Game Development Community

Scottie Sirius's Forum Posts

Thread Post Date Posted
A Challenge for GG that would help a lot of us out... If they don't have a spare computer and a hi-speed connection I'd be pretty surprised...seems like a... read more 02/12/2010 (4:48 pm)
Seperating Client from Server All said and done...we STILL need the information to quickly and effectively separate the server fro... read more 02/12/2010 (3:47 pm)
[1.1 Beta Bug] Terrain Texture Detail Map - LOGGED Ditto...lots of odd terrain texture anomalies EDIT: The other thing that I'm noticing is that it ... read more 02/12/2010 (12:44 am)
[Bug 1.1a] Default level directory Ahhh, I see. Well thanks for changing it, it has caused me problems more than once.... read more 02/05/2010 (11:44 am)
T3D 1.0.1 Barebones Dedicated Server Problems and Solutions @Matt - Got one more 'easy' question for you...lol When teleporting from one server to the next...h... read more 02/04/2010 (9:03 pm)
Crouch and Prone Side Back Animations Did Prone and Crouch get taken out of the hard coding at some point? I had some contract work done a... read more 02/04/2010 (12:20 pm)
how do you exec materials.cs of an object @Steve - I'm having all kinds of weird problems as I bring new model packs into my game and am wonde... read more 01/31/2010 (7:56 pm)
A couple of errors/problems I must've missed this the other night...not sure if its a big deal or not but since I made the chang... read more 01/30/2010 (7:53 pm)
Portals, Triggers and Zones - oh my! @Steve. I found the answer for hopping from one terrain/level to another. You can get the info from ... read more 01/27/2010 (12:26 pm)
getting Terrain Material Name @Vincent...all of the technicals aside...your players are able to build in the world? How did you ac... read more 01/27/2010 (12:15 pm)
T3D 1.0.1 Barebones Dedicated Server Problems and Solutions Hey Matt...I'm just getting started on separating the server out...in this line you say: One of the... read more 01/26/2010 (10:17 pm)
T3D 1.0.1 Barebones Dedicated Server Problems and Solutions Thanks...that brings me to my next questions... What ARE all of the common items? Does the server n... read more 01/26/2010 (1:51 pm)
T3D 1.0.1 Barebones Dedicated Server Problems and Solutions Day 2 EDIT: Just in case you're up and checking this...I see the problem now. It's all about separat... read more 01/26/2010 (1:32 pm)
T3D 1.0.1 Barebones Dedicated Server Problems and Solutions Well, I chose Door #3 and it brought up the main menu and I clicked Play and it brought up the Login... read more 01/26/2010 (4:34 am)
A couple of errors/problems You truly are a Genius! Albeit a bit Twisted...lol That did it...took care of the console error, ... read more 01/26/2010 (4:05 am)
A couple of errors/problems Overwrite the existing datablock in aiPlayerDatablocks?... read more 01/26/2010 (3:52 am)
T3D 1.0.1 Barebones Dedicated Server Problems and Solutions @Matt - You seem to know the most about this whole dedicated server thing or at least seem willing t... read more 01/26/2010 (3:31 am)
A couple of errors/problems ok, I'll just wait on it. Thanks for taking all the time to check it out! ... read more 01/26/2010 (3:10 am)
A couple of errors/problems no errors on either of the first 2 commands and the third one returned DefaultPlayerData ... read more 01/26/2010 (3:01 am)
A couple of errors/problems Do we need anything in art/datablocks/aiplayer.cs? It seems as though DefaultPlayerData needs to be... read more 01/26/2010 (2:38 am)
A couple of errors/problems in art/datablocks/player.cs on line 463 I have: datablock PlayerData(DefaultPlayerData) { rend... read more 01/26/2010 (2:32 am)
A couple of errors/problems Here's how my lines look in AiPlayerDatablock...no changes! datablock PlayerData(DefaultPlayer: D... read more 01/26/2010 (2:16 am)
A couple of errors/problems I'm using a custom character, but get the same results with him as with Gideon. I haven't modified t... read more 01/26/2010 (2:05 am)
T3D Beta 5 - Web player size in browser @Matt, how are you able to get all of the tools to work in the demo above? It seems like you're just... read more 01/24/2010 (10:39 am)
Modify the info that appears when setting $AISK_SHOW_NAME = 1; Sorry, it's T3D1.1a but it doesn't really appear to be the add-on. (The Universal AI Starter Kit) I ... read more 01/23/2010 (12:08 pm)
Modify the info that appears when setting $AISK_SHOW_NAME = 1; I just finally did the update and I'm not seeing the little health bar that I used to see when I put... read more 01/22/2010 (9:35 pm)
T3D 1.0.1 Barebones Dedicated Server Problems and Solutions Got it! I changed the info in scripts/client/triggerclient.cs to: function clientCmdconnectLevel... read more 01/21/2010 (9:48 pm)
T3D 1.0.1 Barebones Dedicated Server Problems and Solutions heh, yeah, I just found that...still not working though. Getting an error in the console saying: M... read more 01/21/2010 (9:38 pm)
T3D 1.0.1 Barebones Dedicated Server Problems and Solutions Hmm, you lost me there...lol. I'm just a singer in a Rock & Roll band. I need examples or better... read more 01/21/2010 (8:38 pm)
T3D 1.0.1 Barebones Dedicated Server Problems and Solutions @Matt Hey I got this working and can bring up multiple servers with different ports so that's very ... read more 01/21/2010 (8:15 pm)
T3D Master Server Do we NEED a master server? It seems like if I try to comment it out in core/scripts/server/defaults... read more 01/21/2010 (3:49 pm)
T3D 1.0.1 Barebones Dedicated Server Problems and Solutions ok, thanks, so will this additional code allow me to start multiple servers in a batch file and spec... read more 01/21/2010 (2:53 pm)
T3D 1.0.1 Barebones Dedicated Server Problems and Solutions @Matt - Are you missing some brackets in the -port and -ip code? I'm not a coder but just comparing... read more 01/20/2010 (11:54 pm)
Server command line switches Thanks Ted. Mainly I'm trying to figure out how to specify which port the server is listening on. I'... read more 01/20/2010 (5:43 pm)
T3D 1.1a - Multiple Missions in Dedicated Multi-player Not quite working yet... I'm trying to set-up the ports using that code above by making copies of c... read more 01/20/2010 (1:29 pm)
T3D 1.1a - Multiple Missions in Dedicated Multi-player ahhh, ok...Well, if that's the way to do it then that's the way to do it! Looks like I'll have a lot... read more 01/20/2010 (12:34 pm)
Horsepack Purchase Thread Confirming that I'm a registered owner of T3D. Going to buy the Horse pack shortly.... read more 01/20/2010 (11:44 am)
Change the player models size in torque script?? I could really use a full explanation of creating multiple players/characters too. If only the demos... read more 01/20/2010 (10:26 am)
T3D 1.1a - Multiple Missions in Dedicated Multi-player @Ted or anyone else in the know - I found the following info here: http://www.torquepowered.com/com... read more 01/19/2010 (11:42 pm)
T3D 1.1a - Multiple Missions in Dedicated Multi-player Hmmm, so you can't just move between missions? Essentially that's what we'd be doing but each one ne... read more 01/19/2010 (10:13 am)
Change the player models size in torque script?? Here's what I'm doing and it seems to be working fine... In scripts/server/player.cs at the bottom ... read more 01/18/2010 (10:18 pm)
Run Walk speed @Vincent - I think I've done everything exactly as you said but it doesn't work for me at all. There... read more 01/16/2010 (3:40 pm)
Does Torque Collaborative World Design Tool work with T3D ? Is this working yet? Is there a work around if not? I need to be able to allow 2 people to work ... read more 01/16/2010 (11:47 am)
Portals, Triggers and Zones - oh my! Has anyone used multiple terrain blocks successfully? Would that work better than one large terrain?... read more 01/15/2010 (10:31 am)
Ranged Chat - Whisper - Instant Messages - Buddy lists Thanks for the responses. I should mention that I'm not a programmer, barely even a scriptor. I'm ... read more 01/13/2010 (5:24 pm)
Portals, Triggers and Zones - oh my! Sorry, forgot to mention this is a Multi-player online game. So, if I create a trigger for a pla... read more 01/12/2010 (4:41 pm)
loadmission Trigger Thanks Samarie! Just what I was looking for... OOOPS...EXCEPT>>>[b]This won't work for M... read more 01/12/2010 (4:23 pm)
Physical Zone So...there is both a Physical Zone option and a Zone option in the world editor. I'm still not quite... read more 01/12/2010 (2:47 pm)
Physical Zone What then is a regular zone?... read more 01/11/2010 (9:02 pm)
Official Torque 3D Documentation Feedback @Michael - No resolution to the server issue yet? Do you want me to post them up for you until it ge... read more 01/11/2010 (5:38 pm)