Lukas Joergensen's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Need help testing a new scripting IDE | @dB got a new version of the parser running, it should work better. It's [url=http://1drv.ms/1tVwc9u... read more | 10/30/2014 (1:20 pm) |
| Need help testing a new scripting IDE | Fixed the deployment issues, but my grammar still has some issues due to conversions from left to ri... read more | 10/26/2014 (3:11 am) |
| Torque 3D Features | Ah okay, yeah that would be hard to do in T3D atm if you need really big scenes (like above 8km*8km ... read more | 10/25/2014 (3:20 pm) |
| Torque 3D Features | What exactly is level streaming? Fluent transitions between scenes or?... read more | 10/25/2014 (2:38 pm) |
| Need help testing a new scripting IDE | Stand by, hunting down a deployment issue.. In the meantime, look at this nice syntax checking! ... read more | 10/25/2014 (10:19 am) |
| Getting Standalone to work | Ah sorry, I guess I somehow missed that. I have no idea how to make it work, it seems to still be ru... read more | 10/22/2014 (2:54 am) |
| Getting Standalone to work | What game?... read more | 10/22/2014 (2:13 am) |
| T3D wiki -- Call to arms! | Yeah thats a good idea, I'll move it.... read more | 10/18/2014 (9:52 am) |
| T3D wiki -- Call to arms! | Well, I think that the editors are one of the key-points of getting started with Torque3D.. You can'... read more | 10/17/2014 (7:13 pm) |
| [Question] Falling speed | If it's for the player then it looks like [url=https://github.com/GarageGames/Torque3D/blob/developm... read more | 10/16/2014 (6:33 pm) |
| Torque 3D exe??? | I think the [url=http://torque3d.wikidot.com/main:downloads]Wiki[/url] gives you a better overview o... read more | 10/16/2014 (2:15 pm) |
| I'VE FOUND THE RESOURCE SECTION!!! | Hello there, and welcome to the community! Just a little extra help to get you around, you can find... read more | 10/07/2014 (10:58 pm) |
| Why not GitHub TGEA Engine? | Tbh I believe [url=http://www.heroengine.com/]HeroEngine[/url] makes it as simple as it gets to deve... read more | 10/07/2014 (1:39 am) |
| T3D wiki -- Call to arms! | @hreikin thanks a ton for the feedback, it's very valuable! I hope the tutorial was of help to you a... read more | 10/06/2014 (3:51 pm) |
| T3D wiki -- Call to arms! | You could just send them an email or something. Seems like their whole application system isn't too ... read more | 10/04/2014 (11:49 am) |
| T3D wiki -- Call to arms! | Thanks for the kind words hreikin! If you just started using torque, perhaps you'd want to take a ... read more | 10/04/2014 (4:56 am) |
| T3D wiki -- Call to arms! | I have 2 issues with it, like you said it looks kindda bland. Though thats usually a common issue wi... read more | 09/28/2014 (11:20 pm) |
| T3D wiki -- Call to arms! | I added [url=http://torque3d.wikidot.com/main:portabletutorials]this[/url] page for if someone had a... read more | 09/28/2014 (8:29 am) |
| T3D wiki -- Call to arms! | I will make you know if it goes in the wrong direction, but so far I'm quite happy with how it goes ... read more | 09/28/2014 (4:34 am) |
| T3D wiki -- Call to arms! | Idd it is, a few of the tutorials were ported in a hurry to fill the wiki with some content, you can... read more | 09/27/2014 (2:14 pm) |
| T3D wiki -- Call to arms! | Boy you've been active! 49 changes, and they all go in my mailbox :P took me a while to sort through... read more | 09/27/2014 (12:21 pm) |
| Could somebody remind me why we use S32/F32 syntax instead of simple int/float again? | Not completely sure.. I think it originated as a "fix inconsistencies between compilers/platfor... read more | 09/27/2014 (12:15 pm) |
| Deferred Shading | what happens with terrains with more than 4 texture layers?... read more | 09/26/2014 (3:25 am) |
| T3D tutorials en masse | Updated with new object creation tutorials and removed the [url=http://f3.tiera.ru/3/iclass/intrane... read more | 09/23/2014 (10:51 pm) |
| T3D tutorials en masse | @dB doxygen is 404'd @Richard the best I've been able to find is one for animated models and not ... read more | 09/23/2014 (10:48 pm) |
| FlyingVehicle Particle | Yup this was why I create my "sticky" particlebehaviour, which makes the particlesystem us... read more | 09/21/2014 (5:43 am) |
| How to use Torque with the Oculus Rift? | Unfortunately I think it's only set up to work with DK1 :/ Probably needs an update. I don't have a ... read more | 09/17/2014 (11:33 am) |
| How to use Torque with the Oculus Rift? | The GitHub wiki is a good place to start, check out [url=https://github.com/GarageGames/Torque3D/wik... read more | 09/17/2014 (8:34 am) |
| Shader on GUI controls? | I think Andrew Mac did something similar to that, might want to contact him on IRC or something.... read more | 09/16/2014 (11:53 pm) |
| T3D and Win 8.1 | Wont work as a Windows Store app, but works just fine as a desktop app.... read more | 09/10/2014 (10:35 pm) |
| how to make ribbon trail effect? | @gdyxml2000, sorry for not getting back sooner.. Did you ever get it fixed?... read more | 09/04/2014 (4:56 am) |
| Question - can users be banned outright? | @Michael Perry Really? They are doing that by hand? How come they can't write proper spam messages t... read more | 08/27/2014 (12:55 pm) |
| Terrain Jitter Bug... | Oh sorry didn't catch that it only fails with a Linux dedicated.. So I'm thinking that it could be a... read more | 08/17/2014 (9:31 am) |
| RPG Engine Tool Kit | The RPG Engine toolkit was created by [url=http://www.garagegames.com/account/profile/55191]Kevin Mi... read more | 08/17/2014 (9:20 am) |
| Terrain Jitter Bug... | Does this only happen over multiplayer connections? I.e. does it also happen in singleplayer connect... read more | 08/16/2014 (1:05 pm) |
| integrate water from c++ | Whats wrong with the current water solution?... read more | 08/12/2014 (6:20 am) |
| 16bit Textures, Possible? | For what? Aren't we already using more than 8 bits for most textures?... read more | 07/31/2014 (3:08 pm) |
| how to make ribbon trail effect? | And now the repo also has a setting for preventing texture stretching [center] [youtube=tb-bZh8g... read more | 07/30/2014 (10:16 am) |
| how to make ribbon trail effect? | @Steve, just pushed those optimizations to my ribbon-repo if you don't feel like adding them yoursel... read more | 07/30/2014 (7:39 am) |
| How do I document this shit? | Hmm fair point, GG help us out here :P... read more | 07/29/2014 (3:02 am) |
| Screenspace to Worldspace | @Ryan Thanks, that was a pretty simple and obvious solution! Unfortunately, it doesn't really solve ... read more | 07/18/2014 (5:09 pm) |
| How do I document this shit? | Nonsense, I just haven't figured out how to make it send me an email when someone applies so it migh... read more | 07/18/2014 (7:53 am) |
| How do I document this shit? | My bad, I forgot to add the "apply for membership" button, it should be on the frontpage n... read more | 07/18/2014 (3:01 am) |
| How do I document this shit? | @Anders yup it's [url=http://torque3d.wikidot.com/]here[/url], you are able to edit the wiki pages, ... read more | 07/18/2014 (2:08 am) |
| Torque 3D Show Off Thread! | You know it had to come to this at some point: [youtube=u8iEHrslumM width=720 height=500]... read more | 07/17/2014 (3:09 pm) |
| how to make ribbon trail effect? | @Richard haha I thougt you'd like that! Actually I used the Nyan shader for some new [url=https://ww... read more | 07/17/2014 (2:42 pm) |
| how to make ribbon trail effect? | @Richard don't give up just yet [youtube=4LoSbU2p18c width=720 height=520]... read more | 07/16/2014 (2:15 pm) |
| how to make ribbon trail effect? | Now with a texture: [url=http://pastebin.com/42up9jiX]Material[/url] [url=http://pastebin.com/... read more | 07/16/2014 (8:28 am) |
| how to make ribbon trail effect? | Just a heads-up, just pushed an update with a memory-address fix which fixes the "everything is... read more | 07/15/2014 (5:19 pm) |
| Multiple instances of T3D on same computer [solved, derp] | This actually works, but it seems it only works in the case where you have 2 exact copies of the sam... read more | 07/15/2014 (8:05 am) |