Game Development Community

William McDonald's Forum Posts

Thread Post Date Posted
Dungeons: The Eye of Draconus A quick announcement that our 6 year long project, Dungeons: The Eye of Draconus, has been released ... read more 08/16/2014 (10:04 pm)
FPSC to T3D Wait.. FPSC has an export to DAE option?! How in the hell did I overlook that! I hope Reloaded ke... read more 05/30/2013 (1:56 pm)
Walk through on how to install Bullet, GMK and Guidebot and it also documents "issues" we're having with soft bodies. Not at all. :( Lately I've been toying with the MIT version of Torque with psyX and Unity 3D. T... read more 01/07/2013 (4:34 pm)
Any recommendation for a good book My copy arrived today. I read the first chapter and then browsed through it, checking the index, et... read more 12/15/2012 (12:06 am)
Any recommendation for a good book Well my copy is shipped for the new version on Amazon. But the Nook version was out when I did my o... read more 12/12/2012 (9:20 pm)
What's Everyone Up To? (Dec 2012 Edition) Getting my All in One 3D Programing 3rd edition, so I can learn Torque Script and start work on a pr... read more 12/10/2012 (4:01 am)
Any recommendation for a good book Well apparently the book just published (on Nook) so I'm assuming Amazon book version will be on it'... read more 12/03/2012 (9:13 pm)
[RESOLVED-1.1a] Forest Editor Meshes No Save/Reload Problem solved: http://www.garagegames.com/community/forums/viewthread/132316... read more 11/13/2012 (6:16 am)
Forest Editor Meshes do not Save :( Ron, Wow... Well that worked! I added the DAE, put it in an element in a brush, painted it, save... read more 11/13/2012 (6:10 am)
Forest Editor Meshes do not Save :( Ron, Nope, I wish it was that simple. The file I just retested with was: "DeadPine_Down... read more 11/13/2012 (5:46 am)
Torque 3D Community Edition Activation Hoping this will be less buggy than the MIT version. :) SFG has 3 Studio licenses of Torque 1.2. ... read more 11/13/2012 (4:45 am)
[RESOLVED-1.1a] Forest Editor Meshes No Save/Reload Ugh... Ok I'm completely lost. This has been two days of screaming into the wind, before I posted h... read more 11/13/2012 (4:21 am)
[RESOLVED-1.1a] Forest Editor Meshes No Save/Reload Oh fun, well if I manually type in the entry into managedItemData.cs the meshes are remembered... ... read more 11/13/2012 (3:54 am)
[RESOLVED-1.1a] Forest Editor Meshes No Save/Reload Well great. Download the new open source version and this bug appears to be back in spades. Went i... read more 11/13/2012 (3:35 am)
GuideBot install question Yes. It will be a nightmare. I have Game Mechanics Kit and I was given a copy of Guide Bot to try ... read more 11/08/2012 (2:47 am)
Torque 3D Game Development Cookbook Maybe I should get this instead of, "3D Game Programming All in One, Third Edition" I preo... read more 11/08/2012 (12:41 am)
Why is Torque 3D completely ignored? @Frank Frank... I was actually offended by what you said in your statement to Ron. Specifically... read more 08/20/2012 (11:46 pm)
Why is Torque 3D completely ignored? I like T3D, but it's just weird to have people not want to work with you, because you're not using t... read more 08/18/2012 (7:54 pm)
TorqueX CEV forums dead at www.torqueCEV.com We're using it for two games currently. Both are nearing completion.... read more 08/10/2012 (11:50 pm)
Lighting changes when I make a backup of a level BTW Ron I just wanted to say that this kit is awesome and you did a fantastic job. I'm very use to ... read more 05/03/2012 (9:48 pm)
Lighting changes when I make a backup of a level Ahh... All I did was open the demo level and make a backup via save level as and then opened the ba... read more 05/03/2012 (7:15 pm)
Blurry Terrain Materials ... WTF. Ok, well after repeating the same action what feels like 100 times, magically the builder... read more 04/29/2012 (9:00 pm)
Blurry Terrain Materials Ok. Here is the materials.cs : [url]http://www.suckerfreegames.com/_william/materials.cs[/url] ... read more 04/29/2012 (8:50 pm)
Terrain Material problem I'll check it out tonight after work. I've checked the materials.cs before, but I'll look again.... read more 04/25/2012 (4:54 am)
Terrain Material problem Yes they are all set to default. It doesn't matter if I give it a detail or normal map, it's always... read more 04/24/2012 (2:28 am)
Blurry Terrain Materials @Dan Webb Ok I tried deleting the DSO files with the batch in the game's directory. Sadly that d... read more 04/24/2012 (12:48 am)
Blurry Terrain Materials Man this is annoying. If I go back to previously made material and change out the textures it works... read more 04/23/2012 (9:57 pm)
Blurry Terrain Materials It was generated in T3D ... read more 04/23/2012 (7:17 pm)
Blurry Terrain Materials They are the default textures from T3D, and both the Tropical and Forest packs that just got release... read more 04/23/2012 (6:20 pm)
Blurry Terrain Materials My video card and drivers are fine. This is just me in the editor, I put together the materials for... read more 04/23/2012 (5:56 pm)
Terrain Material problem Here is a blow by blow of what keeps happening. [url]http://www.suckerfreegames.com/_william/1.jp... read more 04/23/2012 (5:10 am)
Terrain Material problem Did you find a solution to this? Even if I make a copy of a texture of something I've already impor... read more 04/23/2012 (3:17 am)
Terrain Material problem Did you find a solution to this? Even if I make a copy of a texture of something I've already impor... read more 04/23/2012 (3:12 am)
PhysX or Bullet is compatible with T3D? This is a walk through on how we installed Bullet, GMK and Guidebot and it also documents the "... read more 03/27/2012 (12:03 am)
Unusual problem with bullet and gmk. This is a walk through on how we installed Bullet, GMK and Guidebot and it also documents the "... read more 03/27/2012 (12:02 am)
Ragdoll bugs (among others...) You can see there are issues with soft bodies being walk through able, falling through the floor, no... read more 03/27/2012 (12:00 am)
Amount of programming needed Hey Joe, You just emailed me about C3 and I found your kickstarter... If you are still intereste... read more 03/14/2012 (9:08 pm)
DEXSOFT-Games:WereWolf Animated Character Any chance you guys will hire Sebastian Barz to do a female farmer or peasant? I really enjoy his w... read more 03/12/2012 (2:55 am)
Compromised Looks like we have some competition for prettiest looking XBLI game. Nice job :) I especially lik... read more 03/08/2012 (12:25 am)
Daz3D is Cool and Free The model has to be made 1st party and you have to buy a $500 indie license to use them in a game (b... read more 03/05/2012 (11:55 pm)
Medieval4D - Collada Export Been waiting to a while to finally try this baby out. I see you added the ability to bring in our o... read more 03/04/2012 (6:30 am)
2D "Streets of Rage" style beat 'em up Oh man I forgot we posted here... Update video :D [youtube=BV5fy2wgKmc width=640 height=480] Al... read more 03/04/2012 (2:54 am)
Dungeons: The Eye of Draconus Glad to see you all like it :) We've been doing some crunch development since this videos posting a... read more 03/02/2012 (2:31 pm)
Still alive? We've been working with it for 4 years now, building our epic master piece Dungeons: the Eye of Drac... read more 02/28/2012 (5:42 pm)
2D "Streets of Rage" style beat 'em up Yeah the wonderful thing about the system we've developed is converting it from a Golden Axe game to... read more 08/17/2011 (2:29 am)
2D "Streets of Rage" style beat 'em up You guys trying to do a little something like this: http://www.kickstarter.com/projects/suckerfre... read more 08/16/2011 (8:40 pm)
Looking to start a video game development company Oh wow. You are one of those, holding your idea like a precious jewel, refusing to share (and thus... read more 08/16/2011 (8:09 pm)
Torque 3D Video Tutorials Any chance there will be tutorial showing how to do interiors? I have models of wall segments, floo... read more 07/20/2011 (10:44 pm)
[RESOLVED] T2DSceneObjects as HUD elements You could create a scene object that, every ProcessTick, sets its position using the camera's positi... read more 04/21/2010 (10:41 pm)
What do you want in a Spawner? My custom spawner has everything that Ron's has except #5. My spawner can hook into my custom scrip... read more 04/16/2010 (12:55 pm)
Page «Previous 1 2