Game Development Community

Eric Putman's Forum Posts

Thread Post Date Posted
Already built model's Richard and Dale thank you very much for the information. That makes sense. One more question if I h... read more 05/01/2014 (4:56 pm)
Already built model's Thanks Ron for the information, but what I am looking for is information on how high is 1 unit in 3d... read more 05/01/2014 (8:13 am)
Unable to export from 3Ds Max Nevermind everyone I found out why this happens. And since the answer was somewhat half answered her... read more 05/14/2013 (12:04 pm)
Unable to export from 3Ds Max Sorry to bring up such an old post but I have the same issue but with 3DS Max 2012 using Gas Man's D... read more 05/14/2013 (9:35 am)
Model tiny compared to default player model plus no textures Thanks guys for the pointers, still have lots to learn. I'll start by getting the right height for m... read more 04/07/2013 (4:10 pm)
How do I buy a License Will do thanks for the link Michael.... read more 03/18/2013 (12:27 pm)
How do I buy a License That sounds great! Can you post the link where I can download the whole engine and source? Or do I j... read more 03/18/2013 (12:22 pm)
Can't Seem to Open my new map Michael, Thanks for the pointers. I got it working last night using the DEMO folder as my "... read more 05/26/2011 (12:25 pm)
Can't Seem to Open my new map Hey Mike thanks for the reply. Everything seem to be in the right place but it doesn't work. I have ... read more 05/24/2011 (8:29 pm)
Fixing the collsion box corners I now have the skill of importing a custom collsion mesh with my shape. It was the hierarchy of the ... read more 05/09/2011 (2:42 pm)
Fixing the collsion box corners Brian, Thanks for the update I'll give this a try. I also found [on you tube] a pretty slick way ... read more 05/06/2011 (10:44 am)
Fixing the collsion box corners Brian, Can you tell me how the box was made? The steps can you type out the step? I have tried bu... read more 05/03/2011 (7:29 pm)
Fixing the collsion box corners Thanks Brian. I found out how to move and change the shape of the collision box which makes sense. I... read more 04/30/2011 (4:33 pm)
Have new shape for mod But...... Michael, Thanks for the info on the Mod Package. I would like to keep the original fuctionality ... read more 04/27/2011 (12:27 pm)
Have new shape for mod But...... By the way here is my Prefab. Now I just need to get the skin on it!! [url]http://i94.photobucket... read more 04/27/2011 (11:19 am)
Have new shape for mod But...... Awesome thanks Alex for the quick tut.... read more 04/27/2011 (11:04 am)
Have new shape for mod But...... Michael, To my first question thank you for answering that, I knew there was some way to make it ... read more 04/27/2011 (11:01 am)
Have new shape for mod But...... Alex, Thanks for the help. I did get my shape into the TGE (not through the editor in Tribes 2) O... read more 04/27/2011 (10:09 am)
Have new shape for mod But...... Ya that is what I thought. Do I have to extract the Shapes.vol as well as the Textues, Interiors, So... read more 04/27/2011 (7:42 am)
MAX2DTS for Max version 7 Britt thanks buddy for the link.... read more 04/15/2011 (6:22 am)
What is the average size of the T2 player models? Alex or Ben this would mean one of the grid squares in max is 1 meter? If tha is true THAT IS SMALL!... read more 04/19/2004 (2:48 pm)
What is the average size of the T2 player models? Thanks for the help. Do you know the average size of say the medium player in T2?... read more 04/18/2004 (8:43 pm)
How do I set up the Torque engine Thanks so much ACE. Is this just to compile the C++ code? Or can you use the this engine to open a m... read more 10/06/2002 (8:16 pm)