fps | Well, I think that spiders with hairy legs are much more intimidating than ones with thin little wim... read more | 04/29/2004 (2:56 pm) |
| New online RPG | But is Xeonox part of the MidEarth worldset? While I think the ages could play out nicely to move fr... read more | 04/29/2004 (2:50 pm) |
| New online RPG | I like IIIII, but I think it should be italicized to make it pop out more. You know, marketing is ev... read more | 04/29/2004 (2:45 pm) |
| A Fps | Have you ever seen a spider with clothes? Well, there are some spiders that live inside their pre... read more | 04/29/2004 (2:43 pm) |
| A Fps | You obviously don't know the intensity of having your back crushed by a pair of extremities while yo... read more | 04/29/2004 (2:34 pm) |
| New online RPG | I have no idea what's going on in this room. - Colonel Melkett, [i]Black Comedy[/i]... read more | 04/29/2004 (2:27 pm) |
| New online RPG | Not only are there two projects, but this one is a ten game project of epic proportions. Like the... read more | 04/29/2004 (2:21 pm) |
| New online RPG | You should use Panzer Dragoon Saga as your RPG model for flora, fuana, and world consistency. Each o... read more | 04/29/2004 (2:09 pm) |
| A Fps | [quote]David you are an amature.[/quote] Shouldn't that be armature? *added the quote for cons... read more | 04/29/2004 (1:57 pm) |
| A Fps | Put naked spider chicks in it. Hairy naked spider chicks.... read more | 04/29/2004 (12:29 pm) |
| Jeff Tunnell.... 16 years back! | Caveman Ugh-Lympics was such a great game.... read more | 04/29/2004 (11:52 am) |
| TSE questions :) | [i]Leaning Torque is an experience that takes quite a while anyway, and all of the basics that you n... read more | 04/26/2004 (12:33 pm) |
| Torque and tokamak physics | [i]I'm not sure if I understand what you are trying to do to the corpse. Corpses can respond to impu... read more | 04/26/2004 (9:19 am) |
| TSE questions :) | [i]@Ben, EA upgrade?[/i] Electronic Arts just purchased GarageGames.... read more | 04/26/2004 (8:12 am) |
| Wave Size (NOT intensity) | While you're at it Melv, I really need tsunami sized waves that deform my geometry. I'm sure you'... read more | 04/25/2004 (9:37 pm) |
| What is TNL? | As a point of clarification since TSE and TNL got confused up above: the early adopter's price is fo... read more | 04/25/2004 (9:52 am) |
| BSP support for TGE, viable and maybe even working? | @Joshua Ritter Funny when I look back at my old posts and yet have my paranoia come creeping in: ... read more | 04/25/2004 (9:48 am) |
| What is TNL? | Actually, the $295 isn't only for indies using Torque. It's for indies using whatever engine they wa... read more | 04/24/2004 (9:01 am) |
| BSP support for TGE, viable and maybe even working? | See, every time I see that e-mail (a long while back on the QuakeSrc forum), it gives me the same wa... read more | 04/24/2004 (8:48 am) |
| BSP support for TGE, viable and maybe even working? | Quake 2's tools aren't freely available. Though others entities have made compilers for Q2. The ... read more | 04/23/2004 (10:11 pm) |
| GameSpace Torque... | @James Yeah. I've been following the threat at the GS forums. I found it interesting that while the... read more | 04/23/2004 (9:14 am) |
| GameSpace Torque... | I was planning on e-mailing them as well just as soon as I had time to sit down and figure out what ... read more | 04/22/2004 (7:26 pm) |
| GameSpace Torque... | Half-Life, Quake, and Unreal didn't like it either, but I can see it being a texture issue. I haven'... read more | 04/22/2004 (11:49 am) |
| GameSpace Torque... | I tried exporting a simple cube for use as a prefab. It couldn't export the cube correctly. I could ... read more | 04/22/2004 (10:55 am) |
| GameSpace Torque... | IT depends on whether the commentary is about the map exporter included with that package OR the Lev... read more | 04/22/2004 (9:45 am) |
| Mac Community RANT | @Bruno So, segregating Mac users even more from the gaming base is a good idea? Especially on a sit... read more | 04/21/2004 (7:58 pm) |
| Tnl And Tge | I got to look over it a little bit before rehearsal and am extremely excited by the prospects for TN... read more | 04/21/2004 (7:41 am) |
| Textures, WorldCraft and Torque | Then find out the "walls" or whatever you need to put the textures on and include the wall textures ... read more | 04/20/2004 (8:03 am) |
| Integrated game development environment, your take on it? | The LGPL allows you to dynamically link your project to the open codebase, but any changes that you ... read more | 04/20/2004 (8:00 am) |
| Integrated game development environment, your take on it? | That's exactly why I'd be worried about integrating many OS projects into a centralized environment ... read more | 04/20/2004 (7:42 am) |
| Mac Community RANT | I haven't seen much of the "by a pc max sux lol!" stuff here. Maybe I just filter them. I have se... read more | 04/20/2004 (7:27 am) |
| Integrated game development environment, your take on it? | I'd worry about integrating GPL licensed code into the Torque codebase...... read more | 04/20/2004 (7:17 am) |
| Games for the other Gender | Almost all of the women I know loved Devil May Cry. Even if they don't usually like videogames. And ... read more | 04/20/2004 (6:43 am) |
| GameSpace Torque... | I just picked up the map exporter, but probably won't get to it until this weekend as my week is pac... read more | 04/20/2004 (6:33 am) |
| Questions about Torque. | Http://www.garagegames.com/index.php?sec=mg&mod=resource&page=category&qid=122... read more | 04/19/2004 (9:40 am) |
| DISCover PC Gaming Console | [i]Digital Interactive Corporation Systems[/i] What a bunch of DICS. [b]NOTE:[/b] I need to s... read more | 04/16/2004 (1:34 pm) |
| Goodbye and Good Riddance to QuARK... any other suggestions? | Not according to their licensing...which is the problem.... read more | 04/16/2004 (6:25 am) |
| New level editing tool from GreenBriar Studio | I hope it works better than their GameSpace level exporter...... read more | 04/15/2004 (6:33 am) |
| LightWave [8] Electronic Distribution Starting Next Week | FINALLY!... read more | 04/15/2004 (6:32 am) |
| The Half-Life Example | I was a bit wrong about the engine. It was originally Quake, but the project was taking long enough ... read more | 04/13/2004 (2:14 pm) |
| The Half-Life Example | I'm pretty sure Half-Life used a modified Quake engine. I believe they were thinking on moving to Qu... read more | 04/13/2004 (1:42 pm) |
| Illegal? "Dynamix doesn't even exist anymore" | I think one of the things that often causes difficulty in determining legality and whether one can f... read more | 04/13/2004 (7:15 am) |
| Gamespace Level Editor Plugin | I did that and have received various errors. I've been on the GS forums and have mostly seen informa... read more | 04/12/2004 (4:50 pm) |
| Illegal? "Dynamix doesn't even exist anymore" | And warez discs and download streams will be distributed as long as retail software is available. ... read more | 04/12/2004 (4:45 pm) |
| Illegal? "Dynamix doesn't even exist anymore" | Abandonware, unless officially released into the public domain is illegal. Archival institutions, wh... read more | 04/12/2004 (2:58 pm) |
| Gamespace Level Editor Plugin | I had the same luck.... read more | 04/11/2004 (10:42 am) |