World-Loom's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| General graphics hardware issue survey | 1. 3D objects are not implemented anyhow under DirectX, OpenGL may not work under some versions of W... read more | 07/01/2011 (1:16 am) |
| T2DShape3D Not Appearing in DirectX | We do not have it working yet, but one guy here is working over it and hopefully he will find the so... read more | 09/03/2010 (2:21 pm) |
| Torque Game Builder 1.7.5 Released! | We've experienced some font rendering problems with UTF characters (instead of a single character, t... read more | 05/12/2010 (12:42 am) |
| Windows 7 compliance | This is a bit odd for a company to make previous product EOL when the next product is not yet finish... read more | 12/07/2009 (1:22 pm) |
| White line & filterpad- solved? | Looks like we have started long topic here touching different aspects of preparing assets for work w... read more | 12/03/2009 (9:40 am) |
| Windows 7 compliance | Unfortunately not yet. We also hope that someday someone from GaragaGames would spot this topic and ... read more | 10/26/2009 (8:52 am) |
| Windows 7 compliance | We've successfully released "Fix-it-up" on many portals including MSN Games. And we've mad... read more | 10/19/2009 (2:43 pm) |
| schedule | Nope. You can you either schedule FUNCTION or schedule METHOD - for reasons I can not figure out ... read more | 09/24/2009 (6:53 am) |
| Best method for storing Data | We've decided to fourth option - MS Office 2003 XML format. It's flat XML file, easy to be read by T... read more | 09/24/2009 (6:11 am) |
| Where are the known issues (bugs)? | I'd prefer Fixed Issues then Known Issues. Unfortunately there are lots of issues that have fixes bu... read more | 09/22/2009 (1:16 pm) |
| Canceling a schedule | Two points: * check if event is pending with "isEventPending" function * if that's rea... read more | 09/22/2009 (1:01 pm) |
| TGB Particles Not Working In Game | Check console (or console.log file) if you have assets (ImageMaps, animations) loaded during game in... read more | 09/22/2009 (12:54 pm) |
| why won't this work? | I'm not sure if sceneWindow2d would bother if any kind of scenegraph has just been loaded. Try t... read more | 09/18/2009 (12:03 pm) |
| Ordering images by code | Yep, that's possible. [code] YOURIMAGE.getScenegraph().setLayerDrawOrder(YOURIMAGE, "FRONT&qu... read more | 09/18/2009 (11:57 am) |
| Calling behavior method on owner in a behavior | For those who do not have access to the sources there is small workaround that might be helpful. Try... read more | 09/18/2009 (10:39 am) |
| Load Collisions, Load alpha | As for keeping alpha channel in separate file just create: * exampleImage.jpg * exampleImage.alp... read more | 09/18/2009 (10:24 am) |
| Level Transition Effects | You can try to achieve some transitions between levels my multiplying sceneWindow object in mainGui ... read more | 09/09/2009 (9:46 am) |
| T2DShape3D Not Appearing in DirectX | "upgrade" is not proper word for the situation. I'm creator of 2D casual games for specifi... read more | 09/09/2009 (9:38 am) |
| How to Load an Image and Create a object by Code | You can also take a look at resources defined by TorqueGameBuilder (those with fishes and checkers).... read more | 09/03/2009 (2:27 pm) |
| Function Being Ignored | Even more - movement described above would not be shown as scripts are executed between frames - so ... read more | 09/03/2009 (2:22 pm) |
| Remove a dynamically created sprite by clicking on it | It does not seems to be proper to use undeclared local variable (and it is undeclared when you get i... read more | 09/03/2009 (2:17 pm) |
| T2DShape3D Not Appearing in DirectX | We would also gladly see shapes working as designed (despite rendering library our client is using).... read more | 09/03/2009 (2:02 pm) |
| TGB Mac Help, Im dying here | First - the only difference from TGB point of view are "executable" files (TGBGame.app und... read more | 07/16/2009 (6:31 am) |
| Vista is messing with my game | Windows 7 may be or may be not a pain in the a** but under MacOSX you also wouldn't be able to write... read more | 07/15/2009 (5:05 am) |
| Work-around for "red background" issue in TGB | For me those values defaults to (I've not messed with colors): $levelEditor::BackgroundColor = &quo... read more | 07/15/2009 (4:43 am) |
| Key combo example. | I would like to notice few things: * constant key-pressing without any delay longer then 1 second ... read more | 07/15/2009 (4:37 am) |
| HOW TO PLAY OGG (AUDIO ) FILE? | You can set proper soundButtonDown and soundButtonOver fields in GUI profile if you are using GuiBut... read more | 07/09/2009 (3:51 am) |
| TGB 1.7.3beta1 Bug - Can't load resources | Hmmm, I'm not sure how I've wrote those above. My problem is not related with quite easy platformwin... read more | 04/23/2009 (12:08 pm) |
| TGB 1.7.3beta1 Bug - Can't load resources | Hi! I've just spotted the problem with saving profile/highscores etc. to %appdata% with non-latin c... read more | 04/23/2009 (11:49 am) |
| Fix-it-up: Kate's Adventure RELEASED | Thanks guys! @Eyal Maybe it looks "polish" because it's from Poland ;-)... read more | 03/09/2009 (4:39 am) |
| Fix-it-up: Kate's Adventure RELEASED | Hi Martyn! If you need screenshots and other assets you can find them on our website ([url]http://w... read more | 01/28/2009 (11:41 am) |
| Fix-it-up: Kate's Adventure RELEASED | Hi again! As promised some history behind creation of "Fix-it-up: Kate's Adventure" is at... read more | 01/22/2009 (3:58 am) |
| Advice on Organizing Lots of Data? | Hi! Have you thought about XML? It may be quite useful as it may be edited in Excel or OpenOffice C... read more | 01/20/2009 (2:55 pm) |
| Fix-it-up: Kate's Adventure RELEASED | @Joe Rossi Well, we'll share our experience for sure! For now we're partially too busy and partiall... read more | 12/19/2008 (4:54 am) |
| Exec and save , what gives? | You will need to make some changes in core engine as it has intentionally disabled feature of creati... read more | 12/11/2008 (11:42 pm) |
| Game window graphics glitch while game loading..... | It happens because default engine is initializing Canvas without any content set and then starts loa... read more | 12/11/2008 (11:23 pm) |
| Problem getting TGB game to work on Windows | @Jeffrey First thing is that it's rather "so called building" then building in TGB. In fact TGB jus... read more | 08/09/2008 (9:25 am) |