David Montgomery-Blake's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| First-person shooters... Are there too many? | [quote]- AI (smarter bots) - Physics (real-world physics)[/quote] Both of those are gameplay ele... read more | 06/30/2004 (11:01 am) |
| C#/vb.net | Hmmm. I thought the initial project was a managed wrapper and the final implementation was a convert... read more | 06/29/2004 (8:56 am) |
| C#/vb.net | I'd be worried about performance if I were you since you'll have to completely rewrite the renderer ... read more | 06/29/2004 (8:07 am) |
| C#/vb.net | It would be an extremely monumental undertaking. Writing C# wrappers would be less monumental, but t... read more | 06/29/2004 (7:09 am) |
| Specifications & Features of a New Torque Mapping Tool | Did this topic just come full circle back to where Jeff had originally recommended using Torque and ... read more | 06/28/2004 (6:20 pm) |
| 2d games best engine | Here's a few more...of different types... There's also a whole array of click-together engines li... read more | 06/28/2004 (1:31 pm) |
| 2d games best engine | Well, you could code your own in [url=http://www.libsdl.org]SDL[/url] or use something like [url=htt... read more | 06/28/2004 (12:10 pm) |
| Halo influenced game dubbed INSANE | THAT'S RIGHT! Okay, maybe I'm not going crazy(ier).... read more | 06/25/2004 (8:19 am) |
| Halo influenced game dubbed INSANE | @Hugh Well, I'm not working on a game called Illumina, and I'm hesitant to work with anyone right... read more | 06/25/2004 (7:29 am) |
| Halo influenced game dubbed INSANE | [quote]Well, this is GG, and everyone here is an expert and all of them piss on each other. Get used... read more | 06/25/2004 (6:05 am) |
| How far can I get?? | 1. Yes. It's definitely possible. Check out [url=http://www.amazon.com/exec/obidos/tg/detail/-/06723... read more | 06/24/2004 (12:22 pm) |
| Halo influenced game dubbed INSANE | @Hugh I have little enough time to work on my project as it is, so I really don't have time to devo... read more | 06/23/2004 (3:09 pm) |
| Halo influenced game dubbed INSANE | The best thing about Halo was cooperative mode. That was a lot of fun! I didn't find the AI that ... read more | 06/23/2004 (11:49 am) |
| Best Modeller | I believe that the PLE doesn't support most exporters. If you got the PLE with Unreal Tournament 200... read more | 06/23/2004 (10:37 am) |
| Demo vs Licensed | @Paulo Gonzo's correct. You can modify the TorqueScripts to make the engine work for you without... read more | 06/23/2004 (10:33 am) |
| Halo influenced game dubbed INSANE | The first game I remember that did seemless load times was Ultima VII. The first 3D game I remember ... read more | 06/23/2004 (10:05 am) |
| Halo influenced game dubbed INSANE | [quote]Just because someone enjoyed Halo and felt far less ripped off of their money than they had o... read more | 06/23/2004 (9:57 am) |
| Halo influenced game dubbed INSANE | [quote]Oh yeah, it sucked so bad it had to sell over 3 million copies just to get over how bad it su... read more | 06/22/2004 (6:24 pm) |
| Free? | There are a couple of open source flash development kits (check sourceforge.net), but I'm not sure a... read more | 06/22/2004 (12:24 pm) |
| Looking for a good (cheap/free) 2d program | Yup. You can even create Photoshop PSD's to use in Photoshop.... read more | 06/22/2004 (7:23 am) |
| Can GMAX be used for making models with Torque | For Socom, you'd have to add headset capabilities to the source. The multiplayer abilities are built... read more | 06/22/2004 (5:50 am) |
| Specifications & Features of a New Torque Mapping Tool | I know you decided on C# and .NET, and I know that it will most likely take much longer than six mon... read more | 06/21/2004 (12:43 pm) |
| The problem with adventure games with computers | I just recently replayed the fan remixed versions of King's Quest 1 and 2 for AGS. Fun stuff. Made m... read more | 06/21/2004 (10:18 am) |
| Pirates take it to the next level | Piracy can be pretty big money for large groups (the ones that package and redistribute software), b... read more | 06/21/2004 (8:39 am) |
| Blender compared to Torque modeling | I was wondering if you were talking about Blender's game engine or the modeler. I thought I'd wait a... read more | 06/21/2004 (8:36 am) |
| Tools? | Dave got normal maps to work on the Lightwave logo...... read more | 06/20/2004 (9:24 pm) |
| The problem with adventure games with computers | 3D platformers and fighting games are two genres that suffer greatly on a keyboard as opposed to a c... read more | 06/20/2004 (9:19 pm) |
| Specifications & Features of a New Torque Mapping Tool | Drop cross-platform compatability then. C# and the pieces of the .NET spec that are OS are still in ... read more | 06/20/2004 (9:06 pm) |
| Specifications & Features of a New Torque Mapping Tool | That was the reason that wxWindows and a number of cross-platform GUI managers were created. They le... read more | 06/20/2004 (8:58 am) |
| Torque Retro 2D! | Melv, you're such a tease! Looking spectacular! It actually reminds me of [url=http://www.game... read more | 06/18/2004 (12:22 pm) |
| Torque Retro 2D! | This is the single most exciting thing that I have heard about since I first heard of Torque. Which ... read more | 06/17/2004 (11:13 pm) |
| Specifications & Features of a New Torque Mapping Tool | I wish that Linux and Mac OS X ports of C# and .NET were more stable. The Mono group has done a grea... read more | 06/17/2004 (11:06 pm) |
| What makes a good Horror Game? | Rebecca has nailed it with Hitchcock. His approaches are still seen in modern thriller cinema, thoug... read more | 06/17/2004 (6:13 am) |
| Thinking to buy ! | Download the demo. That's the trial version. In fact, Finney takes you through his book using the de... read more | 06/17/2004 (5:47 am) |
| OS X Dev Concerns & General Questions | Open Office is several times slower on my dual-2.5g G5 than it is on my 1.5g Redhat Linux box or my ... read more | 06/15/2004 (12:43 pm) |
| Let's make a new tool for DIF? | [quote]I'm an artist in this industry, sorry for the ignorance, but I think other engines use Max to... read more | 06/15/2004 (6:50 am) |
| Informal survey: reason you got interested in Torque? | D. I collect engines. Well, at least it seems that way. I buy different game engines, play with ... read more | 06/14/2004 (2:24 pm) |
| Let's make a new tool for DIF? | I don't think it's a problem with the people making AppX2DIF being inexperienced or unskilled or laz... read more | 06/14/2004 (1:55 pm) |
| What makes a good Horror Game? | @Jay I have you beat with the gameplay of [url=http://www.bikinikaratebabes.com]Bikini Karate Babes... read more | 06/14/2004 (12:55 pm) |
| OS X Dev Concerns & General Questions | I use my Tablet PC for interior development and test on it and my G5. Lately I've gotten to do a bit... read more | 06/14/2004 (10:17 am) |
| 3D Web Page Interface | You could do it in flash, or you could get creative and do it in javascript like in the 5k contest: ... read more | 06/11/2004 (1:27 pm) |
| Visual C++ 2003 does not optimize ?!? | Sounds like he wrote an extremely horrible DD code. I know that when I was moving from DOS to Win... read more | 06/07/2004 (9:13 pm) |
| Would it be useful to speed up Map2Dif?? | 1. Yes. 2. Because any optimization and advancement of a developer's toolset is a good thing. I'd l... read more | 06/07/2004 (8:59 pm) |
| MapExporter for Gamespace | You had to do some manipulation in Quark for the Level Exporter, but I haven't had to do anything fo... read more | 06/04/2004 (8:34 am) |
| Will TGE still be an active product? | Limiting my audience isn't my problem, either. I'd prefer to have as wide a customer base as possibl... read more | 06/03/2004 (6:06 pm) |
| Why is Windows the "most popular"... Games | Heh. Sorry. Such things happen when I don't copy and paste. I just didn't remember seeing it, not... read more | 06/03/2004 (1:44 pm) |
| How long will TSE Early Adopter License be available for? | @Alex: Yeah. I know. I'm more concerned with desk space than I am with GG not adding OpenGL support.... read more | 06/03/2004 (12:38 pm) |
| Why is Windows the "most popular"... Games | @Bruce I'll have to check when I get home, but here's what Apple's Site says was included on my sys... read more | 06/03/2004 (12:21 pm) |
| Why is Windows the "most popular"... Games | Appleworks is on my dual-G5? I thought it was only a demo.... read more | 06/03/2004 (9:28 am) |
| How long will TSE Early Adopter License be available for? | Considering my prime development lately has been on my Mac, I won't be able to make much use of it w... read more | 06/03/2004 (7:01 am) |