Alex Fritz's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 3D Community Edition Activation | I would love to participate in this. davlexdesign@gmail.com... read more | 06/06/2012 (6:40 am) |
| No .cs Scripts with the Zombie Art Pack | G'day Scott, Thanks for the update, I have T3D 1.2, so can't wait to see the new scripts, so I ca... read more | 01/08/2012 (3:44 pm) |
| No .cs Scripts with the Zombie Art Pack | G'day all, I purchased the zombie art combo pack a while back, when it first came out, and I read... read more | 01/08/2012 (6:22 am) |
| Vertex and Index buffer Question | Thanks guys, OK, I get what's going on there, and I should have picked up on that from the start,... read more | 06/18/2011 (10:13 pm) |
| Vertex and Index buffer Question | Of course, I was just wondering why they are not only using 8 vertices, and duplicating like that, a... read more | 06/16/2011 (5:34 pm) |
| T3D 1.1 Preview - Deathball Desert visual artifacts - NOT A BUG | G'day guys, I don't know if this would work out, but it definitely might help, [url=http://www.hu... read more | 04/14/2011 (6:52 am) |
| Large Terrains in Torque from Wild Bill | G'day Wild Bill, I'm currently porting my terrain system from Ogre3D to Torque3D pro 1.1 Beta 3. ... read more | 02/23/2011 (2:48 pm) |