Eric Putman's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Already built model's | Richard and Dale thank you very much for the information. That makes sense. One more question if I h... read more | 05/01/2014 (4:56 pm) |
| Already built model's | Thanks Ron for the information, but what I am looking for is information on how high is 1 unit in 3d... read more | 05/01/2014 (8:13 am) |
| Unable to export from 3Ds Max | Nevermind everyone I found out why this happens. And since the answer was somewhat half answered her... read more | 05/14/2013 (12:04 pm) |
| Unable to export from 3Ds Max | Sorry to bring up such an old post but I have the same issue but with 3DS Max 2012 using Gas Man's D... read more | 05/14/2013 (9:35 am) |
| Model tiny compared to default player model plus no textures | Thanks guys for the pointers, still have lots to learn. I'll start by getting the right height for m... read more | 04/07/2013 (4:10 pm) |
| How do I buy a License | Will do thanks for the link Michael.... read more | 03/18/2013 (12:27 pm) |
| How do I buy a License | That sounds great! Can you post the link where I can download the whole engine and source? Or do I j... read more | 03/18/2013 (12:22 pm) |
| Can't Seem to Open my new map | Michael, Thanks for the pointers. I got it working last night using the DEMO folder as my "... read more | 05/26/2011 (12:25 pm) |
| Can't Seem to Open my new map | Hey Mike thanks for the reply. Everything seem to be in the right place but it doesn't work. I have ... read more | 05/24/2011 (8:29 pm) |
| Fixing the collsion box corners | I now have the skill of importing a custom collsion mesh with my shape. It was the hierarchy of the ... read more | 05/09/2011 (2:42 pm) |
| Fixing the collsion box corners | Brian, Thanks for the update I'll give this a try. I also found [on you tube] a pretty slick way ... read more | 05/06/2011 (10:44 am) |
| Fixing the collsion box corners | Brian, Can you tell me how the box was made? The steps can you type out the step? I have tried bu... read more | 05/03/2011 (7:29 pm) |
| Fixing the collsion box corners | Thanks Brian. I found out how to move and change the shape of the collision box which makes sense. I... read more | 04/30/2011 (4:33 pm) |
| Have new shape for mod But...... | Michael, Thanks for the info on the Mod Package. I would like to keep the original fuctionality ... read more | 04/27/2011 (12:27 pm) |
| Have new shape for mod But...... | By the way here is my Prefab. Now I just need to get the skin on it!! [url]http://i94.photobucket... read more | 04/27/2011 (11:19 am) |
| Have new shape for mod But...... | Awesome thanks Alex for the quick tut.... read more | 04/27/2011 (11:04 am) |
| Have new shape for mod But...... | Michael, To my first question thank you for answering that, I knew there was some way to make it ... read more | 04/27/2011 (11:01 am) |
| Have new shape for mod But...... | Alex, Thanks for the help. I did get my shape into the TGE (not through the editor in Tribes 2) O... read more | 04/27/2011 (10:09 am) |
| Have new shape for mod But...... | Ya that is what I thought. Do I have to extract the Shapes.vol as well as the Textues, Interiors, So... read more | 04/27/2011 (7:42 am) |
| MAX2DTS for Max version 7 | Britt thanks buddy for the link.... read more | 04/15/2011 (6:22 am) |
| What is the average size of the T2 player models? | Alex or Ben this would mean one of the grid squares in max is 1 meter? If tha is true THAT IS SMALL!... read more | 04/19/2004 (2:48 pm) |
| What is the average size of the T2 player models? | Thanks for the help. Do you know the average size of say the medium player in T2?... read more | 04/18/2004 (8:43 pm) |
| How do I set up the Torque engine | Thanks so much ACE. Is this just to compile the C++ code? Or can you use the this engine to open a m... read more | 10/06/2002 (8:16 pm) |