Game Development Community

Matthew Koch's Forum Posts

Thread Post Date Posted
Stock 1.8.2 Compile Errors Even though I found some that weren't yet applied, I backed it all out and the projects compile succ... read more 11/28/2009 (4:25 pm)
Build errors - sfxxaudiodevice Yes, I re-installed the directx sdk and made sure Visual Studio included the proper links to find th... read more 08/05/2009 (8:51 am)
Atlas and TGEA 1.8.1 I had the same problem: ResourceObject::construct: NULL resource create function for 'geom.atlas'... read more 05/31/2009 (4:16 pm)
Build errors - sfxxaudiodevice Nevermind... I found a setup problem with directx sdk that resolved this.... read more 05/29/2009 (8:05 am)
TGEA questions... Looks like you have yourself something pretty nice there. We've chosen a Microsoft Solution for a c... read more 05/22/2009 (6:49 pm)
TGEA questions... We chose to work with Torque based on the whole idea of path of least resistance and being able to r... read more 05/22/2009 (12:53 pm)
TGEA questions... The MFC method might be a pretty good one to look into and I'm going to give it a whirl this evening... read more 05/22/2009 (6:31 am)
Couple of questions about TGEA.. Thanks for the reply. Like I said, I am still getting into the whole engine so we'll see what I can... read more 01/15/2009 (5:54 pm)
Vista 64-bit support for 1.7.1 or 1.8? I just installed it on my Vista Business x64 machine. Dell XPS 435MT. i7 920, 8GB RAM, Radeon 4850... read more 01/15/2009 (11:14 am)